//Faction 0=Player		1=Militia		2=Deidranna		3=HillBillies		4=KillTarget		5=VillagePeople

//naked torso and legs:
//m, f+10, c+20
//Torso 2000 - white
//Torso 2001 - brown
//Torso 2002 - black

// Add Trait by writing "Trait <TraitName>"
// TraitNames: 
//	ShotgunAdept		HandgunAdept		AssaultRifleAdept		SniperRifleAdept		MachineGunAdept			SubmachineGunAdept		ExplosivesAdept			MeleeAdept
//	ShotgunExpert		HandgunExpert		AssaultRifleExpert		SniperRifleExpert		MachineGunExpert		SubmachineGunExpert		ExplosivesExpert		MeleeExpert

//	Loner				Macho				NightOps				DeathWish				Runner					Scout					Tough
//	TeamPlayer			Amazon				Nightblind				Untouched				Overweight				ShortSighted			Wimp
//	Nudist				Chameleon			Gunslinger				Bargainer				Scavenger				Pathfinder

// HiringFee <sum>
// HiringDeathRate <max number dead mercs>
// HiringReputation <min percent of conquered location (0..100)>

// EyeColor <0: blue, 1:brown, 2:green, 3:grey>

// FacialAnimType <0:14 (default), 1:17, 2:25, 3:75>

// XPForKilling defines how much XP the player earns for killing (e.g., XPForKilling 100) default is 0

// NPCType <0: Adult (default), 1:AdultBeggar, 2:Kid, 3:KidBeggar, 4:Militia>

// For Traders:
// AddTadeItem <Id> <AmountAtStart> <FirstIncreaseAtHour> <IncreaseIntervalinHours> <DesiredStock>
// Remark - FirstIncreaseAtHour: add 24 for 'day 0' (e.g. day 1 at 4pm corresponds to 40h)


// ==============================================================================================================================================
// =================================================================== MERCS ====================================================================
// ==============================================================================================================================================




//00 =========================================================================================================================================
Character ("Barry", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 0

	TextIndex 0
	VoiceType 0
	Portrait 1000

	Head 0
	Torso 2000
	Legs 2000
	Feet 0
	Attachment 70

 /// STATS
	Agility			72
	Dexterity		76
	Strength		71
	Wisdom			88
	Perception		56

 /// SKILLS
	Marksmanship	61
	Medical			20
	Mechanics		53
	Explosives		81
	Sneak			36

 /// TRAITS
	Trait ExplosivesExpert
	Trait TeamPlayer
	Trait Overweight

	Level 1

	HiringFee 8030
	HiringDeathRate 40
	HiringReputation 0

 
 /// - RELATIONS:
	Likes 0 "Red"

 /// - EQUIP:
	// Weapons
	AddItem 7008	// CZ 52
	AddItem 917		// 7.62x25mm
	AddItem 917		// 7.62x25mm

	// Armor
	AddItem 5021	// Shoes - leather brown
	AddItem 3125	// Trousers - grey
	AddItem 2089 	// Long sleeves shirt - blue
	AddItem 4003	// Light Flak Jacket

	// Items
	AddItem 161		// C4 Remote
	AddItem 120		// Defuse Kit
	AddItem 182		// Lock pick
}

//01 =========================================================================================================================================
Character ("Blood", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 2
	EyeColor 1

	TextIndex 1
	VoiceType 1
	Portrait 1001

	Head 01	
	Torso 2002
	Legs 2002
	Feet 2

 /// STATS
	Agility			80
	Dexterity		73
	Strength		82
	Wisdom			75
	Perception		76

 /// SKILLS
	Marksmanship	73
	Medical			51
	Mechanics		23
	Explosives		19
	Sneak			79

 /// TRAITS
	Trait MeleeExpert
	Trait Runner
	Trait Chameleon

	Level 1

	HiringFee 13060
	HiringDeathRate 40
	HiringReputation 0

 /// - RELATIONS:
	Likes 0 "Magic"
	Hates 0 "Cliff"

 /// - EQUIP:	
	// Weapons
	AddItem 7032	// KA-BAR combat knife
	AddItem 5		// USP .45
	AddItem 903		// .45cal
	AddItem 903		// .45cal

	// Armor
	AddItem 5042	// Military boots - dark brown
	Attachment 50	// Knife holster
	AddItem 2068	// Shirt - black
	AddItem 3090	// Spectra pants tucked - brown
	AddItem 4000	// Flak Jacket 1
	
	// Items
	AddItem 101		// Med Kit
}

//02 =========================================================================================================================================
Character ("Lynx", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 1

	TextIndex 2
	VoiceType 2
	Portrait 1002

	Head 02
	Cap 527	
	Torso 900
	Legs 2000
	Feet 0

 /// STATS
	Agility			79
	Dexterity		85
	Strength		76
	Wisdom			74
	Perception		90

 /// SKILLS
	Marksmanship	89
	Medical			56
	Mechanics		51
	Explosives		42
	Sneak			39

 /// TRAITS
	Trait SniperRifleExpert
	Trait NightOps
	Trait Macho

	Level 1

	HiringFee 20830
	HiringDeathRate 20
	HiringReputation 0

 /// - RELATIONS:
	Likes 0 "Ice"
	Hates 0 "Buzz"

 /// - EQUIP:	
	// Weapons
	AddItem 45		// Ruger Mini-14
	AddItem 95		// Sniper scope 12x
	AddItem 908		// 5.56x45mm NATO
	AddItem 908		// 5.56x45mm NATO
		
	// Armor
	AddItem 5041	// Military boots - brown
	AddItem 3127	// Trousers - jeans
	AddItem 2350	// Leather jacket - brown
	AddItem 4021	// Concealable ballistic vest
		
	// Items
	AddItem 101		// Medkit
}

//03 =========================================================================================================================================
Character ("Grizzly", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 3

	TextIndex 3	
	VoiceType 3
	Portrait 1003

	Head 03	
	Torso 3	//red shirt
	Legs 2000
	Feet 0	
	

 /// STATS
	Agility			66
	Dexterity		64
	Strength		94
	Wisdom			72
	Perception		70

 /// SKILLS
	Marksmanship	68
	Medical			8
	Mechanics		24
	Explosives		37
	Sneak			18

 /// TRAITS
	Trait MeleeAdept
	Trait Tough
	Trait MachineGunExpert

	Level 1

	HiringFee 9690
	HiringDeathRate 38
	HiringReputation 0

 /// - RELATIONS:
	Likes 0 "Bull"
	Likes 1 "Shadow"
	Hates 0 "DrQ"

 /// - EQUIP:
	// Weapons
	AddItem 7		// Knife
	AddItem 38		// Desert Eagle
	AddItem 900		// 357cal
	
	// Armor
	AddItem 5040	// Military boots - black
	AddItem 3065	// Spectra pants - camo06
	AddItem 4001	// Spectra Armor

	// Items
	AddItem 181		// Crowbar
}

//04 =========================================================================================================================================
Character ("Vicki", 0)
{
 /// - BODY:
	Gender 1
	SkinColor 2
	EyeColor 1

	TextIndex 4
	VoiceType 4
	FacialAnimType 0	
	Portrait 1004	

	Head 4
	Torso  312	//top 01 01
	Legs 2012
	Feet 12

 /// STATS
	Agility			82
	Dexterity		75
	Strength		72
	Wisdom			77
	Perception		90

 /// SKILLS
	Marksmanship	75
	Medical			18
	Mechanics		84
	Explosives		28
	Sneak			70

 /// TRAITS
	Trait Runner
	Trait HandGunExpert
	Trait AssaultRifleAdept

	Level 1
	
	HiringFee 18220
	HiringDeathRate 40
	HiringReputation 0
 
 /// - RELATIONS:

 /// - EQUIP:	
	// Weapons
	AddItem 7050	// Glock 20
	AddItem 926		// 10x25mm
	AddItem 926		// 10x25mm
	
	// Armor
	AddItem 5025	// Shoes - white
	AddItem 3069	// Spectra Pants - blue
	Attachment 80	// Handgun holster 2
	AddItem 2205	// T-shirt - grey
	AddItem 4021	// Concealable ballistic vest
	AddItem 6042	// Sunglasses - round
	AddItem 1244	// Bandanna pattern - red
	
	// Items
	AddItem 110		// Tool Kit
}

//05 =========================================================================================================================================
Character ("Trevor", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 1

	TextIndex 5
	VoiceType 5
	Portrait 1005

	Head 05
	Cap 538	
	Torso 2000
	Legs 2000
	Feet 0

 /// STATS
	Agility			77
	Dexterity		92
	Strength		79
	Wisdom			93
	Perception		94

 /// SKILLS
	Marksmanship	73
	Medical			7
	Mechanics		95
	Explosives		78
	Sneak			48

 /// TRAITS
	Trait ExplosivesExpert
	Trait ShotgunAdept

	Level 1

	HiringFee 30020
	HiringDeathRate 35
	HiringReputation 0

 /// - RELATIONS:
	Dislikes 0 "Fidel"	
	Hates 0 "Fidel"

 /// - EQUIP:	
	// Weapons
	AddItem 47		// CAWS
	AddItem 905		// 12 Gauge

	// Armor
	AddItem 5021	// Shoes - leather brown
	AddItem 2221	// Flannel shirt - gray
	AddItem 3120	// Trousers - beige
	AddItem 4000	// Kevlar Vest

	// Items
	AddItem 120		// Defuse Kit
	AddItem 160		// C4 Timer
	AddItem 111		// Tool Kit
	AddItem 182		// Lock pick
}

//06 =========================================================================================================================================
Character ("Grunty", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 0

	TextIndex 6
	VoiceType 6
	Portrait 1006

	Head 06
	Cap 501	
	Torso 900
	Legs 2000
	Feet 0

 /// STATS
	Agility			66
	Dexterity		71
	Strength		71
	Wisdom			72
	Perception		76

 /// SKILLS
	Marksmanship	75
	Medical			3
	Mechanics		50
	Explosives		22
	Sneak			39

 /// TRAITS
	Trait Teamplayer
	Trait NightOps
	Trait MachineGunAdept

	Level 1
	
	HiringFee 6870
	HiringDeathRate 5
	HiringReputation 0

 /// - RELATIONS:
	Likes 0 "Ivan"

 /// - EQUIP:
	// Weapons
	AddItem 26		// MP5K
	AddItem 911		// 9mm
	AddItem 911		// 9mm

	// Armor
	AddItem 5061	// Cowboy boots - black
	AddItem 3121	// black trousers
	AddItem 2124	// black jacket
	AddItem 6031	// Sunglasses - police

	// Items
	AddItem 790 	// Canteen
}

//07 =========================================================================================================================================
Character ("Ivan", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 3

	TextIndex 7
	VoiceType 7	
	Portrait 1007

	Head 07
	Torso 2000
	Legs 2000
	Feet 0

 /// STATS
	Agility			90
	Dexterity		85
	Strength		87
	Wisdom			82
	Perception		83

 /// SKILLS
	Marksmanship	82
	Medical			15
	Mechanics		14
	Explosives		55
	Sneak			45

 /// TRAITS
	Trait MachineGunExpert
	Trait AssaultRifleAdept
	Trait Deathwish

	Level 1
	
	HiringFee 22210
	HiringDeathRate 10
	HiringReputation 0
 
 /// - RELATIONS:
	Likes 0 "Igor"
	Likes 1 "Grunty"

 /// - EQUIP:
	// Weapons
	AddItem 7039	// AK-74
	AddItem 907		// 5.45mm
	AddItem 907		// 5.45mm
	AddItem 98		// Eotech scope
	
	// Armor
	AddItem 1226 	// Fur cap - black
	AddItem 2111	// Uniform - green
	AddItem 3051	// Kevlar pants tucked - green 
	Attachment 81	// Handgun holster - Brown leather
	AddItem 5040	// Military boots - black
	AddItem 4005	// Flak Jacket MKII
}

//08 =========================================================================================================================================
Character ("Steroid", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 0

	TextIndex 8
	VoiceType 8	
	Portrait 1008

	Head 508
	Cap 507	
	Torso 2	//black shirt
	Legs 2000
	Feet 0
	//Attachment 60

 /// STATS
	Agility			56
	Dexterity		48
	Strength		96
	Wisdom			66
	Perception		74

 /// SKILLS
	Marksmanship	61
	Medical			22
	Mechanics		71
	Explosives		13
	Sneak			27

 /// TRAITS
	Trait Tough
	Trait Runner
	Trait Macho

	Level 1
	
	HiringFee 9850
	HiringDeathRate 40
	HiringReputation 0

 /// - RELATIONS:
	Dislikes 0 "Igor"
	Dislikes 1 "Ivan"
	Hates 0 "Igor"
	Hates 1 "Ivan"

 /// - EQUIP:
	// Weapons
	AddItem 38		// Desert Eagle
	AddItem 900		// 357cal
	AddItem 900		// 357cal

	// Weapons
	AddItem 5041	// Military boots - brown
	AddItem 3040	// Kevlar Pants tucked - camo01
	AddItem 4003	// Light Flak Jacket
	
	// Items
	AddItem 111		// Tool Kit
}

//09 =========================================================================================================================================
Character ("Igor", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 2

	TextIndex 9
	VoiceType 9
	Portrait 1009

	Head 509
	Cap	530	
	Torso 2000
	Legs 2000
	Feet 0

 /// STATS
	Agility			80
	Dexterity		72
	Strength		78
	Wisdom			84
	Perception		76

 /// SKILLS
	Marksmanship	62
	Medical			36
	Mechanics		17
	Explosives		19
	Sneak			63

 /// TRAITS
	Trait Pathfinder
	Trait Chameleon
	Trait Gunslinger

	Level 1
	
	HiringFee 9480
	HiringDeathRate 30
	HiringReputation 0

 /// - RELATIONS:
	Likes 0 "Ivan"
	Likes 1 "Grunty"

 /// - EQUIP:
	// Weapons
	AddItem 7		// Knife
	AddItem 7037	// PP-19 Bizon
	AddItem 924 	// 9x18mm Makarov
	AddItem 924 	// 9x18mm Makarov

	// Armor
	AddItem 5040	// Military boots - black
	AddItem 3085	// Spectra pants tucked - camo06
	Attachment 60	// Knife holster 2
	AddItem 2068	// Shirt - black
	AddItem 4004	// Flak Jacket

}

//10 =========================================================================================================================================
Character ("Shadow", 0)
{
 /// - BODY:	
	Gender 0
	SkinColor 0
	EyeColor 1

	TextIndex 10
	VoiceType 10
	Portrait 1010
	
	Head 10
	Torso 2000
	Legs 2000
	Feet 0

 /// STATS
	Agility			96
	Dexterity		83
	Strength		88
	Wisdom			77
	Perception		78

 /// SKILLS
	Marksmanship	87
	Medical			30
	Mechanics		12
	Explosives		22
	Sneak			97

 /// TRAITS
	Trait Chameleon
	Trait SniperRifleExpert

	Level 1

	HiringFee 33580
	HiringDeathRate 5
	HiringReputation 0

 /// - RELATIONS:

 /// - EQUIP:
	// Weapons
	AddItem 7027	// Steyr Scout
	AddItem 95		// Sniper scope 12x
	AddItem 908		// 5.56mm
  	AddItem 55		// Fiveseven
 	AddItem 90		// Silencer
 	AddItem 909		// 5.7mm
	
	// Armor
	AddItem 5042	// Military boots - dark brown
	AddItem 3043	// Kevlar pants tucked - camo04
	Attachment 70	// Handgun holster
	AddItem 2083	// Shirt - camo04
	AddItem 4021	// Concealable ballistic vest
	AddItem 1203	// Boonie hat - camo04
	
	// Items
	AddItem 126		// Smoke Grenade
}

//11 =========================================================================================================================================
Character ("Red", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 1

	TextIndex 11
	VoiceType 11
	Portrait 1011

	Head 11
	Torso 2000
	Legs 2000
	Feet 0

 /// STATS
	Agility			66
	Dexterity		74
	Strength		69
	Wisdom			79
	Perception		77

 /// SKILLS
	Marksmanship	58
	Medical			5
	Mechanics		33
	Explosives		82
	Sneak			15

 /// TRAITS
	Trait ExplosivesExpert
	Trait Teamplayer
	Trait Nightblind

	Level 1
	
	HiringFee 7230
	HiringDeathRate 20
	HiringReputation 0

 /// - RELATIONS:
	Dislikes 0 "Buns"
	Hates 0 "Buns"

 /// - EQUIP:
	// Weapons
	AddItem 39		// Glock 17
	AddItem 911		// 9mm
	AddItem 911		// 9mm

	// Armor
	AddItem 5024	// Shoes - brown
	Attachment 60
	AddItem 3124	// Trousers - green
	AddItem 2220	// Flannel shirt - red
	AddItem 4003	// Flak Jacket 1
	
	// Items
	AddItem 111		// Field Cleaning Kit
	AddItem 160		// C4 Timer
}

//12 =========================================================================================================================================
Character ("Reaper", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 1

	TextIndex 12 
	VoiceType 12
	Portrait 1003

	Head 512
	Cap 552	//reaper brown
	Torso 900
	Legs 2000
	Feet 0

 /// STATS
	Agility			92
	Dexterity		82
	Strength		79
	Wisdom			81
	Perception		92

 /// SKILLS
	Marksmanship	87
	Medical			2
	Mechanics		37
	Explosives		47
	Sneak			90

 /// TRAITS
	Trait SniperRifleExpert
	Trait AssaultRifleExpert
	Trait Chameleon

	Level 1

	HiringFee 35620
	HiringDeathRate 40
	HiringReputation 0

 /// - RELATIONS:
	Likes 0 "Shadow"

 /// - EQUIP:
	// Weapons
	AddItem 31		// M14 EBR
	AddItem 96		// ACOG Scope
	AddItem 901		// 7.62mm Nato

	// Armor
	Additem 5042	// Military boots - dark brown
	AddItem 3300	// Trousers - jeans black
	AddItem 2153	// Biker jacket - brown
	AddItem 4021	// Concealable ballistic vest
}

//13 =========================================================================================================================================
Character ("Fidel", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 1
	EyeColor 1

	TextIndex 13
	VoiceType 13
	Portrait 1012

	Head 13
	Torso 2001
	Legs 2001
	Feet 1

 /// STATS
	Agility			83
	Dexterity		64
	Strength		83
	Wisdom			71
	Perception		64

 /// SKILLS
	Marksmanship	71
	Medical			30
	Mechanics		6
	Explosives		93
	Sneak			40

 /// TRAITS
	Trait MachineGunExpert
	Trait MeleeAdept
	Trait ExplosivesAdept

	Level 1
	
	HiringFee 13850
	HiringDeathRate 30
	HiringReputation 0

 /// - RELATIONS:
	// Likes 0 "Razor"

 /// - EQUIP:
	// Weapons
	AddItem 28		// Tec 9
	AddItem 911		// 9_mm
	AddItem 911		// 9_mm

	// Armor
	AddItem 5040	// Military boots - black
	AddItem 3030 	// Kevlar pants - brown	
	AddItem 2110	// Uniform - brown
	AddItem 1223	// Beret - black
	AddItem 4000	// Kevlar Vest

	
	// Items
	AddItem 125		// Frag Grenade
	AddItem 120		// Defuse Kit
}

//14 =========================================================================================================================================
Character ("Fox", 0)
{
 /// - BODY:
	Gender 1
	SkinColor 0
	EyeColor 1

	TextIndex 14
	VoiceType 14
	FacialAnimType 0
	Portrait 1014

	Head 514
	Cap 58	//hair 13 brown
	Torso 910
	Legs 2010	//naked
	Feet 10

 /// STATS
	Agility			75
	Dexterity		81
	Strength		55
	Wisdom			71
	Perception		68

 /// SKILLS
	Marksmanship	49
	Medical			80
	Mechanics		15
	Explosives		8
	Sneak			64

 /// TRAITS
	Trait Nudist
	Trait Teamplayer
	Trait SubMachineGunExpert

	Level 1
	
	HiringFee 6660
	HiringDeathRate 40
	HiringReputation 0

 /// - RELATIONS:
	Likes 0 "Wolf"
	Dislikes 0 "Steroid"
	Hates 0 "Steroid"

 /// - EQUIP:
	// Weapons
	AddItem 26		// MP5K
	AddItem 7102	// Laser sight
	AddItem 911		// 9_mm
	AddItem 911		// 9_mm

	// Armor
	AddItem 5041	// Military boots - brown
	AddItem 3100	// Shorts - jeans
	AddItem 2030	// T-shirt - black chick
	
	// Items
	AddItem 100		// Large Medkit
}

//15 =========================================================================================================================================
Character ("Sidney", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 3

	TextIndex 15	
	VoiceType 15
	Portrait 1009
	//portrait check!

	Head 15
	//Cap 500	//grunty black	
	Torso 900
	Legs 2000
	Feet 0

 /// STATS
	Agility			70
	Dexterity		91
	Strength		76
	Wisdom			78
	Perception		89

 /// SKILLS
	Marksmanship	72
	Medical			50
	Mechanics		2
	Explosives		15
	Sneak			82

 /// TRAITS
	Trait SubmachineGunAdept
	Trait Gunslinger
	Trait TeamPlayer

	Level 1
	
	HiringFee 18620
	HiringDeathRate 15
	HiringReputation 0

 /// - RELATIONS:
	Likes 0 "Scope"

 /// - EQUIP:
	// Weapons
	AddItem 9		// HK MP53
	AddItem 908		// 5.56mm
	AddItem 908		// 5.56mm
	
	// Armor
	AddItem 2092	// Long sleeves shirt - grey
	AddItem 3121	// Trousers - black
	AddItem 5025	// Shoes - white
	AddItem 4021	// Concealable ballistic vest
	AddItem 1275	// Flatcap

	// Items
	AddItem 101		// Medkit
	AddItem 125		// Frag Grenade
}

//16 =========================================================================================================================================
Character ("Gus", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 2
	EyeColor 1

	TextIndex 16
	VoiceType 16
	Portrait 1007
	//portrait check!
	
	Head 16
	Torso 11
	Legs 2002
	Feet 2

 /// STATS
	Agility			65
	Dexterity		83
	Strength		82
	Wisdom			94
	Perception		97

 /// SKILLS
	Marksmanship	93
	Medical			68
	Mechanics		80
	Explosives		93
	Sneak			73

 /// TRAITS
	Trait MachineGunExpert
	Trait AssaultRifleExpert
	Trait Overweight

	Level 1

	HiringFee 41900
	HiringDeathRate 20
	HiringReputation 0

 /// - RELATIONS:
	Likes 0 "Len"

 /// - EQUIP:
	//Weapons
	AddItem 12		// G3
	AddItem 7104	// Folding stock
	AddItem 901		// 7.62mmN
	AddItem 39		// Glock17
	AddItem 911		// 9mm
 
	// Armor
	AddItem 5040	// Military boots - black
	AddItem 3081 	// Spectra pants tucked - camo02
	AddItem 2201 	// T-shirt - black
	AddItem 4001 	// Spectra Vest
	AddItem 1101	// Military cap - camo02

	// Items
	AddItem 101		// Medkit
	AddItem 401		// Mini grenade
}

//17 =========================================================================================================================================
Character ("Buns", 0)
{
 /// - BODY:
	Gender 1
	SkinColor 0
	EyeColor 0

	TextIndex 17
	VoiceType 17
	FacialAnimType 1
	Portrait 1017

	Head 517
	Cap 90		//hair 23 brown
	Torso 303	//top 02 01
	Legs 2010
	Feet 10

 /// STATS
	Agility			75
	Dexterity		82
	Strength		59
	Wisdom			81
	Perception		72

 /// SKILLS
	Marksmanship	67
	Medical			56
	Mechanics		2
	Explosives		1
	Sneak			49

 /// TRAITS
	Trait SniperRifleAdept
	Trait Runner
	Trait HandgunExpert

	Level 1

	HiringFee 9030
	HiringDeathRate 38
	HiringReputation 0 

 /// - RELATIONS:
	Dislikes 1 "Reaper"
	Hates 0 "Fox"
	Hates 0 "Reaper"

 /// - EQUIP:
	// Weapons
	AddItem 5		// USP
	AddItem 7100	// Sights set
	AddItem 903		// 45. Cal
	AddItem 903		// 45. Cal
	
	// Armor
	AddItem 5025	// Shoes - white
	AddItem 2075	// Shirt - hawaii red
	AddItem 3125	// Trousers - grey
	AddItem 4003	// Flak Jacket 1
	
	// Items
	AddItem 101		// Medkit
}

//18 =========================================================================================================================================
Character ("Ice", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 2
	EyeColor 1

	TextIndex 18 
	VoiceType 18
	Portrait 1001

	Head 518
	Cap	539		// hair 03 black
	Torso 902
	Legs 2002
	Feet 2

 /// STATS
	Agility			81
	Dexterity		86
	Strength		79
	Wisdom			78
	Perception		82

 /// SKILLS
	Marksmanship	71
	Medical			3
	Mechanics		52
	Explosives		1
	Sneak			76

 /// TRAITS
	Trait SubmachineGunExpert
	Trait Teamplayer 

	Level 1

	HiringFee 15000
	HiringDeathRate 35
	HiringReputation 0 

 /// - RELATIONS:
	Likes 0 "Magic"
	Likes 1 "Grizzly"

 /// - EQUIP:
	// Weapons
	AddItem 5020	// Chucks
	AddItem 2077	// Shirt - camo08
	AddItem 3100	// Trousers - jeans short
	AddItem 1245	// Bandanna - blue pattern
	
	// Armor
	AddItem 7046	// IMI Uzi
	AddItem 911		// 9x19mm
	AddItem 911		// 9x19mm
	AddItem 90		// Silencer
	
	// Items
  	AddItem 111		// Field Cleaning Kit

}

//19 =========================================================================================================================================
Character ("Spider", 0)
{
 /// - BODY:
	Gender 1
	SkinColor 0
	EyeColor 0

	TextIndex 19
	VoiceType 19
	FacialAnimType 2
	Portrait 1025

	Head 519
	Cap 58		//hair 13 brown
	Torso  303	//top 02 01
	Legs 2010
	Feet 10

 /// STATS
	Agility			61
	Dexterity		76
	Strength		68
	Wisdom			76
	Perception		66

 /// SKILLS
	Marksmanship	57
	Medical			83
	Mechanics		0
	Explosives		0
	Sneak			81

 /// TRAITS
	Trait NightOps
	Trait Chameleon
	Trait Runner

	Level 1
	
	HiringFee 9810
	HiringDeathRate 40
	HiringReputation 0
 
 /// - RELATIONS:
	Likes 0 "Vicki"
	Likes 1 "Static"

 /// - EQUIP:
  	// Weapons
	AddItem 65		// M1911
	AddItem 903		// .45 ACP
	AddItem 903		// .45 ACP
	
	// Armor
	AddItem 5025	// Shoes - white
	AddItem 3122	// Trousers - blue
	AddItem 2073	// Short sleeves shirt - white
	AddItem 1236	// Bandanna - white

	// Items
	AddItem 100		// Large Medkit
	AddItem 104		// Syringe
}

//20 =========================================================================================================================================
Character ("Cliff", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 0

	TextIndex 20
	VoiceType 20
	Portrait 1011

	Head 511
	Cap 527	//lynx brown
	Torso 3
	Legs 2000
	Feet 0

 /// STATS
	Agility			65
	Dexterity		70
	Strength		75
	Wisdom			89
	Perception		72

 /// SKILLS
	Marksmanship	80
	Medical			86
	Mechanics		24
	Explosives		51
	Sneak			31

 /// TRAITS
	Trait SubmachineGunAdept
	Trait Untouched
	Trait Runner

	Level 1
	
	HiringFee 12290
	HiringDeathRate 39
	HiringReputation 0
 
 /// - RELATIONS:

 /// - EQUIP:
	// Weapons
	AddItem 9		// MP53
	AddItem 908		// 5.56mm
	AddItem 908		// 5.56mm
 
	// Uniform
	AddItem 5040	// Military boots - black
	AddItem 2073	// shirt - white
	AddItem 3021	// Kevlar Pants - camo02
	AddItem 4023	// Combat Medic Vest
	AddItem 1181	// Hat - camo02
	
	// Items
	AddItem 100 // Large Medkit
}

//21 =========================================================================================================================================
Character ("Bull", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 1

	TextIndex 21
	VoiceType 21
	Portrait 1006

	Head 3
	Torso 1
	Legs 2000
	Feet 0

 /// STATS
	Agility			59
	Dexterity		64
	Strength		98
	Wisdom			65
	Perception		60

 /// SKILLS
	Marksmanship	52
	Medical			10
	Mechanics		25
	Explosives		17
	Sneak			25

 /// TRAITS
	Trait Tough
	Trait Overweight
	Trait MeleeExpert

	Level 1
	
	HiringFee 8030
	HiringDeathRate 40
	HiringReputation 0

 /// - RELATIONS:
	Likes 0 "Nails"	

 /// - EQUIP:
	// Weapons
	AddItem 38		// Desert Eagle
	AddItem 900		// .357 cal
	AddItem 52		// Machete
 
	// Armor
	AddItem 5041	// Military boots - brown
	AddItem 3061	// Spectra Pants - camo02
	Attachment 60	// Knife holster 2
	AddItem 2067	// Shirt - beige
	AddItem 1230	// Bandana - beige
	AddItem 4003	// Flak Jacket

	// Items
	AddItem 181		// Crowbar
}

//22 =========================================================================================================================================
Character ("Hitman", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 3

	TextIndex 22
	VoiceType 22
	Portrait 1003

	Head 22
	Torso 0
	Legs 2000
	Feet 0

 /// STATS
	Agility			77
	Dexterity		40
	Strength		69
	Wisdom			79
	Perception		88

 /// SKILLS
	Marksmanship	79
	Medical			3
	Mechanics		11
	Explosives		35
	Sneak			35

 /// TRAITS
 Trait Overweight
 Trait Teamplayer
 Trait SubMachineGunExpert

	Level 1
	
	HiringFee 9660
	HiringDeathRate 15
	HiringReputation 0

 /// - RELATIONS:
	Likes 0 "Grunty"
	Likes 1 "Raven"
	Hates 0 "Raider"

 /// - EQUIP:
	// Weapons
	AddItem 7015	// FAMAE SAF
	AddItem 911		// 9x19mm
	AddItem 911		// 9x19mm

	// Armor	
	AddItem 5023	// Shoes - black
	AddItem 3121	// Trousers - black
	Attachment 81	// Handgun holster leather
	AddItem 2070	// Shirt - brown
	AddItem 4021	// Concealable ballistic vest

	// Items
	AddItem 127		// Stun Grenade

}

//23 =========================================================================================================================================
Character ("Buzz", 0)
{
 /// - BODY:
	Gender 1
	SkinColor 0
	EyeColor 1

	TextIndex 23
	VoiceType 23
	FacialAnimType 0
	Portrait 1004

	Head 525
	Cap 76		//hair 18 black	
	Torso  910	//top 01 01
	Legs 2010	//naked
	Feet 10

 /// STATS
	Agility			82
	Dexterity		71
	Strength		68
	Wisdom			73
	Perception		87

 /// SKILLS
	Marksmanship	85
	Medical			0
	Mechanics		5
	Explosives		19
	Sneak			84

 /// TRAITS
 Trait AssaultRifleExpert
 Trait MachineGunAdept

	Level 1

	HiringFee 17080
	HiringDeathRate 20
	HiringReputation 0

 /// - RELATIONS:
  	Dislikes 0 "Lynx"
  	Hates 0 "Lynx"

 /// - EQUIP:
	// Weapons
	 AddItem 35		// Enfield L85
	 AddItem 908	// 5.56mm

	// Armor
	AddItem 5043	// Military boots - white
	AddItem 3095	// Spectra pants tucked - camo09 snow
	AddItem 6007	// Scarf - white
	AddItem 4021	// Concealable ballistic vest
}

//24 =========================================================================================================================================
Character ("Raider", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 0

	TextIndex 24
	VoiceType 24
	Portrait 1010

	Head 24	
	Torso 2
	Legs 2000
	Feet 0

 /// STATS
	Agility			71
	Dexterity		85
	Strength		80
	Wisdom			83
	Perception		87

 /// SKILLS
	Marksmanship	77
	Medical			11
	Mechanics		12
	Explosives		20
	Sneak			78

 /// TRAITS
 Trait AssaultRifleAdept
 Trait Gunslinger
 Trait TeamPlayer

	Level 1
	
	HiringFee 16160
	HiringDeathRate 35
	HiringReputation 0

 /// - RELATIONS:
	Likes 0 "Raven"
	Hates 0 "Hitman"

 /// - EQUIP:
	// Weapons
	AddItem 56		// HK G36C
	AddItem 908		// 5_56mm
	
	// Armor
	AddItem 5040	// Boots black
	AddItem 3054	// Kevlar Pants short - camo08
	Attachment 70	// Handgun holster
	AddItem 4020	// SWAT Vest
	AddItem 2116	// Uniform - camo08
	AddItem 1147	// Helmet /w goggles - camo08
	
	// Items
	Additem 400		// Flashbang grenade
}

//25 =========================================================================================================================================
Character ("Raven", 0)
{
 /// - BODY:
	Gender 1
	SkinColor 0
	EyeColor 0

	TextIndex 25
	VoiceType 25
	FacialAnimType 2
	Portrait 1025

	Head 725
	Cap 77	//hair 18 blonde
	Torso  910 //naked
	Legs 2010
	Feet 10

 /// STATS
	Agility			76
	Dexterity		88
	Strength		56
	Wisdom			77
	Perception		86

 /// SKILLS
	Marksmanship	84
	Medical			17
	Mechanics		5
	Explosives		5
	Sneak			72

 /// TRAITS
	Trait SniperRifleAdept
	Trait NightOps

	Level 1

	HiringFee 15090
	HiringDeathRate 30
	HiringReputation 0

 /// - RELATIONS:
  	Likes 0 "Raider"
	Likes 1 "Spider"

 /// - EQUIP:
	AddItem 7004	// M1A SOCOM 16
	AddItem 7  		// Knife
	AddItem 901		// 7_62mm NATO
	AddItem 96		// ACOG 4x
	
	AddItem 5040	// Boots black
	AddItem 3054	// Kevlar Pants short - camo08
	Attachment 50	// Knife holster
	AddItem 2041	// T-shirt - camo08
	AddItem 4020	// SWAT Vest
	AddItem 6030	// Sunglasses - ballistic

}

//26 =========================================================================================================================================
Character ("Static", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 1

	TextIndex 26
	VoiceType 26
	Portrait 1005

	Head 26
	Cap 557	//hair static brown	
	Torso 2000
	Legs 2000
	Feet 0

 /// STATS
	Agility			66
	Dexterity		91
	Strength		64
	Wisdom			74
	Perception		78

 /// SKILLS
	Marksmanship	71
	Medical			5
	Mechanics		93
	Explosives		28
	Sneak			45

 /// TRAITS
	Trait ShotgunExpert
	Trait NightOps

	Level 1
	
	HiringFee 17330
	HiringDeathRate 39
	HiringReputation 0

 /// - RELATIONS:
	Likes 1 "Spider"
	Dislikes 1 "Stephen"

 /// - EQUIP:
	// Weapons
	AddItem 33 		// M870 Shotgun
	AddItem 905 	// Gauge 12
	AddItem 905 	// Gauge 12
	
	// Armor
	AddItem 5024	// Shoes - brown
	AddItem 2351	// Leather jacket - black
	AddItem 3030	// Kevlar Pants - brown
	
	// Items
	AddItem 110		// Tool Kit
	AddItem 182		// Lockpick
}

//27 =========================================================================================================================================
Character ("Len", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 2
	EyeColor 1

	TextIndex 27
	VoiceType 27
	Portrait 1002

	Head 27
	Torso 13
	Legs 2001
	Feet 1

 /// STATS
	Agility			80
	Dexterity		85
	Strength		77
	Wisdom			83
	Perception		95

 /// SKILLS
	Marksmanship	78
	Medical			35
	Mechanics		54
	Explosives		47
	Sneak			78

 /// TRAITS
	Trait TeamPlayer
	Trait MachineGunAdept
	Trait AssaultRifleExpert

	Level 1

	HiringFee 24080
	HiringDeathRate 7
	HiringReputation 0

 /// - RELATIONS:
	Likes 0 "Vicki"
	Likes 1 "Dr.Q"

 /// - EQUIP:
	// Weapons
	AddItem 2		// M4 Carbine
	AddItem 908 	// 5_56mm
 
	// Armor
	AddItem 5042	// Military boots - brown
	AddItem 3043 	// Kevlar pants tucked - camo04
	Attachment 50	// Knife holster
	AddItem 2103	// Uniform - camo04
	AddItem 1222	// barret - 03 green
	AddItem 4004	// Flak Jacket 2
	
	// Items
  	AddItem 104		// Syringe
}

//28 =========================================================================================================================================
Character ("Danny", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 0

	TextIndex 28
	VoiceType 28
	Portrait 1007

	Head 28
	Torso 2000
	Legs 2000
	Feet 0

 /// STATS
	Agility			85
	Dexterity		79
	Strength		68
	Wisdom			82
	Perception		69

 /// SKILLS
	Marksmanship	60
	Medical			88
	Mechanics		12
	Explosives		0
	Sneak			55

 /// TRAITS
	Trait HandgunExpert
	Trait Runner
	Trait Scout

	Level 1
	
	HiringFee 14270
	HiringDeathRate 33
	HiringReputation 0

 /// - RELATIONS:
	Dislikes 0 "Steroid"
	Hates 0 "Steroid"

 /// - EQUIP:
	// Weapons
	AddItem 39		// Glock 17
	AddItem 911		// 9mm
	AddItem 911		// 9mm
	Additem 7101	// Grip kit
	
	// Armor
	AddItem 5040	// Military boots - black
	AddItem 3092 	// Spectra pants tucked - grey
	Attachment 80	// Handgun holster
	AddItem 2071 	// Shirt - green
	AddItem 4023 	// Combat Medic Vest

	// Items
	AddItem 100		// large Medkit
}


//29  =========================================================================================================================================
Character ("Magic", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 1
	EyeColor 1

	TextIndex 29
	VoiceType 29
	Portrait 1029

	Head 529
	Cap	539	//ice
	Torso 901
	Legs 2001
	Feet 1

 /// STATS
	Agility			94
	Dexterity		88
	Strength		92
	Wisdom			80
	Perception		92

 /// SKILLS
	Marksmanship	89
	Medical			24
	Mechanics		91
	Explosives		27
	Sneak			93

 /// TRAITS
	Trait Chameleon
	Trait Runner
	Trait AssaultRifleExpert

	Level 1
	
	HiringFee 44500
	HiringDeathRate 10
	HiringReputation 0

 /// - RELATIONS:
	Likes 0 "Blood"
	Likes 1 "Ice"
	Dislikes 0 "Buns"
	Hates 0 "Buns"

 /// - EQUIP:
	// Weapon
	AddItem 15		// IMI Tavor TAR-21
	AddItem 7103	// Rifle suppressor
	AddItem 908		// 5.56mm

	// Armor
	Additem 5040	// Military boots - black
	AddItem 3088	// Spectra pants tucked - black
	Attachment 80	// Handgun holster
	AddItem 2201	// T-shirt - black
	AddItem 4000	// Kevlar Vest
	Additem 1250	// Beanie hat - black

	// Items
	AddItem 182 // Lockpick
	AddItem 111 // Tool Kit
}


//30 =========================================================================================================================================
Character ("Stephen", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 0

	TextIndex 30
	VoiceType 30
	Portrait 1002

	Head 505
	Cap 570		//md black	
	Torso 900
	Legs 2000
	Feet 0

 /// STATS
	Agility			71
	Dexterity		78
	Strength		80
	Wisdom			94
	Perception		80

 /// SKILLS
	Marksmanship	67
	Medical			25
	Mechanics		15
	Explosives		60
	Sneak			64

 /// TRAITS
	Trait SubmachineGunAdept
	Trait NightOps
	Trait TeamPlayer

	Level 1
	
	HiringFee 12970
	HiringDeathRate 40
	HiringReputation 0

 /// - RELATIONS:
	Dislikes 0 "Static"
	Hates 0 "Static"

 /// - EQUIP:
	// Weapons
	AddItem 25		// P90
	AddItem 909		// 5.7mm
	Additem 7102	// Laser sight

	// Armor
	Additem 5023	// Shoes - black
	AddItem 3121 	// Trousers - black
	AddItem 2122	// Jacket - black red tie
}


//31 =========================================================================================================================================
Character ("Scully", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 1

	TextIndex 31
	VoiceType 31
	Portrait 1008

	Head 3	
	Cap 541	//hair
	Torso 1
	Legs 2000
	Feet 0

 /// STATS
	Agility			94
	Dexterity		90
	Strength		91
	Wisdom			85
	Perception		90

 /// SKILLS
	Marksmanship	84
	Medical			36
	Mechanics		61
	Explosives		66
	Sneak			91

 /// TRAITS
	Trait MeleeExpert
	Trait Runner
	Trait Teamplayer

	Level 1

	HiringFee 32620
	HiringDeathRate 20
	HiringReputation 0

 /// - RELATIONS:

 /// - EQUIP:
	// Weapons
	AddItem 14		// Steyr AUG-A2
	AddItem 908		// 5_56mm
	AddItem 7032	// KA-BAR combat knife

	// Armor
	AddItem 5041	// Military boots - light brown
	AddItem 3086 	// Spectra pants tucked - camo07
	AddItem 2026 	// T-shirt - camo07
	AddItem 4022 	// Dyneema vest

	// Items
	AddItem 104 // Syringe
	AddItem 127 // Stun grenades
}

//32 
Character ("Malice", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 1

	TextIndex 32
	VoiceType 32
	Portrait 1000

	Head 00
	Cap 527			// Lynx hair brown
	Torso 2000		// white
	Legs 2000
	Feet 0

 /// STATS
	Agility			77
	Dexterity		83
	Strength		89
	Wisdom			55
	Perception		64

 /// SKILLS
	Marksmanship	73
	Medical			12
	Mechanics		14
	Explosives		16
	Sneak			60

 /// TRAITS
	Trait MeleeExpert
	Trait Tough

	Level 1

	HiringFee 10910

 /// - RELATIONS:
	Likes 0 "Fox"
	Likes 1 "Spider"
	
 /// - EQUIP:
	// Weapons
	AddItem 42		// Beretta 93R 
	AddItem 911		// 9_mm
	AddItem 7		// Combat knife

	
	Additem 5022	// Shoes - sport
	AddItem 2204	// T-shirt - green
	AddItem 3025 	// Kevlar pants - camo06
	Additem 4003	// Light Flak Jacket
}

//33 =========================================================================================================================================
Character ("DrQ", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 1

	TextIndex 33
	VoiceType 33
	Portrait 1200
	//Portrait 1001

	Head 33	
	Torso 2000	//white
	Legs 2000
	Feet 0

 /// STATS
	Agility			84
	Dexterity		81
	Strength		73
	Wisdom			85
	Perception		54

 /// SKILLS
	Marksmanship	58
	Medical			87
	Mechanics		19
	Explosives		20
	Sneak			63

 /// TRAITS
 Trait MeleeAdept
 Trait NightOps
 Trait Pathfinder

	Level 1
	
	HiringFee 13140
	HiringDeathRate 20
	HiringReputation 0

 /// - RELATIONS:

 /// - EQUIP:
	// Weapons
	AddItem 16		// Type 85
	AddItem 917		// 7_62x25mm
	AddItem 917		// 7_62x25mm

	// Armor
	Additem 5040	// Military boots - black
	AddItem 3032	// Kevlar Pants - grey
	Attachment 50	// Knife holster
	AddItem 2202	// T-shirt - blue
	Additem 4023	// Combat Medic Vest

	// Items
	AddItem 100		// Large Medikit
	AddItem 104		// Syringe

}

//34  =========================================================================================================================================
Character ("Nails", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 1

	TextIndex 34
	VoiceType 34
	Portrait 1009

	Head 534
	Cap 557	//static brown		
	Torso 900
	Legs 2000
	Feet 0

 /// STATS
	Agility			60
	Dexterity		86
	Strength		90
	Wisdom			67
	Perception		76

 /// SKILLS
	Marksmanship	71
	Medical			11
	Mechanics		63
	Explosives		78
	Sneak			71

 /// TRAITS
 Trait ShotgunExpert
 Trait ExplosivesExpert
 Trait Tough

	Level 1
	
	HiringFee 16080
	HiringDeathRate 20
	HiringReputation 0

 /// - RELATIONS:
	Likes 0 "Fox"

 /// - EQUIP:
	// Weapons
	AddItem 20		// FN Tactical
	AddItem 7105	// Gen II sights system 
	AddItem 905		// 12 Gauge
	AddItem 905		// 12 Gauge

	// Armor
	Additem 5040	// Military boots - black
	AddItem 3127	// Trousers - jeans
	AddItem 2035	// T-shirt - metallica
	AddItem 4021	// Concealable ballistic vest
	Additem 6022	// Sunglasses - Holbrook

	// Items
 	AddItem 110		// Toolkit
	AddItem 182		// lock pick
	AddItem 161		// C4 with remote
}

//35  =========================================================================================================================================
Character ("Thor", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 1

	TextIndex 35
	VoiceType 35
	Portrait 1002

	Head 535
	Cap	547
	Torso 0	//white naked
	Legs 2000
	Feet 0

 /// STATS
	Agility			83
	Dexterity		80
	Strength		76
	Wisdom			77
	Perception		74

 /// SKILLS
	Marksmanship	72
	Medical			70
	Mechanics		35
	Explosives		11
	Sneak			82

 /// TRAITS
 Trait HandgunExpert
 Trait Scavenger
 Trait Teamplayer

	Level 1
	
	HiringFee 14560
	HiringDeathRate 10
	HiringReputation 0

 /// - RELATIONS:
	Likes 0 "Ice"
	Likes 1 "Static"

 /// - EQUIP:
	// Weapons
	AddItem 40		// Glock 18
	AddItem 90		// Silencer
	AddItem 911		// 9x19mm
	AddItem 911		// 9x19mm
 
	// Armor
	AddItem 5042	// Military boots - dark brown
	AddItem 3028	// Kevlar Pants - black
	Attachment 81	// Handgun holster
	AddItem 2206	// T-shirt - white
	AddItem 4003	// Flak Jacket

	// Items
	AddItem 101 //MedKit

}


//36
Character ("Scope", 0)
{
 /// - BODY:
	Gender 1
	SkinColor 0
	EyeColor 0

	TextIndex 36
	VoiceType 36
	FacialAnimType 1
	Portrait 1017

	Head 14
	Cap 41	//hair 9 blonde
	Torso  2010 //naked
	Legs 2010
	Feet 10

 /// STATS
	Agility			89
	Dexterity		76
	Strength		64
	Wisdom			81
	Perception		97

 /// SKILLS
	Marksmanship	90
	Medical			17
	Mechanics		4
	Explosives		21
	Sneak			89

 /// TRAITS
	Trait SniperRifleExpert
	Trait NightOps
	Trait Runner

	Level 1
	
	HiringFee 31720
	HiringDeathRate 20
	HiringReputation 0
 

 /// - RELATIONS:
	Likes 0 "Sidney"

 /// - EQUIP:
	// Weapons
	AddItem 23		// M24
	AddItem 95		// Scope
	AddItem 901		// 7.62mm Nato
 
	// Armor
	AddItem 5041	// Military boots - brown
	AddItem 3020	// Kevlar Pants - camo01
	Attachment 60	// Knife holster
	AddItem 2060	// Shirt - camo01
	AddItem 4000	// Kevlar Vest
	AddItem 6022	// Sunglasses - Holbrook
	AddItem 1100	// Military cap - camo01
}


//37
Character ("Wolf", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 1

	TextIndex 37
	VoiceType 37
	Portrait 1008

	Head 502
	Cap	570	//md black
	Torso 2000
	Legs 2000
	Feet 0

 /// STATS
	Agility			83
	Dexterity		82
	Strength		89
	Wisdom			76
	Perception		71

 /// SKILLS
	Marksmanship	66
	Medical			48
	Mechanics		65
	Explosives		40
	Sneak			56

 /// TRAITS
	Trait ShotgunAdept
	Trait Gunslinger

	Level 1

	HiringFee 11310
	HiringDeathRate 30
	HiringReputation 0

 /// - RELATIONS:
	Likes 0 "Fox"
	Likes 1 "Lynx"

 /// - EQUIP:
	// Weapons
	AddItem 7034	// Ithaca 37 "Stakeout"
	AddItem 905		// 12 Gauge
	AddItem 905		// 12 Gauge
 
	// Armor
	AddItem 5041	// Military boots - brown
	AddItem 3127 	// Trousers - jeans
	AddItem 2070 	// Shirt - brown

	// Items
	AddItem 110		// Tool Kit
	AddItem 104		// Syringe
}


//38
Character ("MD", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 2

	TextIndex 38
	VoiceType 38
	Portrait 1000

	Head 505
	Cap 572	//md brown
	Torso 2000
	Legs 2000
	Feet 0

 /// STATS
	Agility			62
	Dexterity		70
	Strength		76
	Wisdom			94
	Perception		45

 /// SKILLS
	Marksmanship	52
	Medical			80
	Mechanics		7
	Explosives		0
	Sneak			39

 /// TRAITS
	Trait Teamplayer
	Trait Wimp
	Trait MeleeAdept

	Level 1
	
	HiringFee 7540
	HiringDeathRate 30
	HiringReputation 0

 /// - RELATIONS:

 /// - EQUIP:
	// Weapons
	AddItem 41		// Beretta 92F
	AddItem 911		// 9mm
	AddItem 911		// 9mm
 
	// Armor
	AddItem 5020	//chucks
	AddItem 3120 	//trousers beige
	AddItem 2071 	//shirt green

	// Items
	AddItem 101 // Medkit
}


//39
Character ("Meltdown", 0)
{
 /// - BODY:
	Gender 1
	SkinColor 0
	EyeColor 1

	TextIndex 39
	VoiceType 39
	FacialAnimType 2
	Portrait 1025

	Head 539
	Cap 55			// hair 12 red
	Torso  300		// top 01 01
	Legs 2010		// naked
	Feet 10

 /// STATS
	Agility			74
	Dexterity		80
	Strength		76
	Wisdom			82
	Perception		83

 /// SKILLS
	Marksmanship	68
	Medical			3
	Mechanics		22
	Explosives		60
	Sneak			87

 /// TRAITS
	Trait ExplosivesExpert
	Trait Loner
	Trait MachineGunExpert

	Level 1

	HiringFee 13500
 
 /// - RELATIONS:

 /// - EQUIP:
	// Weapons
	AddItem 17		// M249
	AddItem 908		// 5_56mm
	AddItem 908		// 5_56mm

	// Armor
	AddItem 5040	// Military boots - black
	AddItem 3127	// Trousers - jeans
	AddItem 2152	// Biker jacket - black
	AddItem 4021	// Concealable ballistic vest
}


//40
Character ("Biff", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 0

	TextIndex 40
	VoiceType 40
	Portrait 1006

	Head 9
	Cap 502			// 501
	Torso 2000
	Legs 2000
	Feet 0

 /// STATS
	Agility			77
	Dexterity		73
	Strength		49
	Wisdom			66
	Perception		68

 /// SKILLS
	Marksmanship	57
	Medical			24
	Mechanics		0
	Explosives		4
	Sneak			25

 /// TRAITS
 Trait TeamPlayer
 Trait Untouched
 Trait Wimp

	Level 1

	HiringFee 3310
	HiringDeathRate 39
	HiringReputation 0
 
 /// - RELATIONS:
	Likes 0 "Larry"
	Likes 1 "Flo"

 /// - EQUIP:
	// Weapons
	AddItem 36		// .38 S&W
	AddItem 902		// .38 Special
	AddItem 902		// .38 Special

	// Armor
	AddItem 5023	// Shoes - black
	AddItem 3125	// Trousers - grey
	AddItem 2124	// Jacket - black

	// Items
	AddItem 709		// Milk low fat

}

//41
Character ("Haywire", 0)
{
	Gender 0
	SkinColor 0
	EyeColor 1

	TextIndex 41
	VoiceType 41
	Portrait 1002

	Head 127
	Cap	547
	Torso 0			// white naked
	Legs 2000
	Feet 0

 /// STATS
	Agility			63
	Dexterity		78
	Strength		79
	Wisdom			58
	Perception		86

 /// SKILLS
	Marksmanship	48
	Medical			2
	Mechanics		8
	Explosives		31
	Sneak			33

 /// TRAITS
 Trait MeleeAdept
 Trait SubmachineGunAdept

	Level 1

	HiringFee 7770
	HiringDeathRate 39
	HiringReputation 0
 
 /// - RELATIONS:
	Likes 0 "Razor"
	Likes 1 "Numb"
	Dislikes 0 "Biff"

 /// - EQUIP:
	// Weapons
	AddItem 7		// Combat knife
	AddItem 65		// M1911A1
	AddItem 903		// .45 ACP

	// Armor
	AddItem 5024	// Shoes - brown
	AddItem 3300	// Trousers - jeans black
	Attachment 51
	AddItem 2032	// T-shirt - size matters

}

//42
Character ("Gasket", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 2

	TextIndex 42
	VoiceType 42
	Portrait 1009

	Head 3
	Cap	547
	Torso 2000
	Legs 2000
	Feet 0

 /// STATS
	Agility			72
	Dexterity		89
	Strength		73
	Wisdom			49
	Perception		69

 /// SKILLS
	Marksmanship	54
	Medical			0
	Mechanics		82
	Explosives		8
	Sneak			25

 /// TRAITS
 Trait ShotgunAdept
 Trait Pathfinder
 Trait Scavenger

	Level 1

	HiringFee 10890
	HiringDeathRate 39
	HiringReputation 0
 
 /// - RELATIONS:
	Likes 0 "Vicki"
	Dislikes 0 "Igor"
	Dislikes 1 "Ivan"

 /// - EQUIP:
	// Weapons
	AddItem 33		// Remington M870
	AddItem 905		// 12 gauge
	AddItem 905		// 12 gauge

	// Armor
	AddItem 5022	// Shoes - sport
	AddItem 3028	// Kevlar Pants - black
	AddItem 2076	// Short sleeves shirt - 03 mechanic/employee
	AddItem 6031	// Sunglasses - police

	// Items
	/AddItem 111	// Field Cleaning Kit
	AddItem 182		// lockpick
}

//43
Character ("Razor", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 3

	TextIndex 43	
	VoiceType 43

	Portrait 1002
	Head 7
	Torso 2000
	Legs 2000
	Feet 0

 /// STATS
	Agility			84
	Dexterity		87
	Strength		80
	Wisdom			53
	Perception		78

 /// SKILLS
	Marksmanship	47
	Medical			12
	Mechanics		8
	Explosives		11
	Sneak			60

 /// TRAITS
 Trait MeleeExpert
 Trait Macho

	Level 1
	
	HiringFee 12150
	HiringDeathRate 39
	HiringReputation 0
 
 /// - RELATIONS:
	Likes 0 "Haywire"
	Likes 1 "Fidel"
	Dislikes 0 "Biff"
	Dislikes 1 "Flo"

 /// - EQUIP:
	// Weapons
	AddItem 7		// Knife
	AddItem 37		// FN Barracuda
	AddItem 900		// .357 Magnum

	// Armor
	AddItem 5042	// Military boots - dark brown
	AddItem 3032	// Kevlar Pants - grey
	Attachment 50
	AddItem 2029	// T-shirt - red Angel of death
}

//44
Character ("Flo", 0)
{
	Gender 1
	SkinColor 0
	EyeColor 1

	TextIndex 44
	VoiceType 44
	FacialAnimType 0
	Portrait 1014

	Head 14
	Cap 54			// hair 12 brown
	Torso 300		// top 01 01
	Legs 2010		// naked
	Feet 10

 /// STATS
	Agility			43
	Dexterity		74
	Strength		45
	Wisdom			89
	Perception		69

 /// SKILLS
	Marksmanship	44
	Medical			19
	Mechanics		7
	Explosives		2
	Sneak			68

 /// TRAITS
 Trait TeamPlayer
 Trait Overweight
 Trait Wimp

	Level 1
	
	HiringFee 2650
	HiringDeathRate 39
	HiringReputation 0
 
 /// - RELATIONS:
	Likes 0 "Biff"
	Likes 1 "Lynx"
	Dislikes 0 "Meltdown"

 /// - EQUIP:
	// Weapons
	AddItem 36		// SW 38er Special
	AddItem 902		// 38cal
	AddItem 902		// 38cal

	// Armor
	AddItem 5020	// Sneakers
	AddItem 3126	// Trousers - white
	Additem 2068	// Short sleeves shirt - black
	AddItem 1275	// Flatcap
}

//45
Character ("Gumpy", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 0

	TextIndex 45
	VoiceType 45
	Portrait 1003

	Head 6
	Cap 572	//md brown
	Torso 2000
	Legs 2000
	Feet 0

 /// STATS
	Agility			63
	Dexterity		71
	Strength		70
	Wisdom			90
	Perception		66

 /// SKILLS
	Marksmanship	52
	Medical			9
	Mechanics		0
	Explosives		67
	Sneak			15

 /// TRAITS
 Trait ExplosivesExpert

	Level 1
	
	HiringFee 6950
	HiringDeathRate 39
	HiringReputation 0
 
 /// - RELATIONS:

 /// - EQUIP:
	// Weapons
	AddItem 7030	// Makarov PM
	AddItem 924		// 9x18mm Makarov
	AddItem 924		// 9x18mm Makarov

	// Armor
	AddItem 5021	// Shoes - leather brown
	AddItem 3124	// Trousers - green
	AddItem 2072	// Short sleeves shirt - grey
	AddItem 1192	// Hat - grey

	// Items
	AddItem 161		// C4 Remote
	AddItem 120		// Defuse Kit
}

//46
Character ("Larry", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 0

	TextIndex 46
	VoiceType 46
	Portrait 1005

	Head 550
	Torso 2000
	Legs 2000
	Feet 0

 /// STATS
	Agility			84
	Dexterity		75
	Strength		67
	Wisdom			70
	Perception		68

 /// SKILLS
	Marksmanship	73
	Medical			64
	Mechanics		14
	Explosives		90
	Sneak			75

 /// TRAITS
 Trait ExplosivesExpert
 Trait Teamplayer

	Level 1
	
	HiringFee 13070
	HiringDeathRate 39
	HiringReputation 0
 
 /// - RELATIONS:
	Likes 0 "Biff"
	Likes 1 "Flo"
	Dislikes 0 "Steroid"
	Dislikes 1 "Static"

 /// - EQUIP:
	// Weapons
	AddItem 54		// MP5SD
	AddItem 911		// 9x19mm
	AddItem 911		// 9x19mm

	// Armor
	AddItem 5040	// Military boots - black
	AddItem 3045	// Kevlar Pants tucked - camo06
	Attachment 70
	AddItem 2085	// Long sleeves shirt - camo06
	Vest 20

	// Items
	AddItem 101		// Medkit
	AddItem 160		// C4 timer
 }
 
 //48
Character ("Cougar", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 0

	TextIndex 48
	VoiceType 48
	Portrait 1003
	Portrait 1008

	Head 5
	Cap 547
	Torso 0
	Legs 2000
	Feet 0

 /// STATS
	Agility			84
	Dexterity		78
	Strength		82
	Wisdom			77
	Perception		82

 /// SKILLS
	Marksmanship	84
	Medical			49
	Mechanics		58
	Explosives		37
	Sneak			85

 /// TRAITS
 Trait AssaultRifleExpert
 Trait Runner

	Level 1
	
	HiringFee 18560
	HiringDeathRate 39
	HiringReputation 0
 
 /// - RELATIONS:
	Likes 0 "Wolf"
	Likes 1 "Len"

 /// - EQUIP:
	// Weapons
	AddItem 2		// M4
	AddItem 908		// 5.56mm Nato
	AddItem 908		// 5.56mm Nato

	// Armor
	AddItem 5040	// Military boots - black
	AddItem 3074	// Spectra Pants - camo08
	AddItem 2206	// T-shirt - white
	AddItem 4000	// Kevlar armor
}

//49
Character ("Numb", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 1
	EyeColor 0

	TextIndex 49
	VoiceType 49
	Portrait 1003

	Head 602
	Cap	560	//hair	
	Torso 900
	Legs 2000
	Feet 0

 /// STATS
	Agility			91
	Dexterity		66
	Strength		84
	Wisdom			70
	Perception		68

 /// SKILLS
	Marksmanship	88
	Medical			58
	Mechanics		9
	Explosives		13
	Sneak			57

 /// TRAITS
 Trait NightOps
 Trait MeleeExpert

	Level 1
	
	HiringFee 15060
	HiringDeathRate 39
	HiringReputation 0
 
 /// - RELATIONS:
	Likes 0 "Malice"
	Dislikes 0 "Scope"
	Dislikes 1 "Sidney"
	Dislikes 2 "Vicki"
	//Hates 0 "Sidney"
	//Hates 1 "Vicki"

 /// - EQUIP:
	// Weapons
	AddItem 7		// Knife
	AddItem 27		// Ingram MAC-10
	AddItem 903		// .45 ACP
	AddItem 903		// .45 ACP

	// Armor
	AddItem 5041	// Military boots - brown
	AddItem 3092	// Spectra pants tucked - grey
	Attachment 60
	AddItem 2045	// T-shirt - 17 gasmask
	AddItem 4022	// Dyneema vest
	AddItem 6030	// Sunglasses - ballistic
}

//50
Character ("Bubba", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 0

	TextIndex 50
	VoiceType 50
	Portrait 1008

	Head 69 // 508
	Torso 2	//black shirt
	Legs 2000
	Feet 0

 /// STATS
	Agility			54
	Dexterity		68
	Strength		96
	Wisdom			29
	Perception		54

 /// SKILLS
	Marksmanship	73
	Medical			0
	Mechanics		59
	Explosives		61
	Sneak			5

 /// TRAITS
 Trait SubmachineGunExpert
 Trait DeathWish
 Trait Overweight

	Level 1
	
	HiringFee 7840
	HiringDeathRate 39
	HiringReputation 0
 
 /// - RELATIONS:
	Likes 0 "Bull"
	Likes 1 "Buzz"

 /// - EQUIP:
	// Weapons
	AddItem 7043	// Baseball bat
	AddItem 9		// HK53
	AddItem 908		// 5.56mm
	AddItem 908		// 5.56mm

	// Armmor
	AddItem 5040	// Military boots - black
	AddItem 3069	// Spectra Pants - blue
	Attachment 80
	Additem 2109	// Uniform - blue
	Vest 22
	AddItem 1109	// Military cap - blue

	// Items
	AddItem 181		// Crowbar
}

// ==============================================================================================================================================
// ============================================================== ENEMY SOLDIERS ================================================================
// ==============================================================================================================================================

///// SPECIALFORCE ---> NIGHTOPS ---> MERCENARY---> MUJAHEDIN ---> MUSTAFA /////////////////////


// ============================
// ==  LVL 1 ENEMY SOLDIERS  ==
// ============================

// 01. L1 Enemy soldier - Melee PVT
Character ("Mustafa1", 2) 
{
	Gender 0
	SkinColor 1

	Head 2000
	Cap 291
	Torso 5
	Legs 1
	Feet 63
	
	Feet 63

	Agility			67
	Dexterity		62
	Strength		60
	Wisdom			69
	Perception		70
	Marksmanship	35
	Mechanics		64
	Explosives		66
	Medical			62
	Sneak			67

	Level			1

	// Uniform
	AddItem 5040	// Military boots - black
	AddItem 3052	// Kevlar Pants short - grey
	AddItem 2206	// T-shirt - white
	AddItem 6002	// Face mask - white
	Attachment 50	// Knife holster - empty

	// Items
	AddItem 76		// Scimitar
	AddItem 127		// Stun Grenade
	
	// Uniform
	AddItem 5040	// Military boots - black
	AddItem 3052	// Kevlar Pants short - grey
	AddItem 2206	// T-shirt - white
	AddItem 6002	// Face mask - white
	Attachment 50	// Knife holster - empty

	// Items
	AddItem 76		// Scimitar
	AddItem 127		// Stun Grenade

	XPForKilling 50
	VoiceType 221
}

// 02. L1 Enemy soldier - Handgun PVT
Character ("Mustafa2", 2) 
{
	
	Gender 0
	SkinColor 1

	Head 2000
	Cap 291
	Torso 5
	Legs 0
	Feet 20
	
	Feet 20

	Agility			57
	Dexterity		52
	Strength		50
	Wisdom			59
	Perception		70
	Marksmanship	35
	Mechanics		54
	Explosives		56
	Medical			52
	Sneak			57

	Level			1

	// Uniform
	AddItem 5040	// Military boots - black
	AddItem 3052	// Kevlar Pants short - grey
	Attachment 60	// Knife holster
	AddItem 2072	// Short sleeves shirt - grey
	AddItem 6031	// Police sunglasses

	// Items
	AddItem 5		// HK USP
	AddItem 903		// .45 ACP
	
	AddItem 105		// Bandage
	
	// Uniform
	AddItem 5040	// Military boots - black
	AddItem 3052	// Kevlar Pants short - grey
	Attachment 60	// Knife holster
	AddItem 2072	// Short sleeves shirt - grey
	AddItem 6031	// Police sunglasses

	// Items
	AddItem 5		// HK USP
	AddItem 903		// .45 ACP
	
	AddItem 105		// Bandage
	
	XPForKilling 50
	VoiceType 222
}

// 03. L1 Enemy soldier - Handgun PVT
Character ("Mustafa3", 2) 
{
	Gender 0
	SkinColor 1

	Head 2000
	Cap 291
	Torso 5
	Legs 1
	Feet 24	//normal brown
	
	Feet 24	//normal brown
	
	Agility			57
	Dexterity		52
	Strength		50
	Wisdom			59
	Perception		70
	Marksmanship	35
	Mechanics		54
	Explosives		56
	Medical			52
	Sneak			57

	Level			1

	// Uniform
	AddItem 5040	// Military boots - black
	AddItem 3052	// Kevlar Pants short - grey
	AddItem 2092	// Long sleeves shirt - grey
	Vest 20
	Attachment 70	// Handgun holster
	
	// Items
	AddItem 41		// Beretta 92F
	AddItem 911		// 9mm
	
	AddItem 105		// Bandage
	
	// Uniform
	AddItem 5040	// Military boots - black
	AddItem 3052	// Kevlar Pants short - grey
	AddItem 2092	// Long sleeves shirt - grey
	Vest 20
	Attachment 70	// Handgun holster
	
	// Items
	AddItem 41		// Beretta 92F
	AddItem 911		// 9mm
	
	AddItem 105		// Bandage
	
	XPForKilling 50
	VoiceType 221
}

// 04. L1 Enemy soldier - Handgun PVT
Character ("Mustafa4", 2) 
{
	Gender 0
	SkinColor 1

	Head 2000
	Cap 291
	Torso 2001
	Legs 1
	Feet 1 		//barefoot
	
	Agility			57
	Dexterity		52
	Strength		50
	Wisdom			59
	Perception		70
	Marksmanship	35
	Mechanics		54
	Explosives		56
	Medical			52
	Sneak			57

	Level			1

	// Uniform
	AddItem 5040	// Military boots - black
	AddItem 3032	// Kevlar Pants - grey
	AddItem 2112	// Uniform - grey
	Attachment 80	// Handgun holster - empty
	AddItem 6007	// Scarf - white

	// Items
	AddItem 39		// Glock 17
	AddItem 911		// 9mm
	
	AddItem 112		// Weapon oil
	
	// Uniform
	AddItem 5040	// Military boots - black
	AddItem 3032	// Kevlar Pants - grey
	AddItem 2112	// Uniform - grey
	Attachment 80	// Handgun holster - empty
	AddItem 6007	// Scarf - white

	// Items
	AddItem 39		// Glock 17
	AddItem 911		// 9mm
	
	AddItem 112		// Weapon oil

	XPForKilling 50
	VoiceType 222
}

// 05. L1 Enemy soldier - Handgun PVT
Character ("Mustafa5", 2) 
{
	Gender 0
	SkinColor 2
	
	Head 1
	Cap 291
	Torso 12
	Legs 115
	Feet 50		
	
	Feet 50		
		
	//HP 55
	Agility			57
	Dexterity		52
	Strength		50
	Wisdom			59
	Perception		70
	Marksmanship	35
	Mechanics		54
	Explosives		56
	Medical			52
	Sneak			57

	Level			1

	// Uniform
	AddItem 5040	// Military boots - black
	AddItem 3052	// Kevlar Pants short - grey
	AddItem 2112	// Uniform - grey
	AddItem 6006	// Scarf - green
	Vest 21
	Attachment 70	// Handgun holster
	
	// Items
	AddItem 36 		// .38 S&W Special
	AddItem 902 	// .38 S&W

	AddItem 718		// Apple
	
	// Uniform
	AddItem 5040	// Military boots - black
	AddItem 3052	// Kevlar Pants short - grey
	AddItem 2112	// Uniform - grey
	AddItem 6006	// Scarf - green
	Vest 21
	Attachment 70	// Handgun holster
	
	// Items
	AddItem 36 		// .38 S&W Special
	AddItem 902 	// .38 S&W

	AddItem 718		// Apple

	XPForKilling 50
	VoiceType 221
}

// 06. L1 Enemy soldier - Handgun PVT
Character ("Mustafa6", 2) 
{
	Gender 0
	SkinColor 2
	
	Head 1
	Cap 291
	Torso 12
	Legs 115
	Feet 50		
	
	Feet 50		
		
	//HP 55
	Agility			57
	Dexterity		52
	Strength		50
	Wisdom			59
	Perception		70
	Marksmanship	35
	Mechanics		54
	Explosives		56
	Medical			52
	Level			1
	Sneak			57

	// Uniform
	AddItem 5040	// Military boots - black
	AddItem 3032	// Kevlar Pants - grey
	AddItem 2072	// Short sleeves shirt - grey
	Attachment 51	// Knife holster - leather
	
	// Items
	AddItem 7008 	// CZ 52
	AddItem 917 	// 7.62x25mm

	AddItem 838		// Deidranna Flyer
	
	// Uniform
	AddItem 5040	// Military boots - black
	AddItem 3032	// Kevlar Pants - grey
	AddItem 2072	// Short sleeves shirt - grey
	Attachment 51	// Knife holster - leather
	
	// Items
	AddItem 7008 	// CZ 52
	AddItem 917 	// 7.62x25mm

	AddItem 838		// Deidranna Flyer

	XPForKilling 50
	VoiceType 221
}

// 07. L1 Enemy soldier - Handgun PVT
Character ("Mustafa7", 2) 
{
	Gender 0
	SkinColor 0

	Head 2000
	Cap 291
	Torso 5
	Legs 1
	Feet 24	//normal brown
	
	Feet 24	//normal brown
	
	Agility			57
	Dexterity		52
	Strength		50
	Wisdom			59
	Perception		70
	Marksmanship	35
	Mechanics		54
	Explosives		56
	Medical			52
	Level			1
	Sneak			57

	// Uniform
	AddItem 5040	// Military boots - black
	AddItem 3052	// Kevlar Pants short - grey
	AddItem 2092	// Long sleeves shirt - grey
	Attachment 81	// Handgun holster - leather

	// Items
	AddItem 7030	// Makarov PM
	AddItem 7100	// Sights set
	AddItem 924		// 9x18mm Makarov
	
	// Uniform
	AddItem 5040	// Military boots - black
	AddItem 3052	// Kevlar Pants short - grey
	AddItem 2092	// Long sleeves shirt - grey
	Attachment 81	// Handgun holster - leather

	// Items
	AddItem 7030	// Makarov PM
	AddItem 7100	// Sights set
	AddItem 924		// 9x18mm Makarov

	XPForKilling 50
	VoiceType 221
}

// 08. L1 Enemy soldier - Handgun PVT
Character ("Mustafa8", 2) 
{
	Gender 0
	SkinColor 1

	Head 2000
	Cap 291
	Torso 5
	Legs 1
	Feet 63
	
	Feet 63

	Agility			57
	Dexterity		52
	Strength		50
	Wisdom			59
	Perception		70
	Marksmanship	35
	Mechanics		54
	Explosives		56
	Medical			52
	Level			1
	Sneak			57

	// Uniform
	AddItem 5040	// Military boots - black
	AddItem 3032	// Kevlar Pants - grey
	AddItem 2072	// Short sleeves shirt - grey
	AddItem 6007	// Scarf - white
	Attachment 60	// Knife holster

	// Items	
	AddItem 38		// Desert Eagle
	AddItem 900		// Cal 357

	AddItem 793		// Cigarettes
	
	// Uniform
	AddItem 5040	// Military boots - black
	AddItem 3032	// Kevlar Pants - grey
	AddItem 2072	// Short sleeves shirt - grey
	AddItem 6007	// Scarf - white
	Attachment 60	// Knife holster

	// Items	
	AddItem 38		// Desert Eagle
	AddItem 900		// Cal 357

	AddItem 793		// Cigarettes

	XPForKilling 50
	VoiceType 221
}

// ============================
// ==  LVL 2 ENEMY SOLDIERS  ==
// ============================

// 01. L2 Enemy soldier - SMG
Character ("Mujahedin1", 2)  
{
	Gender 0
	SkinColor 1

	Head 2000
	Cap 290
	Torso 5
	Legs 1
	Feet 22	
	
	Feet 22	
	
	Agility			67
	Dexterity		62
	Strength		60
	Wisdom			69
	Perception		70
	Marksmanship	46
	Mechanics		64
	Explosives		66
	Medical			62
	Level			2
	Sneak			67

	Path "Enemy_Path2"

	// Uniform
	AddItem 5040	// Military boots - black
	AddItem 3032	// Kevlar Pants - grey
	AddItem 2112	// Uniform - grey
	AddItem 4003	// Light Flak Jacket
	AddItem 6031	// Sunglasses - Police
	Attachment 51	// Knife holster - brown leather ADDON

	// Items
	AddItem 16		// Type 85
	// AddItem 917		// 7.62x25mm
	
	AddItem 128		// Gas grenade
	
	// Uniform
	AddItem 5040	// Military boots - black
	AddItem 3032	// Kevlar Pants - grey
	AddItem 2112	// Uniform - grey
	AddItem 4003	// Light Flak Jacket
	AddItem 6031	// Sunglasses - Police
	Attachment 51	// Knife holster - brown leather ADDON

	// Items
	AddItem 16		// Type 85
	// AddItem 917		// 7.62x25mm
	
	AddItem 128		// Gas grenade
	
	XPForKilling 100
	VoiceType 224
}

// 02. L2 Enemy soldier - CQB Specialist
Character ("Mujahedin2", 2) 
{
	Gender 0
	SkinColor 2

	Head 1
	Cap 290
	Torso 11
	Legs 1
	Feet 40
	
	Feet 40
	
	Agility			67
	Dexterity		62
	Strength		60
	Wisdom			69
	Perception		70
	Marksmanship	56
	Mechanics		64
	Explosives		66
	Medical			62
	Level			2
	Sneak			67
	
	Path "Enemy_Path3"

	// Uniform
	AddItem 5040	// Military boots - black
	AddItem 3052	// Kevlar Pants short - grey
	AddItem 2178	// Hooded uniform
	AddItem 4003	// Light Flak Jacket
	Attachment 70	// Handgun holster

	//Items
	AddItem 33		// M870 Shotgun
	//AddItem 905		// Gauge 12
	
	AddItem 126		// Smoke grenade
	
	// Uniform
	AddItem 5040	// Military boots - black
	AddItem 3052	// Kevlar Pants short - grey
	AddItem 2178	// Hooded uniform
	AddItem 4003	// Light Flak Jacket
	Attachment 70	// Handgun holster

	//Items
	AddItem 33		// M870 Shotgun
	//AddItem 905		// Gauge 12
	
	AddItem 126		// Smoke grenade

	XPForKilling 100
	VoiceType 225
}

// 03. L2 Enemy soldier - SMG
Character ("Mujahedin3", 2)  
{
	Gender 0
	SkinColor 1

	Head 2000
	Cap 290
	Torso 5
	Legs 1
	Feet 22
	
	Feet 22

	Agility			67
	Dexterity		62
	Strength		60
	Wisdom			69
	Perception		70
	Marksmanship	67
	Mechanics		64
	Explosives		66
	Medical			62
	Level			2
	Sneak			67

	Path "Enemy_Path3"

	// Uniform
	AddItem 5040	// Military boots - black
	AddItem 3032	// Kevlar Pants - grey
	AddItem 2178	// Hooded uniform
	AddItem 4003	// Light Flak Jacket
	AddItem 6000	// Face mask red pattern
	Attachment 60	// Knife holster

	//Items
	AddItem 7041	// Skorpion vz. 82
	//AddItem 924		// 9x18mm Makarov

	AddItem 790		// Canteen
	
	// Uniform
	AddItem 5040	// Military boots - black
	AddItem 3032	// Kevlar Pants - grey
	AddItem 2178	// Hooded uniform
	AddItem 4003	// Light Flak Jacket
	AddItem 6000	// Face mask red pattern
	Attachment 60	// Knife holster

	//Items
	AddItem 7041	// Skorpion vz. 82
	//AddItem 924		// 9x18mm Makarov

	AddItem 790		// Canteen

	XPForKilling 100
	VoiceType 226
}

// 04. L2 Enemy soldier - SMG
Character ("Mujahedin4", 2)  
{
	Gender 0
	SkinColor 1

	Head 13
	Cap 290
	Torso 5
	Legs 1
	Feet 41	//brown boots	
	
	Feet 41	//brown boots	
	
	Agility			67
	Dexterity		62
	Strength		60
	Wisdom			69
	Perception		70
	Marksmanship	60
	Mechanics		64
	Explosives		66
	Medical			62
	Level			2
	Sneak			67

	// Uniform
	AddItem 5040	// Military boots - black
	AddItem 3052	// Kevlar Pants short - grey
	AddItem 2205	// T-shirt - grey
	AddItem 4003	// Light Flak Jacket
	Attachment 50	// Knife holster - empty

	//Items
	AddItem 7044	// PP-91 KEDR
	//AddItem 924		// 9x18mm Makarov

	AddItem 111		// Field Cleaning Kit
	
	// Uniform
	AddItem 5040	// Military boots - black
	AddItem 3052	// Kevlar Pants short - grey
	AddItem 2205	// T-shirt - grey
	AddItem 4003	// Light Flak Jacket
	Attachment 50	// Knife holster - empty

	//Items
	AddItem 7044	// PP-91 KEDR
	//AddItem 924		// 9x18mm Makarov

	AddItem 111		// Field Cleaning Kit

	XPForKilling 100
	VoiceType 224
}

// 05. L2 Enemy soldier - SMG
Character ("Mujahedin5", 2)  
{
	Gender 0
	SkinColor 2

	Head 12
	Cap 290
	Torso 2000
	Legs 1
	Feet 41	//brown boots	
	
	Feet 41	//brown boots	
	
	Agility			67
	Dexterity		62
	Strength		60
	Wisdom			69
	Perception		70
	Marksmanship	40
	Mechanics		64
	Explosives		66
	Medical			62
	Level			2
	Sneak			67

	// Uniform
	AddItem 5040	// Military boots - black
	AddItem 3032	// Kevlar Pants - grey
	AddItem 2092	// Long sleeves shirt - grey
	AddItem 4003	// Light Flak Jacket
	AddItem 6006	// Scarf - green
	Attachment 80	// Handgun holster - empty

	//Items
	AddItem 28		// TEC-9
	//AddItem 911		// 9 mm
	
	AddItem 706		// Da Honko Power Bar
	
	// Uniform
	AddItem 5040	// Military boots - black
	AddItem 3032	// Kevlar Pants - grey
	AddItem 2092	// Long sleeves shirt - grey
	AddItem 4003	// Light Flak Jacket
	AddItem 6006	// Scarf - green
	Attachment 80	// Handgun holster - empty

	//Items
	AddItem 28		// TEC-9
	//AddItem 911		// 9 mm
	
	AddItem 706		// Da Honko Power Bar

	XPForKilling 100
	VoiceType 225
}

// 06. L2 Enemy soldier - First Class PVT
Character ("Mujahedin6", 2)  
{
	Gender 0
	SkinColor 0

	Head 12
	Cap 290
	Torso 2000
	Legs 1
	Feet 41	//brown boots	
	
	Feet 41	//brown boots	
	
	Agility			67
	Dexterity		62
	Strength		60
	Wisdom			69
	Perception		70
	Marksmanship	40
	Mechanics		64
	Explosives		66
	Medical			62
	Level			2
	Sneak			67

	// Uniform
	AddItem 5040	// Military boots - black
	AddItem 3052	// Kevlar Pants short - grey
	AddItem 2112	// Uniform - grey
	AddItem 4003	// Light Flak Jacket
	Attachment 51	// Knife holster - leather

	//Items
	AddItem 7036	// PPSh-41
	//AddItem 917		// 7.62x25mm

	AddItem 101		// Medkit
	
	// Uniform
	AddItem 5040	// Military boots - black
	AddItem 3052	// Kevlar Pants short - grey
	AddItem 2112	// Uniform - grey
	AddItem 4003	// Light Flak Jacket
	Attachment 51	// Knife holster - leather

	//Items
	AddItem 7036	// PPSh-41
	//AddItem 917		// 7.62x25mm

	AddItem 101		// Medkit

	XPForKilling 100
	VoiceType 225
}

// 07. L2 Enemy soldier - SMG
Character ("Mujahedin7", 2)  
{
	Gender 0
	SkinColor 0

	Head 12
	Cap 290
	Torso 2000
	Legs 1
	Feet 41	//brown boots	
	
	Feet 41	//brown boots	
	
	Agility			67
	Dexterity		62
	Strength		60
	Wisdom			69
	Perception		70
	Marksmanship	40
	Mechanics		64
	Explosives		66
	Medical			62
	Level			2
	Sneak			67

	// Uniform
	AddItem 5040	// Military boots - black
	AddItem 3052	// Kevlar Pants short - grey
	AddItem 2072	// Short sleeve shirt - grey
	AddItem 4003	// Light Flak Jacket
	AddItem 6006	// Scarf - green
	Attachment 80	// Handgun holster - empty

	//Items
	AddItem 27		// MAC-10
	//AddItem 903		// .45 ACP

	AddItem 128		// Gas grenade
	
	// Uniform
	AddItem 5040	// Military boots - black
	AddItem 3052	// Kevlar Pants short - grey
	AddItem 2072	// Short sleeve shirt - grey
	AddItem 4003	// Light Flak Jacket
	AddItem 6006	// Scarf - green
	Attachment 80	// Handgun holster - empty

	//Items
	AddItem 27		// MAC-10
	//AddItem 903		// .45 ACP

	AddItem 128		// Gas grenade

	XPForKilling 100
	VoiceType 225
}

// ============================
// ==  LVL 3 ENEMY SOLDIERS  ==
// ============================

// 01. L3 Enemy soldier - Grenadier
Character ("Mercenary1", 2) 
{
	Gender 0
	SkinColor 0

	Head 13
	Torso 5
	Legs 1
	Feet 41
	
	Feet 41
	
	Agility			77
	Dexterity		72
	Strength		70
	Wisdom			79
	Perception		70
	Marksmanship	65
	Mechanics		74
	Explosives		86
	Medical			52
	Level			3
	Sneak			77

	Path "Enemy_Path3"

	// Uniform
	AddItem 5040	// Military boots - black
	AddItem 3092	// Spectra Pants short - grey
	AddItem 2178	// Hooded uniform
	AddItem 4005	// Flak Jacket MKII
	AddItem 1223	// Beret - black
	Attachment 50	// Knife holster - empty

	//Items
	AddItem 20		// FN SLP Tactical
	AddItem 7105	// Gen II sights system
	//AddItem 905		// Gauge 12
	
	AddItem 125		// Frag grenade
	
	// Uniform
	AddItem 5040	// Military boots - black
	AddItem 3092	// Spectra Pants short - grey
	AddItem 2178	// Hooded uniform
	AddItem 4005	// Flak Jacket MKII
	AddItem 1223	// Beret - black
	Attachment 50	// Knife holster - empty

	//Items
	AddItem 20		// FN SLP Tactical
	AddItem 7105	// Gen II sights system
	//AddItem 905		// Gauge 12
	
	AddItem 125		// Frag grenade

	XPForKilling 150
	VoiceType 227
}

// 02. L3 Enemy soldier - Storm trooper
Character ("Mercenary2", 2) 
{
	Gender 0
	SkinColor 1

	Head 2000
	Torso 5
	Legs 1
	Feet 40
	
	Feet 40
	
	Agility			77
	Dexterity		72
	Strength		72
	Wisdom			79
	Perception		70
	Marksmanship	65
	Mechanics		74
	Explosives		56
	Medical			72
	Level			3
	Sneak			77

	Path "Enemy_Path3"

	// Uniform
	AddItem 5040	// Military boots - black
	AddItem 3072	// Spectra Pants - grey
	AddItem 2205	// T-shirt - grey
	AddItem 4005	// Flak Jacket MKII
	AddItem 1223	// Beret - black
	AddItem 6006	// Scarf - green

	//Items
	AddItem 7018	// AEK-919 K
	AddItem 7102	// Laser sight
	//AddItem 924		// 9x18mm Makarov
	
	AddItem 790		// Canteen
	
	// Uniform
	AddItem 5040	// Military boots - black
	AddItem 3072	// Spectra Pants - grey
	AddItem 2205	// T-shirt - grey
	AddItem 4005	// Flak Jacket MKII
	AddItem 1223	// Beret - black
	AddItem 6006	// Scarf - green

	//Items
	AddItem 7018	// AEK-919 K
	AddItem 7102	// Laser sight
	//AddItem 924		// 9x18mm Makarov
	
	AddItem 790		// Canteen

	XPForKilling 150
	VoiceType 228

}

// 03. L3 Enemy soldier - Rifleman
Character ("Mercenary3", 2) 
{
	Gender 0
	SkinColor 2

	Head 2000
	Torso 5
	Legs 1
	Feet 40
	
	Feet 40
	
	Agility			77
	Dexterity		72
	Strength		72
	Wisdom			79
	Perception		70
	Marksmanship	65
	Mechanics		74
	Explosives		56
	Medical			72
	Level			3
	Sneak			77

	Path "Enemy_Path3"

	// Uniform
	AddItem 5040	// Military boots - black
	AddItem 3092	// Spectra Pants short - grey
	AddItem 2072	// Short sleeve shirt - grey
	AddItem 4005	// Flak Jacket MKII
	AddItem 1223	// Beret - black
	AddItem 6031	// Sunglasses - Police
	Attachment 51	// Knife holster - brown leather

	//Items
	AddItem 46		// SKS
	AddItem 7108	// Rifle sling
	//AddItem 910		// 7.62x39mm

	AddItem 790		// Canteen
	
	// Uniform
	AddItem 5040	// Military boots - black
	AddItem 3092	// Spectra Pants short - grey
	AddItem 2072	// Short sleeve shirt - grey
	AddItem 4005	// Flak Jacket MKII
	AddItem 1223	// Beret - black
	AddItem 6031	// Sunglasses - Police
	Attachment 51	// Knife holster - brown leather

	//Items
	AddItem 46		// SKS
	AddItem 7108	// Rifle sling
	//AddItem 910		// 7.62x39mm

	AddItem 790		// Canteen

	XPForKilling 150
	VoiceType 228
}

// 04. L3 Enemy soldier - Scout
Character ("Mercenary4", 2) 
{
	
	Gender 0
	SkinColor 2

	Head 2000
	Torso 5
	Legs 1
	Feet 41
	
	Feet 41
	
	Agility			77
	Dexterity		72
	Strength		70
	Wisdom			79
	Perception		95
	Marksmanship	55
	Mechanics		74
	Explosives		56
	Medical			72
	Level			3
	Sneak			77

	Path "Enemy_Path3"

	// Uniform
	AddItem 5040	// Military boots - black
	AddItem 3072	// Spectra Pants - grey
	AddItem 2112	// Uniform - grey
	AddItem 4005	// Flak Jacket MKII
	AddItem 1223	// Beret - black
	Attachment 70	// Handgun holster

	//Items
	AddItem 7038	// Mosin-Nagant M59
	//AddItem 916		// 7.62x54mmR
	
	AddItem 127		// Stun grenade
	
	// Uniform
	AddItem 5040	// Military boots - black
	AddItem 3072	// Spectra Pants - grey
	AddItem 2112	// Uniform - grey
	AddItem 4005	// Flak Jacket MKII
	AddItem 1223	// Beret - black
	Attachment 70	// Handgun holster

	//Items
	AddItem 7038	// Mosin-Nagant M59
	//AddItem 916		// 7.62x54mmR
	
	AddItem 127		// Stun grenade

	XPForKilling 150
	VoiceType 229
}

// 05. L3 Enemy soldier - Field Medic
Character ("Mercenary5", 2) 
{
	
	Gender 0
	SkinColor 0

	Head 11
	Torso 2000
	Legs 1
	Feet 40
	
	Feet 40
	
	Agility			77
	Dexterity		72
	Strength		70
	Wisdom			79
	Perception		70
	Marksmanship	60
	Mechanics		74
	Explosives		56
	Medical			92
	Level			3
	Sneak			77

	// Uniform
	AddItem 5040	// Military boots - black
	AddItem 3072	// Spectra Pants - grey
	AddItem 2300	// Medic uniform - grey
	AddItem 4023	// Combat Medic Vest
	AddItem 1223	// Beret - black
	Glasses 05
	Attachment 80	// Handgun holster - empty

	//Items
	AddItem 24		// AKS-74U
	AddItem 7104	// Folding stock
	//AddItem 907		// 5.45mm
	
	AddItem 100		// Large medikit
	
	// Uniform
	AddItem 5040	// Military boots - black
	AddItem 3072	// Spectra Pants - grey
	AddItem 2300	// Medic uniform - grey
	AddItem 4023	// Combat Medic Vest
	AddItem 1223	// Beret - black
	Glasses 05
	Attachment 80	// Handgun holster - empty

	//Items
	AddItem 24		// AKS-74U
	AddItem 7104	// Folding stock
	//AddItem 907		// 5.45mm
	
	AddItem 100		// Large medikit

	XPForKilling 150
	VoiceType 227
}

// 06 L3 Enemy soldier - Tactician
Character ("Mercenary6", 2) 
{
	Gender 0
	SkinColor 0

	Head 12
	Torso 2000
	Legs 1
	Feet 40
	
	Feet 40
	
	Agility			77
	Dexterity		72
	Strength		70
	Wisdom			79
	Perception		70
	Marksmanship	65
	Mechanics		74
	Explosives		56
	Medical			72
	Level			3
	Sneak			77

	// Uniform
	AddItem 5040	// Military boots - black
	AddItem 3092	// Spectra Pants short - grey
	AddItem 2092	// Long sleeve shirt - grey
	AddItem 4005	// Flak Jacket MKII
	AddItem 1223	// Beret - black
	AddItem 6042	// Sunglasses - round
	Attachment 70	// Handgun holster

	//Items
	AddItem 7037	// PP-19 Bizon
	AddItem 98		// Red Dot Optic
	//AddItem 924		// 9x18mm Makarov
	
	AddItem 822		// Intra-Squad Radio
	
	// Uniform
	AddItem 5040	// Military boots - black
	AddItem 3092	// Spectra Pants short - grey
	AddItem 2092	// Long sleeve shirt - grey
	AddItem 4005	// Flak Jacket MKII
	AddItem 1223	// Beret - black
	AddItem 6042	// Sunglasses - round
	Attachment 70	// Handgun holster

	//Items
	AddItem 7037	// PP-19 Bizon
	AddItem 98		// Red Dot Optic
	//AddItem 924		// 9x18mm Makarov
	
	AddItem 822		// Intra-Squad Radio

	XPForKilling 150
	VoiceType 228
}

// 07. L3 Enemy soldier - Assault
Character ("Mercenary7", 2) 
{
	Gender 0
	SkinColor 1

	Head 2000
	Torso 5
	Legs 1
	Feet 40
	
	Feet 40
	
	Agility			77
	Dexterity		72
	Strength		70
	Wisdom			79
	Perception		70
	Marksmanship	52
	Mechanics		74
	Explosives		56
	Medical			72
	Level			3
	Sneak			77

	// Uniform
	AddItem 5040	// Military boots - black
	AddItem 3092	// Spectra Pants short - grey
	AddItem 2206	// T-shirt - white
	AddItem 4005	// Flak Jacket MKII
	AddItem 1223	// Beret - black
	AddItem 6007	// Scarf - white
	Attachment 60	// Knife holster

	//Items
	AddItem 1		// AK-47
	//AddItem 910		// 7.62x39mm

	AddItem 401		// V40 Mini-Grenade
	
	// Uniform
	AddItem 5040	// Military boots - black
	AddItem 3092	// Spectra Pants short - grey
	AddItem 2206	// T-shirt - white
	AddItem 4005	// Flak Jacket MKII
	AddItem 1223	// Beret - black
	AddItem 6007	// Scarf - white
	Attachment 60	// Knife holster

	//Items
	AddItem 1		// AK-47
	//AddItem 910		// 7.62x39mm

	AddItem 401		// V40 Mini-Grenade

	XPForKilling 150
	VoiceType 229
}


// ============================
// ==  LVL 4 ENEMY SOLDIERS  ==
// ============================

// 01. L4 Enemy soldier - Spotter
Character ("Nightops1", 2) 
{
	Gender 0
	SkinColor 1

	Head 10 
	Torso 2000
	Legs 2000
	Feet 40	
	
	Feet 40	
	
	Agility			87
	Dexterity		82
	Strength		80
	Wisdom			89
	Perception		95
	Marksmanship	82
	Mechanics		74
	Explosives		56
	Medical			82
	Level			4
	Sneak			87

	Path "Enemy_Path1"
	
	// Uniform
	AddItem 5043	// Military boots - white
	AddItem 3085	// Spectra Pants short- camo06
	AddItem 2105	// Uniform - camo06
	AddItem 4001	// Spectra Armor
	AddItem 1125	// Helmet - camo06
	AddItem 6022	// Sunglasses - Matrix
	Attachment 50	// Knife holster - empty

	// Items
	AddItem 32		// VSS Vintorez
	AddItem 7107	// PSO-3 Scope
	//AddItem 915		// 9x39mm
	
	AddItem 104		// Syringe
	
	// Uniform
	AddItem 5043	// Military boots - white
	AddItem 3085	// Spectra Pants short- camo06
	AddItem 2105	// Uniform - camo06
	AddItem 4001	// Spectra Armor
	AddItem 1125	// Helmet - camo06
	AddItem 6022	// Sunglasses - Matrix
	Attachment 50	// Knife holster - empty

	// Items
	AddItem 32		// VSS Vintorez
	AddItem 7107	// PSO-3 Scope
	//AddItem 915		// 9x39mm
	
	AddItem 104		// Syringe
	
	XPForKilling 220
	VoiceType 231
}

// 02. L4 Enemy soldier - Recon
Character ("Nightops2", 2) 
{
	Gender 1
	SkinColor 1

	Head 2001 
	Torso 2011
	Legs 2011
	Feet 40	
	
	Feet 40	
	
	Agility			87
	Dexterity		82
	Strength		80
	Wisdom			89
	Perception		95
	Marksmanship	68
	Mechanics		74
	Explosives		56
	Medical			82
	Level			4
	Sneak			87

	Path "Enemy_Path2"

	// Uniform
	AddItem 5043	// Military boots - white
	AddItem 3065	// Spectra Pants - camo06
	AddItem 2065	// Short sleeve shirt - camo06
	AddItem 4001	// Spectra Armor
	AddItem 1165	// Helmet w/ protection glasses - camo06
	Attachment 60	// Knife holster

	// Items
	AddItem 74		// 9A-91
	AddItem 7104	// Folding stock
	//AddItem 915		// 9x39mm
	
	AddItem 400		// Flashbang Grenade
	
	// Uniform
	AddItem 5043	// Military boots - white
	AddItem 3065	// Spectra Pants - camo06
	AddItem 2065	// Short sleeve shirt - camo06
	AddItem 4001	// Spectra Armor
	AddItem 1165	// Helmet w/ protection glasses - camo06
	Attachment 60	// Knife holster

	// Items
	AddItem 74		// 9A-91
	AddItem 7104	// Folding stock
	//AddItem 915		// 9x39mm
	
	AddItem 400		// Flashbang Grenade
	
	XPForKilling 220
	VoiceType 232 //female
}

// 03. L4 Enemy soldier - Operative
Character ("Nightops3", 2) 
{
	Gender 0
	SkinColor 1

	Head 2000
	Torso 5
	Legs 1
	Feet 22	//sport
	
	Feet 22	//sport
	
	Agility			87
	Dexterity		82
	Strength		80
	Wisdom			89
	Perception		70
	Marksmanship	58
	Mechanics		74
	Explosives		56
	Medical			82
	Level			4
	Sneak			87

	// Uniform
	AddItem 5043	// Military boots - white
	AddItem 3085	// Spectra Pants short- camo06
	AddItem 2065	// Short sleeve shirt - camo06
	AddItem 4001	// Spectra Armor
	AddItem 1125	// Helmet - camo06
	AddItem 6000	// Face mask pattern - red
	Attachment 80	// Handgun holster - empty

	// Items
	AddItem 7039	// AK-74
	AddItem 7105	// Gen II sights system
	//AddItem 907		// 5.45mm
	
	AddItem 128		// Gas grenade
	
	// Uniform
	AddItem 5043	// Military boots - white
	AddItem 3085	// Spectra Pants short- camo06
	AddItem 2065	// Short sleeve shirt - camo06
	AddItem 4001	// Spectra Armor
	AddItem 1125	// Helmet - camo06
	AddItem 6000	// Face mask pattern - red
	Attachment 80	// Handgun holster - empty

	// Items
	AddItem 7039	// AK-74
	AddItem 7105	// Gen II sights system
	//AddItem 907		// 5.45mm
	
	AddItem 128		// Gas grenade
	
	XPForKilling 220
	VoiceType 230
}

// 04. L4 Enemy soldier - Engineer
Character ("Nightops4", 2) 
{
	Gender 0
	SkinColor 1

	Head 2000
	Torso 5
	Legs 1
	Feet 22	//sport
	
	Feet 22	//sport
	
	Agility			87
	Dexterity		82
	Strength		80
	Wisdom			89
	Perception		70
	Marksmanship	58
	Mechanics		74
	Explosives		56
	Medical			82
	Level			4
	Sneak			87

	// Uniform
	AddItem 5043	// Military boots - white
	AddItem 3065	// Spectra Pants - camo06
	AddItem 2025	// T-shirt - camo06
	AddItem 4001	// Spectra Armor
	AddItem 1165	// Helmet w/ night goggles - camo06
	AddItem 6007	// Scarf - white
	Attachment 51	// Knife holster - leather

	// Items
	AddItem 7042	// SPAS-12
	AddItem 98		// Eotech scope
	//AddItem 905		// 12 gauge

	AddItem 110		// Tool Kit
	
	// Uniform
	AddItem 5043	// Military boots - white
	AddItem 3065	// Spectra Pants - camo06
	AddItem 2025	// T-shirt - camo06
	AddItem 4001	// Spectra Armor
	AddItem 1165	// Helmet w/ night goggles - camo06
	AddItem 6007	// Scarf - white
	Attachment 51	// Knife holster - leather

	// Items
	AddItem 7042	// SPAS-12
	AddItem 98		// Eotech scope
	//AddItem 905		// 12 gauge

	AddItem 110		// Tool Kit

	XPForKilling 220
	VoiceType 230
}

// 05. L4 Enemy soldier - Assault
Character ("Nightops5", 2) 
{
	Gender 0
	SkinColor 1

	Head 2000
	Torso 5
	Legs 1
	Feet 22	//sport
	
	Feet 22	//sport
	
	Agility			87
	Dexterity		82
	Strength		80
	Wisdom			89
	Perception		70
	Marksmanship	58
	Mechanics		74
	Explosives		56
	Medical			82
	Level			4
	Sneak			87

	Path "Enemy_Path2"

	// Uniform
	AddItem 5043	// Military boots - white
	AddItem 3065	// Spectra Pants short- camo06
	AddItem 2201	// T-shirt - black
	AddItem 4001	// Spectra Armor
	AddItem 1125	// Helmet - camo06
	AddItem 6040	// Gasmask

	// Items
	AddItem 59		// AN-94
	AddItem 7105	// Gen II sights system
	//AddItem 907		// 5.45mm

	AddItem 401		// V40 Mini-Grenade
	
	// Uniform
	AddItem 5043	// Military boots - white
	AddItem 3065	// Spectra Pants short- camo06
	AddItem 2201	// T-shirt - black
	AddItem 4001	// Spectra Armor
	AddItem 1125	// Helmet - camo06
	AddItem 6040	// Gasmask

	// Items
	AddItem 59		// AN-94
	AddItem 7105	// Gen II sights system
	//AddItem 907		// 5.45mm

	AddItem 401		// V40 Mini-Grenade

	XPForKilling 220
	VoiceType 230
}

// 06. L4 Enemy soldier - Spec Ops
Character ("Nightops6", 2) 
{
	Gender 0
	SkinColor 1

	Head 2000
	Torso 5
	Legs 1
	Feet 22 //sport
	
	Feet 22 //sport
	
	Agility			87
	Dexterity		82
	Strength		80
	Wisdom			89
	Perception		70
	Marksmanship	58
	Mechanics		74
	Explosives		56
	Medical			82
	Level			4
	Sneak			87

	// Uniform
	AddItem 5043	// Military boots - white
	AddItem 3065	// Spectra Pants - camo06
	AddItem 2065	// Short sleeve shirt - camo06
	AddItem 4001	// Spectra Armor
	AddItem 1165	// Helmet w/ night goggles - camo06
	AddItem 6008	// Neoprene mask - black
	Attachment 50	// Knife holster

	// Items
	AddItem 7005	// AS Val
	AddItem 7104	// Folding stock
	//AddItem 915		// 9x39mm

	AddItem 128		// Gas grenade
	
	// Uniform
	AddItem 5043	// Military boots - white
	AddItem 3065	// Spectra Pants - camo06
	AddItem 2065	// Short sleeve shirt - camo06
	AddItem 4001	// Spectra Armor
	AddItem 1165	// Helmet w/ night goggles - camo06
	AddItem 6008	// Neoprene mask - black
	Attachment 50	// Knife holster

	// Items
	AddItem 7005	// AS Val
	AddItem 7104	// Folding stock
	//AddItem 915		// 9x39mm

	AddItem 128		// Gas grenade
	
	XPForKilling 220
	VoiceType 230
}

// 07. L4 Enemy soldier - Spec Ops
Character ("Nightops7", 2) 
{
	Gender 0
	SkinColor 1

	Head 2000
	Torso 5
	Legs 1
	Feet 22	//sport
	
	Feet 22	//sport
	
	Agility			87
	Dexterity		82
	Strength		80
	Wisdom			89
	Perception		70
	Marksmanship	58
	Mechanics		74
	Explosives		56
	Medical			82
	Level			4
	Sneak			87

	Path "Enemy_Path3"

	// Uniform
	AddItem 5043	// Military boots - white
	AddItem 3085	// Spectra Pants short- camo06
	AddItem 2065	// Short sleeve shirt - camo06
	AddItem 4001	// Spectra Armor
	AddItem 1125	// Helmet - camo06
	AddItem 6035	// Nightvision goggles
	Attachment 70	// Handgun holster

	// Items
	AddItem 7026	// A-91
	AddItem 96		// ACOG 4x
	//AddItem 910		// 7.62x39mm
	
	AddItem 400		// Flashbang Grenade
	
	// Uniform
	AddItem 5043	// Military boots - white
	AddItem 3085	// Spectra Pants short- camo06
	AddItem 2065	// Short sleeve shirt - camo06
	AddItem 4001	// Spectra Armor
	AddItem 1125	// Helmet - camo06
	AddItem 6035	// Nightvision goggles
	Attachment 70	// Handgun holster

	// Items
	AddItem 7026	// A-91
	AddItem 96		// ACOG 4x
	//AddItem 910		// 7.62x39mm
	
	AddItem 400		// Flashbang Grenade
	
	XPForKilling 220
	VoiceType 230
}

// 08. L4 Enemy soldier - Light gunner
Character ("Nightops8", 2) 
{
	Gender 0
	SkinColor 1

	Head 2000
	Torso 5
	Legs 1
	Feet 40
	
	Feet 40
	
	Agility			87
	Dexterity		82
	Strength		80
	Wisdom			89
	Perception		70
	Marksmanship	75
	Mechanics		74
	Explosives		56
	Medical			62
	Level			4
	Sneak			87

	// Uniform
	AddItem 5043	// Military boots - white
	AddItem 3085	// Spectra Pants short- camo06
	AddItem 2025	// T-shirt - camo06
	AddItem 4001	// Spectra Armor
	AddItem 1145	// Helmet w/ protection glasses - camo06
	AddItem 6004	// Face mask - beige
	Attachment 80	// Handgun holster - empty

	// Items
	AddItem 19		// RPK-74
	//AddItem 907		// 5.45mm
	
	// Uniform
	AddItem 5043	// Military boots - white
	AddItem 3085	// Spectra Pants short- camo06
	AddItem 2025	// T-shirt - camo06
	AddItem 4001	// Spectra Armor
	AddItem 1145	// Helmet w/ protection glasses - camo06
	AddItem 6004	// Face mask - beige
	Attachment 80	// Handgun holster - empty

	// Items
	AddItem 19		// RPK-74
	//AddItem 907		// 5.45mm

	XPForKilling 220
	VoiceType 231
}

// 09. L4 Enemy soldier - Light gunner
Character ("Nightops9", 2) 
{
	Gender 0
	SkinColor 1

	Head 2000
	Torso 5
	Legs 1
	Feet 40
	
	Feet 40

	
	Agility			87
	Dexterity		82
	Strength		80
	Wisdom			89
	Perception		70
	Marksmanship	75
	Mechanics		74
	Explosives		56
	Medical			82
	Level			4
	Sneak			87

	// Uniform
	AddItem 5043	// Military boots - white
	AddItem 3065	// Spectra Pants - camo06
	AddItem 2201	// T-shirt - black
	AddItem 4001	// Spectra Armor
	AddItem 1125	// Helmet - camo06
	AddItem 6032	// Protection glasses
	Attachment 70	// Handgun holster

	// Items
	AddItem 17		// M249 Para
	//AddItem 908		// 5.56mm
	//AddItem 908		// 5.56mm
	
	// Uniform
	AddItem 5043	// Military boots - white
	AddItem 3065	// Spectra Pants - camo06
	AddItem 2201	// T-shirt - black
	AddItem 4001	// Spectra Armor
	AddItem 1125	// Helmet - camo06
	AddItem 6032	// Protection glasses
	Attachment 70	// Handgun holster

	// Items
	AddItem 17		// M249 Para
	//AddItem 908		// 5.56mm
	//AddItem 908		// 5.56mm

	XPForKilling 220
	VoiceType 230
}


// ============================
// ==  LVL 5 ENEMY SOLDIERS  ==
// ============================

// 01. L5 Enemy soldier - Sniper
Character ("SpecialForce1", 2)    
{
	Gender 0
	SkinColor 1

	Head 10
	Torso 5
	Legs 1
	Feet 40
	
	Feet 40
	
	Agility			96
	Dexterity		85
	Strength		82
	Wisdom			91
	Perception		91
	Marksmanship	93
	Mechanics		70
	Explosives		96
	Medical			71
	Level			5
	Sneak			90
	
	// Uniform
	AddItem 5043	// Military boots - white
	AddItem 3095	// Spectra Pants short - camo09
	AddItem 2117	// Uniform - camo09
	AddItem 4021	// Concealable Vest
	AddItem 1216	// Boonie hat - camo09
	AddItem 6030	// Sunglasses - Oakley
	Attachment 51	// Knife holster - brown leather

	// Items
	AddItem 7002	// SV-98
	AddItem 7107	// PSO-3 Scope
	//AddItem 916		// 7.62x54mmR
	
	AddItem 101		// Medikit
	
	// Uniform
	AddItem 5043	// Military boots - white
	AddItem 3095	// Spectra Pants short - camo09
	AddItem 2117	// Uniform - camo09
	AddItem 4021	// Concealable Vest
	AddItem 1216	// Boonie hat - camo09
	AddItem 6030	// Sunglasses - Oakley
	Attachment 51	// Knife holster - brown leather

	// Items
	AddItem 7002	// SV-98
	AddItem 7107	// PSO-3 Scope
	//AddItem 916		// 7.62x54mmR
	
	AddItem 101		// Medikit

	XPForKilling 300
	VoiceType 234
}

// 02. L5 Enemy soldier - Demolitions
Character ("SpecialForce2", 2)  
{
	Gender 0
	SkinColor 0

	Head 35
	Torso 2000
	Legs 1
	Feet 40
	
	Feet 40
	
	Agility			98
	Dexterity		81
	Strength		83
	Wisdom			85
	Perception		78
	Marksmanship	97
	Mechanics		88
	Explosives		81
	Medical			85
	Level			5
	Sneak			91

	// Uniform
	AddItem 5043	// Military boots - white
	AddItem 3075	// Spectra Pants - camo09
	AddItem 2117	// Uniform - camo09
	AddItem 4002	// Guardian Vest
	AddItem 1132	// Helmet - camo09
	AddItem 6040	// Gas mask
	Attachment 80	// Handgun holster - empty

	// Items
	AddItem 62		// Striker
	AddItem 97		// EOTech Optic
	//AddItem 905		// 12 Gauge
	
	AddItem 161		// C4 with remote
	
	// Uniform
	AddItem 5043	// Military boots - white
	AddItem 3075	// Spectra Pants - camo09
	AddItem 2117	// Uniform - camo09
	AddItem 4002	// Guardian Vest
	AddItem 1132	// Helmet - camo09
	AddItem 6040	// Gas mask
	Attachment 80	// Handgun holster - empty

	// Items
	AddItem 62		// Striker
	AddItem 97		// EOTech Optic
	//AddItem 905		// 12 Gauge
	
	AddItem 161		// C4 with remote


	XPForKilling 300
	VoiceType 233
}

// 03. L5 Enemy soldier - Heavy gunner
Character ("SpecialForce3", 2)  
{
	Gender 0
	SkinColor 2

	Head 1
	Torso 11
	Legs 1
	Feet 40
	
	Feet 40
	
	Agility			86
	Dexterity		95
	Strength		79
	Wisdom			80
	Perception		100
	Marksmanship	97
	Mechanics		74
	Explosives		56
	Medical			82
	Level			5
	Sneak			97

	// Uniform
	AddItem 5043	// Military boots - white
	AddItem 3075	// Spectra Pants - camo09
	AddItem 2099	// Short sleeve shirt - camo09
	AddItem 4002	// Guardian Vest
	AddItem 1132	// Helmet - camo09
	AddItem 6032	// Protection glasses
	Attachment 70	// Handgun holster

	// Items
	AddItem 7021	// Rheinmetall MG3
	AddItem 98		// Red Dot Optic
	//AddItem 901		// 7.62mm NATO
	
	AddItem 125		// Frag grenade
	
	// Uniform
	AddItem 5043	// Military boots - white
	AddItem 3075	// Spectra Pants - camo09
	AddItem 2099	// Short sleeve shirt - camo09
	AddItem 4002	// Guardian Vest
	AddItem 1132	// Helmet - camo09
	AddItem 6032	// Protection glasses
	Attachment 70	// Handgun holster

	// Items
	AddItem 7021	// Rheinmetall MG3
	AddItem 98		// Red Dot Optic
	//AddItem 901		// 7.62mm NATO
	
	AddItem 125		// Frag grenade

	XPForKilling 300
	VoiceType 234
}

// 04. L5 Enemy soldier - Heavy gunner
Character ("SpecialForce4", 2)    
{
	Gender 1
	SkinColor 1

	Head 2001 
	Torso 2011
	Legs 2011
	Feet 40
	
	Feet 40
	
	Agility			91
	Dexterity		82
	Strength		94
	Wisdom			89
	Perception		95
	Marksmanship	75
	Mechanics		74
	Explosives		12
	Medical			57
	Level			5
	Sneak			97
  
	// Uniform
	AddItem 5043	// Military boots - white
	AddItem 3095	// Spectra Pants short - camo09
	AddItem 2117	// Uniform - camo09
	AddItem 4002	// Guardian Vest
	AddItem 1148	// Helmet w/ protection glasses - camo09
	AddItem 6040	// Gas mask
	Attachment 70	// Handgun holster

	// Items
	AddItem 7019	// PKP Pecheneg
	AddItem 97		// EOTech Optic
	//AddItem 916		// 7.62x54mm R
	
	AddItem 111		// Field Cleaning Kit
	
	// Uniform
	AddItem 5043	// Military boots - white
	AddItem 3095	// Spectra Pants short - camo09
	AddItem 2117	// Uniform - camo09
	AddItem 4002	// Guardian Vest
	AddItem 1148	// Helmet w/ protection glasses - camo09
	AddItem 6040	// Gas mask
	Attachment 70	// Handgun holster

	// Items
	AddItem 7019	// PKP Pecheneg
	AddItem 97		// EOTech Optic
	//AddItem 916		// 7.62x54mm R
	
	AddItem 111		// Field Cleaning Kit

	XPForKilling 310
	VoiceType 235 // female

}

// 05. L5 Enemy soldier - AMR Sniper
Character ("SpecialForce5", 2)    
{
	Gender 0
	SkinColor 0

	Head 10
	Torso 5
	Legs 1
	Feet 40
	
	Feet 40
	
	Agility			96
	Dexterity		68
	Strength		82
	Wisdom			91
	Perception		91
	Marksmanship	123
	Mechanics		70
	Explosives		96
	Medical			96
	Level			5
	Sneak			90
	
	// Uniform
	AddItem 5043	// Military boots - white
	AddItem 3095	// Spectra Pants short - camo09
	AddItem 2224	// Long sleeves shirt - camo09
	AddItem 4021	// Concealable Vest
	AddItem 1231	// Bandanna - black
	AddItem 6009	// Neoprene mask - black skull face
	Attachment 81	// Handgun holster - brown leather

	// Items
	AddItem 7040	// OSV-96
	AddItem 95		// Sniper scope 12x
	//AddItem 904		// .50 BMG
	
	AddItem 101		// Medikit
	
	// Uniform
	AddItem 5043	// Military boots - white
	AddItem 3095	// Spectra Pants short - camo09
	AddItem 2224	// Long sleeves shirt - camo09
	AddItem 4021	// Concealable Vest
	AddItem 1231	// Bandanna - black
	AddItem 6009	// Neoprene mask - black skull face
	Attachment 81	// Handgun holster - brown leather

	// Items
	AddItem 7040	// OSV-96
	AddItem 95		// Sniper scope 12x
	//AddItem 904		// .50 BMG
	
	AddItem 101		// Medikit

	XPForKilling 300
	VoiceType 234
}

// 06. L5 Enemy soldier - Officer
Character ("SpecialForce6", 2)    
{
	Gender 0
	SkinColor 0

	Head 13
	Torso 5
	Legs 1
	Feet 41
	
	Feet 41
	
	Agility			96
	Dexterity		85
	Strength		82
	Wisdom			91
	Perception		91
	Marksmanship	93
	Mechanics		70
	Explosives		96
	Medical			21
	Level			5
	Sneak			90
	
	// Uniform
	AddItem 5043	// Military boots - white
	AddItem 3095	// Spectra Pants short - camo09
	AddItem 2117	// Uniform - camo09
	AddItem 4002	// Guardian Vest
	AddItem 1115	// Military cap - camo09
	AddItem 6031	// Sunglasses - police
	Attachment 50	// Knife holster

	// Items
	AddItem 7049	// SR-2 Veresk
	AddItem 7102	// Laser sight
	//AddItem 925		// 9x21mm Gyurza

	AddItem 822		// Intra-Squad Radio
	AddItem 100		// Large medikit
	
	// Uniform
	AddItem 5043	// Military boots - white
	AddItem 3095	// Spectra Pants short - camo09
	AddItem 2117	// Uniform - camo09
	AddItem 4002	// Guardian Vest
	AddItem 1115	// Military cap - camo09
	AddItem 6031	// Sunglasses - police
	Attachment 50	// Knife holster

	// Items
	AddItem 7049	// SR-2 Veresk
	AddItem 7102	// Laser sight
	//AddItem 925		// 9x21mm Gyurza

	AddItem 822		// Intra-Squad Radio
	AddItem 100		// Large medikit

	XPForKilling 300
	VoiceType 234
}

// 07. L5 Enemy soldier - Saboteur
Character ("SpecialForce7", 2)    
{
	Gender 0
	SkinColor 0

	Head 13
	Torso 5
	Legs 1
	Feet 41
	
	Feet 41
	
	Agility			96
	Dexterity		85
	Strength		82
	Wisdom			91
	Perception		91
	Marksmanship	93
	Mechanics		70
	Explosives		96
	Medical			21
	Level			5
	Sneak			90
	
	// Uniform
	AddItem 5043	// Military boots - white
	AddItem 3095	// Spectra Pants short - camo09
	AddItem 2201	// T-shirt - black
	AddItem 4002	// Guardian Vest
	AddItem 1250	// Beanie hat - black
	Attachment 70	// Handgun holster

	// Items
	AddItem 7047	// AEK-972
	AddItem 98		// Eotech scope
	//AddItem 908		// 5.56x45mm NATO

	AddItem 400		// Flashbang grenade
	AddItem 104		// Syringe
	
	// Uniform
	AddItem 5043	// Military boots - white
	AddItem 3095	// Spectra Pants short - camo09
	AddItem 2201	// T-shirt - black
	AddItem 4002	// Guardian Vest
	AddItem 1250	// Beanie hat - black
	Attachment 70	// Handgun holster

	// Items
	AddItem 7047	// AEK-972
	AddItem 98		// Eotech scope
	//AddItem 908		// 5.56x45mm NATO

	AddItem 400		// Flashbang grenade
	AddItem 104		// Syringe

	XPForKilling 300
	VoiceType 234
}


// 08. L5 Enemy soldier - Battle Sniper
Character ("SpecialForce8", 2)
{
	Gender 0
	SkinColor 2

	Head 10
	Torso 5
	Legs 1
	Feet 40
	
	Feet 40
	
	Agility			96
	Dexterity		85
	Strength		82
	Wisdom			91
	Perception		91
	Marksmanship	93
	Mechanics		70
	Explosives		96
	Medical			21
	Level			5
	Sneak			90
	
	// Uniform
	AddItem 5043	// Military boots - white
	AddItem 3075	// Spectra Pants - camo09
	AddItem 2224	// Long sleeves shirt - camo09
	AddItem 4002	// Guardian Vest
	AddItem 1216	// Boonie hat - camo09
	Attachment 60	// Knife holster - empty

	// Items
	AddItem 7014		// HK G28
	AddItem 95		// Sniper scope 12x
	//AddItem 901		// 7.62mm NATO
	
	AddItem 101		// Medikit
	
	// Uniform
	AddItem 5043	// Military boots - white
	AddItem 3075	// Spectra Pants - camo09
	AddItem 2224	// Long sleeves shirt - camo09
	AddItem 4002	// Guardian Vest
	AddItem 1216	// Boonie hat - camo09
	Attachment 60	// Knife holster - empty

	// Items
	AddItem 7014		// HK G28
	AddItem 95		// Sniper scope 12x
	//AddItem 901		// 7.62mm NATO
	
	AddItem 101		// Medikit

	XPForKilling 300
	VoiceType 234
}

// 09. L5 Enemy soldier - Combat medic
Character ("SpecialForce9", 2)    
{
	Gender 0
	SkinColor 1

	Head 2000
	Torso 5
	Legs 1
	Feet 40
	
	Feet 40

	Agility			92
	Dexterity		89
	Strength		73
	Wisdom			89
	Perception		76
	Marksmanship	85
	Mechanics		74
	Explosives		35
	Medical			95
	Level			5
	Sneak			97
  
	// Uniform
	AddItem 5043	// Military boots - white
	AddItem 3095	// Spectra Pants short - camo09
	AddItem 2117	// Uniform - camo09
	Vest 33
	AddItem 1132	// Helmet - camo09
	Glasses 05
	Attachment 80	// Handgun holster - empty

	// Items
	AddItem 7025	// IMI Galil AR
	AddItem 98		// Red Dot Optic
	//AddItem 901		// 7.62mm NATO
	
	AddItem 100		// Large Medikit
	
	// Uniform
	AddItem 5043	// Military boots - white
	AddItem 3095	// Spectra Pants short - camo09
	AddItem 2117	// Uniform - camo09
	Vest 33
	AddItem 1132	// Helmet - camo09
	Glasses 05
	Attachment 80	// Handgun holster - empty

	// Items
	AddItem 7025	// IMI Galil AR
	AddItem 98		// Red Dot Optic
	//AddItem 901		// 7.62mm NATO
	
	AddItem 100		// Large Medikit

	XPForKilling 300
	VoiceType 233
}
 
// ==============================================================================================================================================
// ================================================================== GANGSTAS ==================================================================
// ==============================================================================================================================================

//Gangsta1
//(COPIED FROM: Small Town Crook 02)
Character ("Gangsta1", 3)
{
	Gender 0
	SkinColor 0
	Eyecolor 1
	
	Head 600
	Portrait 1200
	
	Torso 32	//tshirt 6
	Legs 225 	//m_legs_baggy_02_brown_c
	Feet 22	//sport
	Feet 22	//sport
	Cap 294	//pakol brown 	
	
	Vest 15	//m_vest_03_white_c
	Attachment 101	//a_facecloth_02_brown_c
	//Glasses
	//AddItem
	
	Vest 15	//m_vest_03_white_c
	Attachment 101	//a_facecloth_02_brown_c
	//Glasses
	//AddItem
	
	VoiceType 221 //Hillbilly 
	
	Agility			45
	Dexterity		48
	Strength		86
	Wisdom			7
	Perception		64
	Marksmanship	36
	Mechanics		8
	Explosives		27
	Medical			1
	Level			2
	Sneak			57
	
	AddItem 33 // Shotgun
	AddItem 905// 120Cal
	
	AddItem 6022 //Sunglasses
	
	AddItem 33 // Shotgun
	AddItem 905// 120Cal
	
	AddItem 6022 //Sunglasses
	
	XPForKilling 100	
}

//Gangsta2
//(COPIED FROM: Small Town Crook 02)
Character ("Gangsta2", 3)
{
	Gender 0
	SkinColor 0
	Eyecolor 1
	
	Head 600
	Portrait 1200
	
	Torso 258	//black
	Legs 222	// m_legs_baggy_01_grey_c
	Feet 22	//sport
	Feet 22	//sport
	//Cap 254 	
	
	Vest 15	//m_vest_03_white_c
	Attachment 101	//a_facecloth_02_brown_c
	//Glasses
	//AddItem
	
	Vest 15	//m_vest_03_white_c
	Attachment 101	//a_facecloth_02_brown_c
	//Glasses
	//AddItem
	
	VoiceType 221 //Hillbilly 
	
	Agility			76
	Dexterity		25
	Strength		71
	Wisdom			26
	Perception		57
	Marksmanship	31
	Mechanics		12
	Explosives		34
	Medical			1
	Level			2
	Sneak			45
	
	AddItem 37 // Revolver
	AddItem 900 //Magnum Ammo
	
	AddItem 6022 //6030
	
	AddItem 37 // Revolver
	AddItem 900 //Magnum Ammo
	
	AddItem 6022 //6030
	
	XPForKilling 100	
}

//Gangsta3
//(COPIED FROM: Small Town Crook 02)
Character ("Gangsta3", 3)
{
	Gender 0
	SkinColor 0
	Eyecolor 1
	
	Head 600
	Portrait 1200
	
	Torso 32	//tshirt 6
	Legs 225 	//m_legs_baggy_02_brown_c
	Feet 22	//sport
	Feet 22	//sport
	//Cap 254 	
	
	Vest 12	//vest grey
	Attachment 101	//a_facecloth_02_brown_c
	//Glasses
	//AddItem
	
	Vest 12	//vest grey
	Attachment 101	//a_facecloth_02_brown_c
	//Glasses
	//AddItem
	
	VoiceType 221 //Hillbilly 
	
	Agility			76
	Dexterity		90
	Strength		60
	Wisdom			73
	Perception		70
	Marksmanship	28
	Mechanics		12
	Explosives		23
	Medical			1
	Level			2
	Sneak			38
	
	AddItem 29 //Thompson
	AddItem 903 //CAL
	
	AddItem 6031 //Sunglasses
	
	AddItem 29 //Thompson
	AddItem 903 //CAL
	
	AddItem 6031 //Sunglasses
	
	XPForKilling 100	
}

// ==============================================================================================================================================
// ============================================================= AI TEST CHARACTER ==============================================================
// ==============================================================================================================================================


//////////////////////////////////////////////////////////////////////////////
//////////////////--AI Test Character--///////////////////////////////////
Character ("TestDummy", 2)
{
	Gender 0
	SkinColor 1

	Level			9
	
	Head 2000
	Torso 5
	Legs 1
	Feet 40
	
	Feet 40
	
	Glasses 30
	
	Glasses 30

	Perception		60
	Strength		1000

	AddItem 3
	AddItem 908 //ammo
	AddItem 908
	AddItem 908
	AddItem 1120
	AddItem 2062
	AddItem 3022
	AddItem 4002
	
	AddItem 3
	AddItem 908 //ammo
	AddItem 908
	AddItem 908
	AddItem 1120
	AddItem 2062
	AddItem 3022
	AddItem 4002
}

// ==============================================================================================================================================
// ================================================================== MILITIA ===================================================================
// ==============================================================================================================================================

//--ELITE_MILITIA>VETERAN_MILITIA>REGULAR_MILITIA>RECRUIT_MILITIA>REVOLTER----

Character ("Revolter1", 1)    
{
	
  Gender 0
	SkinColor 1
	Head 606
	Portrait 1201
	EyeColor 1
	Torso 2001	
	Legs 2001
	Feet 1
	
	Agility			47
	Dexterity		70
	Strength		50
	Wisdom			49
	Perception		60
	Marksmanship	50
	Mechanics		44
	Explosives		46
	Medical			42
	Level			1
	Sneak			47

	// Armor
	AddItem 5040	// Military boots - black
	AddItem 3083	// Spectra Pants short- camo04
	AddItem 2223	// Checkered jacket - green
	AddItem 4021	// Concealable Vest
	AddItem 6001	// Face mask - blue pattern
	Attachment 50	// Knife holster - empty
	
	// Armor
	AddItem 5040	// Military boots - black
	AddItem 3083	// Spectra Pants short- camo04
	AddItem 2223	// Checkered jacket - green
	AddItem 4021	// Concealable Vest
	AddItem 6001	// Face mask - blue pattern
	Attachment 50	// Knife holster - empty
	
	VoiceType 281
	
}

Character ("Revolter2", 1)    
{
	Gender 0
	SkinColor 0
	EyeColor 1
	Head 603
	Portrait 1201
	
	
	Torso 2000
	Legs 2000
	Feet 0
	
	//HP 45
	Agility			47
	Dexterity		70
	Strength		50
	Wisdom			49
	Perception		60
	Marksmanship	50
	Mechanics		44
	Explosives		46
	Medical			42
	Level			1
	Sneak			47

	AddItem 5040	// Military boots - black
	AddItem 3083	// Spectra Pants short- camo04
	AddItem 2031	// T-shirt - green "Born to kill"
	AddItem 4021	// Concealable Vest
	AddItem 6006	// Scarf - green
	AddItem 1223	// Beret - black
	Attachment 51	// Knife holster - brown leather
	
	AddItem 5040	// Military boots - black
	AddItem 3083	// Spectra Pants short- camo04
	AddItem 2031	// T-shirt - green "Born to kill"
	AddItem 4021	// Concealable Vest
	AddItem 6006	// Scarf - green
	AddItem 1223	// Beret - black
	Attachment 51	// Knife holster - brown leather
	
	VoiceType 282
	
}

Character ("Revolter3", 1)   
{
	Gender 0
	SkinColor 0
	EyeColor 1
	

	Head 600
	Portrait 1200
	
	Torso 2000
	Legs 2000
	Feet 0
	
	//HP 45
	Agility			47
	Dexterity		70
	Strength		50
	Wisdom			49
	Perception		60
	Marksmanship	50
	Mechanics		44
	Explosives		46
	Medical			42
	Level			1
	Sneak			47

	AddItem 5042	// Military boots - dark brown
	AddItem 3063	// Spectra Pants - camo04
	AddItem 2075	// Shirt - Hawaii  red
	AddItem 4021	// Concealable Vest
	AddItem 1244	// Bandanna - red
	
	AddItem 5042	// Military boots - dark brown
	AddItem 3063	// Spectra Pants - camo04
	AddItem 2075	// Shirt - Hawaii  red
	AddItem 4021	// Concealable Vest
	AddItem 1244	// Bandanna - red
	
	VoiceType 283
	
}

Character ("Revolter4", 1)    
{
	Gender 0
	SkinColor 0
	EyeColor 3
	
	Head 608
	Portrait 1201
		
	Torso 2000
	Legs 2000
	Feet 0
		
	
	//HP 45
	Agility			47
	Dexterity		70
	Strength		50
	Wisdom			49
	Perception		60
	Marksmanship	50
	Mechanics		44
	Explosives		46
	Medical			42
	Level			1
	Sneak			47

	AddItem 5041	// Military boots - brown
	AddItem 3083	// Spectra Pants short- camo04
	AddItem 2068	// Short sleeve shirt - black
	AddItem 4021	// Concealable Vest
	AddItem 1108	// Military cap - black
	
	AddItem 5041	// Military boots - brown
	AddItem 3083	// Spectra Pants short- camo04
	AddItem 2068	// Short sleeve shirt - black
	AddItem 4021	// Concealable Vest
	AddItem 1108	// Military cap - black
	
	VoiceType 284
	
}

Character ("Ferdator", 1)  
{
	Gender 0
	SkinColor 1

	Head 40
	Torso 2001	
	Legs 2001
	Feet 1	
	
	Portrait 1008	 // Replace with fitting portrait or make random
	
	//HP 75
	Agility			77
	Dexterity		72
	Strength		70
	Wisdom			79
	Perception		79
	Marksmanship	77
	Mechanics		74
	Explosives		56
	Medical			72
	Level			9
	Sneak			77

	AddItem 6 // M16
	AddItem 908 // 5.56mm
	AddItem 908 // 5.56mm
	AddItem 908 // 5.56mm
	AddItem 2109	//uniform blue
	AddItem 3069	//combatknee blue
	AddItem 4000  // Kevlar Vest
	AddItem 1221 // Beret Blue
	
	AddItem 6 // M16
	AddItem 908 // 5.56mm
	AddItem 908 // 5.56mm
	AddItem 908 // 5.56mm
	AddItem 2109	//uniform blue
	AddItem 3069	//combatknee blue
	AddItem 4000  // Kevlar Vest
	AddItem 1221 // Beret Blue
	
}


  /////////////////////////////////////////////////////////////////////////////
  ///////////////////////-----------ADDON-----------////////////////////////////
  /////////////////////////////////////////////////////////////////////////////


  ////////////////////////////////////////////////////////////////////////////
  /////////--MONKS--////////////////////////////////////////////////////////

  //questID 1 // liberate the temples 
  //Obermnch
  Character ("Arjuna", 5)
  {
	Gender 0
	SkinColor 0
	Eyecolor 1
	
	Head 609
	Portrait 1202 
	
	Torso 251	//monk fullbody
	//Legs 2000 	//legs are in torso
	Feet 91	//monkshoes	
	Cap 290	// turban red
	//Cap 287 	//monkcap
	
	Attachment 111	//monk cloth red
	//Glasses  
	//AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	VoiceType 100
	RejectAnswer 51
	TextIndex 1		
  }

  //questID 2 // the missing monks
  //Mnch01
  Character ("Siavash", 5)
  {
	Gender 0
	SkinColor 0
	Eyecolor 1
	
	Head 607
	Portrait 1200 
	
	Torso 251	//monk fullbody
	//Legs 2000 	//legs are in torso
	Feet 91	//monkshoes	
	Cap 287 	//monkcap
	
	Attachment 110	//monk cloth brown
	//Glasses  
	//AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	VoiceType 100
	RejectAnswer 52
	TextIndex 1		
  }



  //questID 11 // the holy y and z
  //Mnch02
  Character ("Jaya", 5)
  {
	Gender 0
	SkinColor 0
	Eyecolor 1
	
	Head 608
	Portrait 1201 
	
	Torso 251	//monk fullbody
	//Legs 2000 	//legs are in torso
	Feet 0	//barefoot	
	Cap 350 	//monkcap
	
	//Attachment 110	//monk cloth brown
	//Glasses  
	//AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	VoiceType 100
	RejectAnswer 53
	TextIndex 1		
  }


  //Mnch03
  Character ("monk_03", 5)
  {
	Gender 0
	SkinColor 0
	Eyecolor 1
	
	Head 608
	Portrait 1201
	
	Torso 251	//monk fullbody
	//Legs 2000 	//legs are in torso
	Feet 91	//monkshoes	
	Cap 287 	//monkcap
	
	Attachment 110	//monk cloth brown
	//Glasses  
	//AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	VoiceType 100
	RejectAnswer 7
	TextIndex 1		
  }

  //Mnch04
  Character ("monk_04", 5)
  {
	Gender 0
	SkinColor 0
	Eyecolor 1
	
	Head 602
	Portrait 1200
	
	Torso 251	//monk fullbody
	//Legs 2000 	//legs are in torso
	Feet 91	//monkshoes	
	Cap 287 	//monkcap
	
	//Attachment 110	//monk cloth brown
	//Glasses  
	//AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	VoiceType 100
	RejectAnswer 7
	TextIndex 1		
  }


  //questID 16 // liberate Khanpaa 
  //Auftraggeber, Diplomat aus Khanpaa
  Character ("Behnam", 5)
  {
	Gender 0
	SkinColor 0
	Eyecolor 1
	
	Head 603
	Portrait 1202 
	
	Torso 251	//monk fullbody
	//Legs 2000 	//legs are in torso
	Feet 91	//monkshoes	
	Cap 290	// turban red
	//Cap 287 	//monkcap
	
	Attachment 111	//monk cloth red
	//Glasses  
	//AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	VoiceType 100
	RejectAnswer 43
	TextIndex 1		
  }

  //questID 16 // liberate Khanpaa - to do this you have to kill Jurjen Bolazwen
  //Bsewicht, Glaubensanfhrer der Jeniten 
  Character ("Jurjen", 2)
  {
	 Gender 0
	 skincolor 0
	 eyecolor 1
	 
	 head 608
	 portrait 1201
	 
	torso 2000
	legs 2000
	feet 89 //slipper grey
	feet 89 //slipper grey
	//feet 0
	 
	cap 291  //turban white
	attachment 125 //scarf white
	additem 4015 // downvest white 
	additem 3075 //spectra pants snowcamo
	additem 6031 // porno sunglasses
	
	AddItem 59 // AN94
	AddItem 96 // Scope
	 AddItem 907 // 5.45mm 
	 AddItem 907 // 5.45mm 
	 AddItem 125 // Frag Grenade
	 
	 attachment 125 //scarf white
	additem 4015 // downvest white 
	additem 3075 //spectra pants snowcamo
	additem 6031 // porno sunglasses
	
	AddItem 59 // AN94
	AddItem 96 // Scope
	 AddItem 907 // 5.45mm 
	 AddItem 907 // 5.45mm 
	 AddItem 125 // Frag Grenade
	
	 Agility 100
	 Dexterity 80
	 Strength 95
	 Wisdom 91
	 Perception 90
	 Marksmanship 80
	 Mechanics 70
	 Explosives 75
	 Medical 15
	 Level 8
	 Sneak 80
			
	 XPForKilling 1000
	
	 
	///////////////--not set correctly!--//////////////////////////////////////  
	 voicetype 280
	 rejectanswer 7
	 textIndex 1  
  }
  /////////////////////////////////////////////////////////////////////////////
  /////////--VILLAGERS--/////////////////////////////////////////////////////

  //questID 3 // miner. my love
  //Wife
  Character ("Mai", 5)
  {
	Gender 1
	SkinColor 0
	Eyecolor 1
	
	Head 621	//addon 02
	Portrait 1205
	
	Torso 350	//skirt_01_01
	Legs 2010 	//white naked
	Feet 97	//sandals dark brown	
	Cap 351 	//headcloth 01 grey pattern
	
	//Attachment 
	//Glasses  
	//AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	VoiceType 100
	RejectAnswer 44
	TextIndex 1		
  }

  //questID 7 // the missing son
  //Rich Mother
  Character ("Pema", 5)
  {
	Gender 1
	SkinColor 0
	Eyecolor 1
	
	Head 620	//addon 01
	Portrait 1205
	
	Torso 362	//f_torso_coat_02_03_c > black
	Legs 2010 	//white naked
	Feet 80	//ballarinas black
	Cap 359 	//headcloth 02 red
	
	//Attachment 
	//Glasses  
	//AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	VoiceType 100
	RejectAnswer 45
	TextIndex 1		
  }

  //questID 9 // the call of War/Roshan
  //Mum
  Character ("Linh", 5)
  {
	Gender 1
	SkinColor 0
	Eyecolor 1
	
	Head 620	//addon 01
	Portrait 1205
	
	Torso  363	//f_torso_coat_02_04_c
	Legs 2010 	//white naked
	Feet 83 	//rubber boots
	Cap 362	//a_head_cloth_03_03_c
	
	//Attachment 
	Glasses 41	//glasses rund
	//AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	VoiceType 100
	RejectAnswer 46
	TextIndex 1		
  }

  //female
  Character ("addon_npc_female_04", 5)
  {
	Gender 1
	SkinColor 0
	Eyecolor 1
	
	Head 620	//addon 01
	Portrait 1205
	
	Torso  351	//f_torso_skirt_01_02_c
	Legs 2010 	//white naked
	Feet 94	//sandals dark brown	
	Cap 362	//a_head_cloth_03_03_c
	
	//Attachment 
	//AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	VoiceType 100
	RejectAnswer 7
	TextIndex 1		
  }

  //female
  Character ("addon_npc_female_05", 5)
  {
	Gender 1
	SkinColor 0
	Eyecolor 1
	
	Head 620	//addon 01
	Portrait 1205
	
	Torso  352	//f_torso_skirt_01_03_c
	Legs 2010 	//white naked
	Feet 95	//sandals 
	Cap 350
	
	//Attachment 
	//AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	VoiceType 100
	RejectAnswer 7
	TextIndex 1		
  }

  //female
  Character ("addon_npc_female_06", 5)
  {
	Gender 1
	SkinColor 0
	Eyecolor 1
	
	Head 620	//addon 01
	Portrait 1205
	
	Torso  353	//f_torso_skirt_01_04_c
	Legs 2010 	//white naked
	Feet 96	
	Cap 351
	
	//Attachment 
	//AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	VoiceType 100
	RejectAnswer 7
	TextIndex 1		
  }

  //female
  Character ("addon_npc_female_07", 5)
  {
	Gender 1
	SkinColor 0
	Eyecolor 1
	
	Head 620	//addon 01
	Portrait 1205
	
	Torso  354	//f_torso_skirt_01_05_c
	Legs 2010 	//white naked
	Feet 97	//sandals dark brown	
	Cap 352
	
	//Attachment 
	//AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	VoiceType 100
	RejectAnswer 7
	TextIndex 1		
  }

  //female
  Character ("addon_npc_female_08", 5)
  {
	Gender 1
	SkinColor 0
	Eyecolor 1
	
	Head 620	//addon 01
	Portrait 1205
	
	Torso  355	//f_torso_skirt_01_06_c
	Legs 2010 	//white naked
	Feet 94	//sandals dark brown	
	Cap 353
	
	//Attachment 
	//AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	VoiceType 100
	RejectAnswer 7
	TextIndex 1		
  }

  //female
  Character ("addon_npc_female_09", 5)
  {
	Gender 1
	SkinColor 0
	Eyecolor 1
	
	Head 620	//addon 01
	Portrait 1205
	
	Torso  356	//f_torso_skirt_01_07_c
	Legs 2010 	//white naked
	Feet 96	//sandals dark brown	
	Cap 356
	
	//Attachment 
	//AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	VoiceType 100
	RejectAnswer 7
	TextIndex 1		
  }

  //female
  Character ("addon_npc_female_10", 5)
  {
	Gender 1
	SkinColor 0
	Eyecolor 1
	
	Head 620	//addon 01
	Portrait 1205
	
	Torso  357	//f_torso_skirt_01_08_c
	Legs 2010 	//white naked
	Feet 95	//sandals dark brown	
	Cap 357
	
	//Attachment 
	//AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	VoiceType 100
	RejectAnswer 7
	TextIndex 1		
  }

  //female
  Character ("addon_npc_female_11", 5)
  {
	Gender 1
	SkinColor 0
	Eyecolor 1
	
	Head 620	//addon 01
	Portrait 1205
	
	Torso  360	//f_torso_coat_02_01_c
	Legs 2010 	//white naked
	Feet 94	//sandals dark brown	
	Cap 360
	
	//Attachment 
	//AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	VoiceType 100
	RejectAnswer 7
	TextIndex 1		
  }

  //female
  Character ("addon_npc_female_12", 5)
  {
	Gender 1
	SkinColor 0
	Eyecolor 1
	
	Head 620	//addon 01
	Portrait 1205
	
	Torso  361	//f_torso_coat_02_02_c
	Legs 2010 	//white naked
	Feet 97	//sandals dark brown	
	Cap 363
	
	//Attachment 
	//AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	VoiceType 100
	RejectAnswer 7
	TextIndex 1		
  }

  //female
  Character ("addon_npc_female_13", 5)
  {
	Gender 1
	SkinColor 0
	Eyecolor 1
	
	Head 620	//addon 01
	Portrait 1205
	
	Torso  364	//f_torso_coat_02_05_c
	Legs 2010 	//white naked
	Feet 96	//sandals dark brown	
	Cap 362
	
	//Attachment 
	//AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	VoiceType 100
	RejectAnswer 7
	TextIndex 1		
  }

  //questID 4 // clear the streets
  //Villager male
  Character ("Sanjaya", 5)
  {
	Gender 0
	SkinColor 0
	Eyecolor 1
	
	Head 603	
	Portrait 1201
	
	Torso 252	//m_torso_jacket_02_black_c
	Legs 222 	//m_legs_baggy_01_grey_c
	Feet 84	//m_shoes_slipper_01_black_c
	Cap 276 	//a_flat_cap_02_c
	
	Vest 14	//m_vest_03_red_c
	//Attachment 
	//Glasses  
	//AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	VoiceType 100
	RejectAnswer 47
	TextIndex 1		
  }

  //questID 9 // tell them i'm safe
  //Dad
  Character ("Masoud", 5)
  {
	Gender 0
	SkinColor 0
	Eyecolor 1
	
	Head 604	
	Portrait 1201
	
	Torso 274	//m_torso_lshirt_03_vest_green
	Legs 220 	//m_legs_baggy_01_grey_c
	Feet 84	//m_shoes_slipper_01_black_c
	Cap 281 	//a_fedora_02_c
	
	//Vest 
	//Attachment 
	//Glasses  
	//AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	VoiceType 100
	RejectAnswer 48
	TextIndex 1		
  }

  //questID 5 // make them suffer
  //male villager
  Character ("Ehsan", 5)
  {
	Gender 0
	SkinColor 0
	Eyecolor 1
	
	Head 608
	Portrait 1201	
	
	Torso 273	//m_torso_lshirt_03_vest_black_c
	Legs 222 	//m_legs_baggy_01_grey_c
	Feet 86	//slippers02 black
	Cap 289	//turban brown
	
	//Vest 
	//Attachment 
	//Glasses  
	//AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	VoiceType 100
	RejectAnswer 49
	TextIndex 1		
  }

  //male villager
  Character ("addon_npc_male_04", 5)
  {
	Gender 0
	SkinColor 1
	Eyecolor 1
	
	Head 606	
	
	Torso 274  	//m_torso_lshirt_03_vest_green_c
	Legs 225	// 02 m_legs_baggy_02_brown_c
	Feet 87	//slippers02 blue
	Cap 278	//flatcao
	
	//Vest 
	Attachment 121	//scarf brown
	//Glasses  
	//AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	VoiceType 100
	RejectAnswer 7
	TextIndex 1		
  }


  //male villager
  Character ("addon_npc_male_05", 5)
  {
	Gender 0
	SkinColor 0
	Eyecolor 1
	
	Head 601	
	
	Torso 258	//m_torso_jacket_03_black_c
	Legs 222	// m_legs_baggy_01_grey_c
	Feet 24	//shoes brown
	Cap 286	//farmer hat
	
	//Vest 
	//Attachment 
	Glasses 06	//pali green
	//AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	VoiceType 100
	RejectAnswer 7
	TextIndex 1		
  }

  //male villager
  Character ("addon_npc_male_06", 5)
  {
	Gender 0
	SkinColor 0
	Eyecolor 1
	
	Head 607
	
	Torso 264 	//m_torso_lshirt_02_brown_c
	Legs 221	//m_legs_baggy_01_green_c
	Feet 84	//m_shoes_slipper_01_black_c
	Cap 225	//a_furcap_brown_c
	
	Vest 10	//vest blue
	//Attachment 
	//Glasses 06	//pali green
	//AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	VoiceType 100
	RejectAnswer 7
	TextIndex 1		
  }

  //male villager
  Character ("addon_npc_male_07", 5)
  {
	Gender 0
	SkinColor 0
	Eyecolor 1
	
	Head 609
	
	Torso 266	//m_torso_lshirt_02_grey_c
	Legs 225	//m_legs_baggy_02_brown_c
	Feet 84	//m_shoes_slipper_01_black_c
	Cap 276	//a_flat_cap_02_c
	
	Vest 11	//vest green
	//Attachment 
	//Glasses 06	//pali green
	//AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	VoiceType 100
	RejectAnswer 7
	TextIndex 1		
  }

  //male villager
  Character ("addon_npc_male_08", 5)
  {
	Gender 0
	SkinColor 0
	Eyecolor 1
	
	Head 601	
	
	Torso 255	//m_torso_jacket_02_grey_c
	Legs 227	//m_legs_baggy_02_grey_c
	Feet 93	//boots brown addon
	Cap 290
	
	//Vest 
	Attachment 121	//scarf brown
	//Glasses 06	//pali green
	//AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	VoiceType 100
	RejectAnswer 7
	TextIndex 1		
  }

  //male villager
  Character ("addon_npc_male_09", 5)
  {
	Gender 0
	SkinColor 0
	Eyecolor 1
	
	Head 600	
	
	Torso 271 	//m_torso_lshirt_02_vest_grey_c
	Legs 226	//m_legs_baggy_02_green_c
	Feet 92	//m_shoes_boots_01_c
	Cap 277	//a_flat_cap_03_c
	
	Vest 12	//vest grey
	Attachment 120	//scarf black
	//Glasses 06	//pali green
	//AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	VoiceType 100
	RejectAnswer 7
	TextIndex 1		
  }

  //male villager
  Character ("addon_npc_male_10", 5)
  {
	Gender 0
	SkinColor 1
	Eyecolor 1
	
	Head 606	
	
	Torso 255	//m_torso_jacket_02_grey_c
	Legs 223	//m_legs_baggy_01_red_c
	Feet 85	//m_shoes_slipper_01_brown_c
	Cap 256	//loops cap 04
	
	Vest 12	//grey
	//Attachment 
	//Glasses 06	//pali green
	//AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	VoiceType 100
	RejectAnswer 7
	TextIndex 1		
  }

  //male villager
  Character ("addon_npc_male_11", 5)
  {
	Gender 0
	SkinColor 1
	Eyecolor 1
	
	Head 605	
	
	Torso 260	//m_torso_jacket_03_brown_green_c
	Legs 229	// m_legs_baggy_02_white_c
	Feet 85	//m_shoes_slipper_01_brown_c
	Cap 280	//fedora 1
	
	//Vest 12	//grey
	//Attachment 
	//Glasses 06	//pali green
	//AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	VoiceType 100
	RejectAnswer 7
	TextIndex 1		
  }

  //male villager
  Character ("addon_npc_male_12", 5)
  {
	Gender 0
	SkinColor 0
	Eyecolor 1
	
	Head 603	
	
	Torso 253	//m_torso_jacket_02_blue_c
	Legs 221	//m_legs_baggy_01_green_c
	Feet 83	//rubber boots
	Cap 281	//fedora 02
	
	//Vest 12	//grey
	//Attachment 
	//Glasses 06	//pali green
	//AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	VoiceType 100
	RejectAnswer 7
	TextIndex 1		
  }

  //male villager
  Character ("addon_npc_male_13", 5)
  {
	Gender 0
	SkinColor 0
	Eyecolor 1
	
	Head 603	
	
	Torso 268 	//m_torso_lshirt_02_vest_blue_c
	Legs 220	//m_legs_baggy_01_brown_c
	Feet 87	//m_shoes_slipper_01_blue_c
	Cap 288	//turban black
	
	//Vest 12	//grey
	//Attachment 
	Glasses 07	//pali white
	//AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	VoiceType 100
	RejectAnswer 7
	TextIndex 1		
  }

  //male villager
  Character ("addon_npc_male_14", 5)
  {
	Gender 0
	SkinColor 0
	Eyecolor 1
	
	Head 601	
	
	Torso 257	//m_torso_jacket_03_black_brown_c
	Legs 222	// m_legs_baggy_01_grey_c
	Feet 90	//m_shoes_slipper_01_red_c blue
	Cap 294	//pakol brown
	
	//Vest 
	//Attachment 
	//Glasses  
	//AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	VoiceType 100
	RejectAnswer 7
	TextIndex 1		
  }

  //questID 6 // mixing the wrong crowd
  //Small Town Crook 01
  Character ("Dilshad", 5)
  {
	Gender 0
	SkinColor 1
	Eyecolor 1
	
	Head 605
	Portrait 1200
	
	Torso 260	//m_torso_jacket_03_brown_green_c
	Legs 224 	//m_legs_baggy_01_white_c
	Feet 20	//chucks
	Cap 254 	//a_cap_02_loops_02_c
	
	Vest 15	//m_vest_03_white_c
	//Attachment 
	Glasses 07	//a_palistinian_white_c
	AddItem 1275
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	VoiceType 100
	RejectAnswer 50
	TextIndex 1		
  }

  //Small Town Crook 02
  Character ("crook_02", 5)
  {
	Gender 0
	SkinColor 0
	Eyecolor 1
	
	Head 600
	Portrait 1200
	
	Torso 32	//tshirt 6
	Legs 225 	//m_legs_baggy_02_brown_c
	Feet 22	//sport
	//Cap 254 	
	
	Vest 15	//m_vest_03_white_c
	Attachment 101	//a_facecloth_02_brown_c
	//Glasses
	//AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	VoiceType 100
	RejectAnswer 7
	TextIndex 1		
  }

  //Small Town Crook 03
  Character ("crook_03", 5)
  {
	Gender 0
	SkinColor 0
	Eyecolor 1
	
	Head 600
	Portrait 1200
	
	Torso 276	//m_torso_lshirt_03_vest_red
	Legs 221	//m_legs_baggy_01_green_c
	Feet 85	//m_shoes_slipper_01_brown_c
	Cap 278	//a_flat_cap_04_c	
	
	Vest 22	//holster
	//Attachment 
	Glasses 22 	//full black
	//AddItem
	
  ///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	VoiceType 100
	RejectAnswer 7
	TextIndex 1		
  }


// ==============================================================================================================================================
// ================================================================== TRADERS ===================================================================
// ==============================================================================================================================================

// ==========================
// ==  1. Jamal - Harbour  ==
// ==========================
// Misc items and clothes/armor
Character ("Jamal", 5)
{
	Gender 0
	SkinColor 1
	Eyecolor 1

	Feet 85			// Slippers - brown
	Legs 223		// Bagge pants - red
	Torso 255		// Jacket - grey
	Vest 12			// Vest - grey
	Head 606
	Cap 256			// Cap - loops

	UnlockTrader	// Unlocked by default

	TraderMoney 3000

	VoiceType 100
	RejectAnswer 39		// custom_rej_asw
	TextIndex 20		// shop_dialogue

	Portrait 1201 //DUMMY PORTRAIT from exportuer

 /// BOOTS
	AddTradeItem 5040 4 6 6 4		// Military boots - black
	AddTradeItem 5041 4 6 6 4		// Military boots - brown
	AddTradeItem 5042 4 6 6 4		// Military boots - dark brown
	AddTradeItem 5043 4 6 6 4		// Military boots - white

 /// PANTS
	// Kevlar - from day 1
	AddTradeItem 3022 2 1 1 2		// Kevlar pants - camo03
	AddTradeItem 3026 2 1 1 2		// Kevlar pants - camo07
	AddTradeItem 3034 2 1 1 2		// Kevlar pants - camo08
	AddTradeItem 3028 2 1 1 2		// Kevlar pants - black
	AddTradeItem 3033 2 1 1 2		// Kevlar pants - white

	// Spectra - from day 3
	AddTradeItem 3062 0 80 1 2		// Spectra pants - camo03
	AddTradeItem 3066 0 80 1 2		// Spectra pants - camo07
	AddTradeItem 3074 0 80 1 2		// Spectra pants - camo08
	AddTradeItem 3068 0 80 1 2		// Spectra pants - black
	AddTradeItem 3073 0 80 1 2		// Spectra pants - white

	// Blackhawk - from day 6
	AddTradeItem 3310 0 152 1 4		// Blackhawk HPFU Pants

 /// CHEST
	// T-shirts and shirts - from day 1
	AddTradeItem 2022 2 1 1 2		// T-shirt - camo03
	AddTradeItem 2026 2 1 1 2		// T-shirt - camo07
	AddTradeItem 2041 2 1 1 2		// T-shirt - camo08
	AddTradeItem 2201 2 1 1 2		// T-shirt - black
	AddTradeItem 2206 2 1 1 2		// T-shirt - white

	AddTradeItem 2062 2 1 1 2		// Short sleeves shirt - camo03
	AddTradeItem 2066 2 1 1 2		// Short sleeves shirt - camo07
	AddTradeItem 2077 2 1 1 2		// Short sleeves shirt - camo08
	AddTradeItem 2261 2 1 1 2		// Short sleeves shirt - black
	AddTradeItem 2266 2 1 1 2		// Short sleeves shirt - white

	AddTradeItem 2082 2 1 1 2		// Long sleeves shirt - camo03
	AddTradeItem 2086 2 1 1 2		// Long sleeves shirt - camo07
	AddTradeItem 2094 2 1 1 2		// Long sleeves shirt - camo08
	AddTradeItem 2088 2 1 1 2		// Long sleeves shirt - black
	AddTradeItem 2093 2 1 1 2		// Long sleeves shirt - white

	// Uniforms - from day 3
	AddTradeItem 2102 0 80 1 2		// Uniform - camo03
	AddTradeItem 2106 0 80 1 2		// Uniform - camo07
	AddTradeItem 2116 0 80 1 2		// Uniform - camo08
	AddTradeItem 2108 0 80 1 2		// Uniform - black
	AddTradeItem 2113 0 80 1 2		// Uniform - white

	// Blackhawk - from day 6
	AddTradeItem 2310 0 152 1 4		// Blackhawk HPFU Jacket

 /// HELMETS
	// Normal - from day 1
	AddTradeItem 1122 2 1 1 2		// Helmet - camo03
	AddTradeItem 1126 2 1 1 2		// Helmet - camo07
	AddTradeItem 1127 2 1 1 2		// Helmet - camo08
	// With protection goggles - from day 3
	AddTradeItem 1142 0 1 1 2		// Helmet /w glasses - camo03
	AddTradeItem 1146 0 1 1 2		// Helmet /w glasses - camo07
	AddTradeItem 1147 0 1 1 2		// Helmet /w glasses - camo08
	// With nightvision goggles - from day 6
	AddTradeItem 1162 0 1 1 2		// Helmet /w NV - camo03
	AddTradeItem 1166 0 1 1 2		// Helmet /w NV - camo07
	AddTradeItem 1169 0 1 1 2		// Helmet /w NV - camo08

 /// BODY ARMOR
	// Day 1
	AddTradeItem 4004 4 6 6 4		// Flak Jacket
	// Day 3
	AddTradeItem 4000 4 80 12 4		// Kevlar Armor
	// Day 6
	AddTradeItem 4022 1 152 24 1		// Dyneema vest
	AddTradeItem 4024 0 152 48 1		// Dragon skin body armor
}

// ===========================
// ==  02. Hasim - Harbour  ==
// ===========================
// Firearms and ammo
Character ("Hasim", 5)
{
	Gender 0
	SkinColor 1
	Eyecolor 1
	
	
	Feet 85		// Slippers - brown
	Legs 223	// Baggy pants - red
	Torso 255	// Jacket - grey
	Vest 12		// Vest - grey
	Head 606
	Cap 256		// Cap - loops

	TraderMoney 8325

	VoiceType 100
	RejectAnswer 38		// custom_rej_asw
	TextIndex 19		// shop_dialogue

	Portrait 1201 //DUMMY PORTRAIT from exportuer	

 /// HANDGUNS
	AddTradeItem 7008 2 12 12 2		// CZ 52
	AddTradeItem 65 2 12 12 2		// M1911
	AddTradeItem 41 2 12 12 2		// Beretta 92F
	AddTradeItem 38 1 24 24 1		// Desert Eagle

 /// SHOTGUNS
	AddTradeItem 7034 2 12 12 2		// Ithaca 37 "Stakeout"
	AddTradeItem 7023 1 24 24 1		// Mossberg 590A1

 /// SUBMACHINE GUNS
	// Day 1
	AddTradeItem 16 2 12 12 2		// Type-85
	AddTradeItem 29 2 12 12 2		// Thompson M1A1
	AddTradeItem 7036 2 24 24 2		// PPSh-41
	AddTradeItem 28 2 12 12 2		// TEC-9
	// Day 3
	AddTradeItem 7046 0 80 24 2		// IMI Uzi

 /// ASSAULT RIFLES
	// Day 1
	AddTradeItem 2 2 12 12 2		// M4 Carbine
	AddTradeItem 24 2 12 12 2		// AKS-74U
	// Day 3
	AddTradeItem 30 0 80 12 1		// AKM
	AddTradeItem 7039 0 80 12 1		// AK-74
	// Day 6
	AddTradeItem 7025 0 152 24 1	// IMI Galil AR

 /// GRENADE LAUNCHER
	// Day 1
	AddTradeItem 51 1 -1 -1 0		// M79 Grenade Launcher

 /// AMMO
	// Day 1
	AddTradeItem 911 5 24 24 5		// 9x19mm
	AddTradeItem 903 4 24 24 4		// .45 ACP
	AddTradeItem 905 5 48 6 5		// 12 gauge
	AddTradeItem 900 2 24 24 2		// .357 Magnum
	AddTradeItem 907 10 48 24 10	// 5.45mm
	AddTradeItem 908 10 48 24 10	// 5.56mm
	AddTradeItem 917 4 24 24 4		// 7.62x25mm
	AddTradeItem 913 6 -1 -1 0		// 40mm grenades
	// Day 3
	AddTradeItem 910 0 80 24 10		// 7.62x39mm
	// Day 6
	AddTradeItem 901 0 152 24 10	// 7.62mm NATO
}

// =======================
// ==  03. Dodo - Bras  ==
// =======================
// Above average gear
// Unlocked by "Make them suffer"
Character ("Dodo", 5)
{
	Gender 0
	SkinColor 1
	Eyecolor 1

	Feet 93		// Boots - brown
	Legs 225 	// Baggy pants - brown
	Torso 269	// Long sleeves shirt with brown vest
	Vest 21		// Military pouches
	Head 606
	Cap 294 	// Pakol

	Portrait 1201

	VoiceType 100
	RejectAnswer 42		// custom_rej_asw
	TextIndex 23		// shop_diag
	
	TraderMoney 260000

 /// HANDGUNS
	// Day 1
	AddTradeItem 40 2 12 12 2		// Glock 18
	// Day 3
	AddTradeItem 7051 2 12 12 2		// Colt Delta Elite

 /// SHOTGUNS
	// Day 1
	AddTradeItem 20 2 12 12 2		// SLP Tactical Shotgun
	// Day 3
	AddTradeItem 47 0 80 24 1		// HK CAWS

 /// SUBMACHINE GUNS
	// Day 1
	AddTradeItem 9 2 12 12 2		// HK53
	AddTradeItem 75 2 12 12 2		// Scorpion EVO III
	// Day 3
	AddTradeItem 60 0 80 24 2		// KRISS Vector
	// Day 6
	AddTradeItem 57 0 152 24 1		// HK MP7

 /// ASSAULT RIFLES
	// Day 1
	AddTradeItem 6 2 12 12 2		// M16
	AddTradeItem 7011 2 12 12 2		// HK 416
	AddTradeItem 8 1 12 12 1		// HK G41
	AddTradeItem 59 1 12 12 1		// AN-94
	// Day 3
	AddTradeItem 7033 0 80 24 1		// Beretta ARX-160
	// Day 6
	AddTradeItem 7003 0 152 12 1	// AR-57

 /// MACHINE GUNS
	AddTradeItem 17 1 24 24 1		// FN Minimi Para
	AddTradeItem 19 1 24 24 1		// RPK-74

 /// SNIPER RIFLES
	AddTradeItem 7027 1 12 12 1		// Steyr Scout
	AddTradeItem 22 1 24 24 1		// HK PSG-1
	AddTradeItem 7035 1 -1 -1 0		// VSSK Vychlop

 /// AMMO
	AddTradeItem 911 5 48 6 5		// 9x19mm
	AddTradeItem 905 5 48 6 5		// 12 gauge
	AddTradeItem 907 4 48 12 4		// 5.45mm
	AddTradeItem 908 4 48 12 4		// 5.56mm
	AddTradeItem 909 2 48 24 2		// 5.70mm
	AddTradeItem 921 2 48 24 2		// 6.8mm SPC
	AddTradeItem 901 5 48 24 5		// 7.62mm NATO
	AddTradeItem 904 2 24 24 2		// .50 BMG (rare ammo)

 /// ATTACHMENTS
	AddTradeItem 7102 2 48 12 2		// Laser sight
	AddTradeItem 7105 2 48 12 2		// Gen II sights system
	AddTradeItem 96 2 48 12 2		// ACOG 4x
	AddTradeItem 7103 1 48 12 1		// Rifle suppressor
	AddTradeItem 7106 1 -1 -1 0		// Sniper scope Mk II
}

// ============================
// ==  04. Sherif - Khadwan  ==
// ============================
// Medium Weapon Dealer
Character ("Sherif", 5)
{
	Gender 0
	SkinColor 1
	Eyecolor 1
	

	Feet 85		// Slippers - brown
	Legs 223	// Baggy pants - red
	Torso 255	// Jacket - grey
	Vest 12		// Vest - grey
	Head 606
	Cap 256		// Cap - loops

	UnlockTrader //Unlocked by default

	TraderMoney 820

	VoiceType 100
	RejectAnswer 41		// custom_rej_asw
	TextIndex 22		// shop_diag

	Portrait 1201 //DUMMY PORTRAIT from exportuer

 /// HANDGUNS
	AddTradeItem 7022 1 -1 -1 0		// VBR PDW 7.92 (unique)

 /// SHOTGUNS
	AddTradeItem 44 2 12 12 2		// SPAS-15
	AddTradeItem 7042 1 24 24 1		// SPAS-12

 /// SUBMACHINE GUNS
	// Day 1
	AddTradeItem 7046 2 12 12 2		// IMI Uzi
	AddTradeItem 54 2 12 12 2		// MP5SD
	// Day 3
	AddTradeItem 25 0 80 24 2		// FN P90
	// Day 6
	AddTradeItem 7001 0 152 48 1	// AAC Honey Badger PDW

 /// ASSAULT RIFLES
	// Day 1
	AddTradeItem 13 2 12 12 2		// SG 552 Commando
	AddTradeItem 7024 2 24 24 2		// Diemaco C7A2
	AddTradeItem 3 1 24 24 1		// FN SCAR-H CQB
	AddTradeItem 34 1 -1 -1 0		// HK G11
	// Day 3
	AddTradeItem 58  0 80 12 2		// FN F2000
	AddTradeItem 7029  0 80 12 1	// Bushmaster M4A3
	AddTradeItem 7006  0 80 24 1	// Kel-Tec RFB

 /// MACHINE GUNS
	AddTradeItem 64 1 24 24 1		// M27 IAR
	AddTradeItem 18 1 48 48 1		// HK21

 /// SNIPER RIFLES
	AddTradeItem 7038 1 12 12 1		// Mosin-Nagant M59

 /// AMMO
	AddTradeItem 911 5 48 6 5		// 9x19mm
	AddTradeItem 905 5 48 6 5		// 12 gauge
	AddTradeItem 908 10 48 24 10	// 5.56mm
	AddTradeItem 909 2 48 24 2		// 5.70mm
	AddTradeItem 921 3 48 24 3		// 6.8mm SPC
	AddTradeItem 901 10 48 24 10	// 7.62mm NATO
	AddTradeItem 916 4 48 24 4		// 7.62x54mmR
	AddTradeItem 906 4 48 24 4		// 4.7mm
	AddTradeItem 920 1 48 6 1		// 7.92x24mm (rare ammo)
	AddTradeItem 914 2 24 24 2		// 300 Blackout (rare ammo)

 /// ATTACHMENTS
	AddTradeItem 7100 1 48 12 1			// Sights set
	AddTradeItem 7108 3 48 12 3			// Rifle sling
	AddTradeItem 97 2 48 12 2			// Reflex sight
	AddTradeItem 95 1 48 12 1			// Sniper scope 12x

 /// BODY ARMOR
	AddTradeItem 4004 4 6 6 4		// Flak Jacket
	AddTradeItem 4021 4 6 6 4		// Concealable ballistic vest
	AddTradeItem 4000 4 12 12 4		// Kevlar Armor
	AddTradeItem 4001 4 24 24 4		// Spectra Vest
	AddTradeItem 4022 1 24 24 1		// Dyneema vest
}

// ============================================
// ==  5. Amir - Hydroelectric Powerstation  ==
// ============================================
// Endgame weapons and explosives
Character ("Amir", 5)
{
	Gender 0
	SkinColor 1
	Eyecolor 1

	Feet 85		// Slippers - brown
	Legs 223	// Baggy pants - red
	Torso 255	// Jacket - grey
	Vest 12		// Vest - grey
	Head 606
	Cap 256		// Cap - loops

	//UnlockTrader //Unlocked by default
	//Probably by Quest

	TraderMoney 18400

	VoiceType 100
	RejectAnswer 40
	TextIndex 1

	Portrait 1201 //DUMMY PORTRAIT from exportuer

 /// GUNS
	AddTradeItem 55 1 48 24 1		// FN Five-seven
	AddTradeItem 7007 2 -1 -1 0		// Magpul PDR
	AddTradeItem 14 1 48 24 1		// Steyr AUG-A2
	AddTradeItem 12 1 48 24 1		// HK G3A4
	AddTradeItem 34 1 48 24 1		// HK G11
	AddTradeItem 31 1 48 24 1		// M14 EBR
	AddTradeItem 23 1 48 24 1		// M24

	AddTradeItem 48 1 48 24 1		// M72 LAW
	AddTradeItem 51 1 -1 -1 0		// Milkor MGL Mk. 1

 /// AMMO
	AddTradeItem 906 3 48 24 3		// 4.7mm
	AddTradeItem 908 5 12 12 5		// 5.56x45mm NATO
	AddTradeItem 901 5 12 12 5		// 7.62mm NATO
	AddTradeItem 912 3 12 24 3		// Rockets
	AddTradeItem 913 6 12 24 6		// 40mm grenades

 /// PANTS
	AddTradeItem 3063 2 1 1 2		// Spectra pants - camo04
	AddTradeItem 3074 2 1 1 2		// Spectra pants - camo08
	AddTradeItem 3075 2 1 1 2		// Spectra pants - camo09

 /// UNIFORMS
	AddTradeItem 2103 2 1 1 2		// Uniform - camo04
	AddTradeItem 2116 2 1 1 2		// Uniform - camo08
	AddTradeItem 2117 2 1 1 2		// Uniform - camo09

 /// HELMETS
	AddTradeItem 1143 2 1 1 2		// Helmet /w glasses - camo04
	AddTradeItem 1147 2 1 1 2		// Helmet /w glasses - camo08
	AddTradeItem 1148 2 1 1 2		// Helmet /w glasses - camo09

 /// BODY ARMOR
	AddTradeItem 4000 4 12 12 4		// Kevlar Armor
	AddTradeItem 4022 2 24 24 2		// Dyneema vest
	AddTradeItem 4024 2 48 48 2		// Dragon skin body armor

 /// BOOTS
	AddTradeItem 5040 4 6 6 4		// Military boots - black
	AddTradeItem 6040 4 6 6 4		// Gas masks

 /// GRENADES
	// Day 1
	AddTradeItem 126 3 24 24 3		// Smoke grenade
	AddTradeItem 401 3 24 24 3		// Mini grenade
	// Day 3
	AddTradeItem 400 0 80 24 2		// Flashbang grenade
	AddTradeItem 125 0 80 24 2		// Frag grenade

 /// MEDICAL SUPPLIES
	AddTradeItem 100 1 24 48 1		// Large medkit
	AddTradeItem 101 2 24 24 2		// Medkit
	AddTradeItem 410 2 24 24 2		// Painkillers

 /// MISC
	AddTradeItem 851 1 1 -1 0		// Quest item amulet
}

// ==============================================================================================================================================
// ================================================================== CHILDREN ==================================================================
// ==============================================================================================================================================

  // Addon Kind MNCH
  Character ("addon_npc_boy_monk_01", 5)
  {
	
	Gender 2
	SkinColor 1

	Head 1000
	
	Torso 1034	//monk skirt
	//Legs 1009	//
	Feet 300
	//Cap 1024	//
	
  ///////////////--NOT SET CORRECTLY!--///////////////////////////////////	
	//Type Kid for Dialogue
	NPCType 2
  }

  // Addon Kind Junge 
  Character ("addon_npc_boy_01", 5)
  {
	
	Gender 2
	SkinColor 1

	Head 1000
	
	Torso 1036	//c_torso_pullover_02_01_c
	Legs 1006	//c_legs_trousers_01_01_c
	Feet 310	//m_shoes_04_brown_c
	Cap 1015	//c_a_cap_01_01_c
	
  ///////////////--NOT SET CORRECTLY!--///////////////////////////////////	
	//Type Kid for Dialogue
	NPCType 2
  }

  // Addon Kind Junge 
  Character ("addon_npc_boy_02", 5)
  {
	
	Gender 2
	SkinColor 1

	Head 1000
	
	Torso 1037	//c_torso_pullover_02_01_c
	Legs 1007	//c_legs_trousers_01_02_c
	Feet 310	//m_shoes_04_brown_c
	Cap 1016	//c_a_cap_01_02_c
	
  ///////////////--NOT SET CORRECTLY!--///////////////////////////////////	
	//Type Kid for Dialogue
	NPCType 2
  }

  // Addon Kind Junge 
  Character ("addon_npc_boy_03", 5)
  {
	
	Gender 2
	SkinColor 1

	Head 1000
	
	Torso 1038	//c_torso_pullover_02_01_c
	Legs 1008	//c_legs_trousers_01_02_c
	Feet 310	//m_shoes_04_brown_c
	Cap 1017	//c_a_cap_01_02_c
	Attachment 204
  ///////////////--NOT SET CORRECTLY!--///////////////////////////////////	
	//Type Kid for Dialogue
	NPCType 2
  }

  // Addon Kind Junge 
  Character ("addon_npc_boy_04", 5)
  {
	
	Gender 2
	SkinColor 1

	Head 1000
	
	Torso 1039	//
	Legs 1009	//
	Feet 310	//m_shoes_04_brown_c
	Cap 1018	//
	Attachment 203
  ///////////////--NOT SET CORRECTLY!--///////////////////////////////////	
	//Type Kid for Dialogue
	NPCType 2
  }

  // Addon Kind Junge 
  Character ("addon_npc_boy_05", 5)
  {
	
	Gender 2
	SkinColor 1

	Head 1000
	
	Torso 1040	//
	Legs 1010	//
	Feet 310	//m_shoes_04_brown_c
	Cap 1019	//
	Attachment 202
  ///////////////--NOT SET CORRECTLY!--///////////////////////////////////	
	//Type Kid for Dialogue
	NPCType 2
  }

  // Addon Kind Junge 
  Character ("addon_npc_boy_06", 5)
  {
	
	Gender 2
	SkinColor 1

	Head 1000
	
	Torso 1041	//
	Legs 1006	//
	Feet 310	//m_shoes_04_brown_c
	Cap 1020	//
	
  ///////////////--NOT SET CORRECTLY!--///////////////////////////////////	
	//Type Kid for Dialogue
	NPCType 2
  }

  // Addon Kind Junge 
  Character ("addon_npc_boy_07", 5)
  {
	
	Gender 2
	SkinColor 1

	Head 1000
	
	Torso 1042	//
	Legs 1007	//
	Feet 310	//m_shoes_04_brown_c
	Cap 1022	//
	Attachment 201
  ///////////////--NOT SET CORRECTLY!--///////////////////////////////////	
	//Type Kid for Dialogue
	NPCType 2
  }

  // Addon Kind Junge 
  Character ("addon_npc_boy_08", 5)
  {
	
	Gender 2
	SkinColor 1

	Head 1000
	
	Torso 1036	//
	Legs 1008	//
	Feet 310	//m_shoes_04_brown_c
	Cap 1023	//
	Attachment 200
  ///////////////--NOT SET CORRECTLY!--///////////////////////////////////	
	//Type Kid for Dialogue
	NPCType 2
  }

  // Addon Kind Junge 
  Character ("addon_npc_boy_09", 5)
  {
	
	Gender 2
	SkinColor 1

	Head 1000
	
	Torso 1037	//
	Legs 1009	//
	Feet 310	//m_shoes_04_brown_c
	Cap 1024	//
	
  ///////////////--NOT SET CORRECTLY!--///////////////////////////////////	
	//Type Kid for Dialogue
	NPCType 2
  }

  // Addon Kind Mdchen
  Character ("addon_npc_girl_01", 5)
  {
	
	Gender 2
	SkinColor 1

	Head 1000
	
	Torso 1030	//1030 - 1033
	//Legs 2021 	//naked
	Feet 305	//flipflop 305- 309
	Cap 1010	//headcloth 1010 - 1014
	
  ///////////////--NOT SET CORRECTLY!--///////////////////////////////////	
	//Type Kid for Dialogue
	NPCType 2
  }

  // Addon Kind Mdchen
  Character ("addon_npc_girl_02", 5)
  {
	
	Gender 2
	SkinColor 1

	Head 1000
	
	Torso 1031	//1030 - 1033
	//Legs 2021 	//naked
	Feet 306	//flipflop 305- 309
	Cap 1011	//headcloth 1010 - 1014
	
  ///////////////--NOT SET CORRECTLY!--///////////////////////////////////	
	//Type Kid for Dialogue
	NPCType 2
  }

  // Addon Kind Mdchen
  Character ("addon_npc_girl_03", 5)
  {
	
	Gender 2
	SkinColor 1

	Head 1000
	
	Torso 1032	//1030 - 1033
	//Legs 2021 	//naked
	Feet 307	//flipflop 305- 309
	Cap 1012	//headcloth 1010 - 1014
	
  ///////////////--NOT SET CORRECTLY!--///////////////////////////////////	
	//Type Kid for Dialogue
	NPCType 2
  }

  // Addon Kind Mdchen
  Character ("addon_npc_girl_04", 5)
  {
	
	Gender 2
	SkinColor 1

	Head 1000
	
	Torso 1033	//1030 - 1033
	//Legs 2021 	//naked
	Feet 308	//flipflop 305- 309
	Cap 1013	//headcloth 1010 - 1014
	
  ///////////////--NOT SET CORRECTLY!--///////////////////////////////////	
	//Type Kid for Dialogue
	NPCType 2
  }

  // Addon Kind Mdchen
  Character ("addon_npc_girl_05", 5)
  {
	
	Gender 2
	SkinColor 1

	Head 1000
	
	Torso 1031	//1030 - 1033
	//Legs 2021 	//naked
	Feet 309	//flipflop 305- 309
	Cap 1014	//headcloth 1010 - 1014
	
  ///////////////--NOT SET CORRECTLY!--///////////////////////////////////	
	//Type Kid for Dialogue
	NPCType 2
  }



//////////////////////---NPCS--/////////////////////////////////////////

////////////////////--CHILDREN--//////////////////////////////////////
// Kind Junge 1 - 
Character ("npc_kid1", 5)
{
	
	Gender 2
	SkinColor 1

	Head 1000
	
	Torso 1001	//1001-1005 pullover;
			//1010-1014 skirt(nur naked feet);
			//1020-1025 tshirt;2020 naked
	Legs 1001	//1001-1005 shorts; 2020 naked
	Feet 300	//300naked; 301 302 are espandrillos
	
	//Type Kid for Dialogue
	NPCType 2

}

// Kind Junge 2 - 
Character ("npc_kid2", 5)
{
	
	Gender 2
	SkinColor 1

	Head 1000
	Cap 1002
	Torso 1002	//1001-1005 pullover;
			//1010-1014 skirt(nur naked feet);
			//1020-1025 tshirt;2020 naked
	Legs 1002	//1001-1005 shorts; 2020 naked
	Feet 301	//300naked; 301 302 are espandrillos
	
	//Type Kid for Dialogue
	NPCType 2

}

// Kind Junge 3 - 
Character ("npc_kid3", 5)
{
	
	Gender 2
	SkinColor 1

	Head 1000
	
	Torso 1003	//1001-1005 pullover;
			//1010-1014 skirt(nur naked feet);
			//1020-1025 tshirt;2020 naked
	Legs 1003	//1001-1005 shorts; 2020 naked
	Feet 300	//300naked; 301 302 are espandrillos
	
	//Type Kid for Dialogue
	NPCType 2

}

// Kind Junge 4 - 
Character ("npc_kid4", 5)
{
	
	Gender 2
	SkinColor 1

	Head 1000
	Cap 1002
	Torso 1004	//1001-1005 pullover;
			//1010-1014 skirt(nur naked feet);
			//1020-1025 tshirt;2020 naked
	Legs 1004	//1001-1005 shorts; 2020 naked
	Feet 302	//300naked; 301 302 are espandrillos
	
	//Type Kid for Dialogue
	NPCType 2

}

// Kind Junge 5 - 
Character ("npc_kid5", 5)
{
	
	Gender 2
	SkinColor 1

	Head 1000
	
	Torso 1020	//1001-1005 pullover;
			//1010-1014 skirt(nur naked feet);
			//1020-1025 tshirt;2020 naked
	Legs 1005	//1001-1005 shorts; 2020 naked
	Feet 300	//300naked; 301 302 are espandrillos
	
	//Type Kid for Dialogue
	NPCType 2

}

// Kind Junge 6 - 
Character ("npc_kid6", 5)
{
	
	Gender 2
	SkinColor 1

	Head 1000
	Cap 1002
	Torso 1021	//1001-1005 pullover;
			//1010-1014 skirt(nur naked feet);
			//1020-1025 tshirt;2020 naked
	Legs 1001	//1001-1005 shorts; 2020 naked
	Feet 301	//300naked; 301 302 are espandrillos
	
	//Type Kid for Dialogue
	NPCType 3

}

// Kind Junge 7 - 
Character ("npc_kid7", 5)
{
	
	Gender 2
	SkinColor 1

	Head 1000
	
	Torso 1022	//1001-1005 pullover;
			//1010-1014 skirt(nur naked feet);
			//1020-1025 tshirt;2020 naked
	Legs 2021	//1001-1005 shorts; 2020 naked
	Feet 300	//300naked; 301 302 are espandrillos
	
	//Type Kid for Dialogue
	NPCType 3

}

// Kind Junge 8 - 
Character ("npc_kid8", 5)
{
	
	Gender 2
	SkinColor 1

	Head 1000
	
	Torso 1023	//1001-1005 pullover;
			//1010-1014 skirt(nur naked feet);
			//1020-1025 tshirt;2020 naked
	Legs 1002	//1001-1005 shorts; 2020 naked
	Feet 300	//300naked; 301 302 are espandrillos
	
	//Type Kid for Dialogue
	NPCType 3

}

// Kind Junge 9 - 
Character ("npc_kid9", 5)
{
	
	Gender 2
	SkinColor 1

	Head 1000
	
	Torso 1024	//1001-1005 pullover;
			//1010-1014 skirt(nur naked feet);
			//1020-1025 tshirt;2020 naked
	Legs 1005	//1001-1005 shorts; 2020 naked
	Feet 302	//300naked; 301 302 are espandrillos
	
	//Type Kid for Dialogue
	NPCType 3

}

// Kind Junge 10 - oben ohne
Character ("npc_kid10", 5)
{
	
	Gender 2
	SkinColor 1

	Head 1000
	
	Torso 2021	//1001-1005 pullover;
			//1010-1014 skirt(nur naked feet);
			//1020-1025 tshirt;2020 naked
	Legs 1003	//1001-1005 shorts; 2020 naked
	Feet 300	//300naked; 301 302 are espandrillos
	
	//Type Kid for Dialogue
	NPCType 3

}

// Kind Mdchen 11 - pullover
Character ("npc_kid11", 5)
{
	
	Gender 2
	SkinColor 1

	Head 1000
	
	Cap 1000	//1000-1001 hair
	Torso 1005	//1001-1005 pullover;
				//1010-1014 skirt(nur naked feet);
				//1020-1025 tshirt;2020 naked
	Legs 2021	//1001-1005 shorts; 2020 naked
	Feet 300	//300naked; 301 302 are espandrillos
	
	//Type Kid for Dialogue
	NPCType 2

}

// Kind Mdchen 12 - 
Character ("npc_kid12", 5)
{
	
	Gender 2
	SkinColor 1

	Head 1000
	
	Cap 1001	//1000-1001 hair
	Torso 1010	//1001-1005 pullover;
				//1010-1014 skirt(nur naked feet);
				//1020-1025 tshirt;2020 naked
	Legs 2021	//1001-1005 shorts; 2020 naked
	Feet 301	//300naked; 301 302 are espandrillos
	
	//Type Kid for Dialogue
	NPCType 2

}

// Kind Mdchen 13 - 
Character ("npc_kid13", 5)
{
	
	Gender 2
	SkinColor 1

	Head 1000
	
	Cap 1000	//1000-1001 hair
	Torso 1011	//1001-1005 pullover;
				//1010-1014 skirt(nur naked feet);
				//1020-1025 tshirt;2020 naked
	Legs 2021	//1001-1005 shorts; 2020 naked
	Feet 300	//300naked; 301 302 are espandrillos
	
	//Type Kid for Dialogue
	NPCType 2

}

// Kind Mdchen 14 - 
Character ("npc_kid14", 5)
{
	
	Gender 2
	SkinColor 1

	Head 1000
	
	//TRANSVESTIT Cap 1001	//1000-1001 hair
	Torso 1012	//1001-1005 pullover;
			//1010-1014 skirt(nur naked feet);
			//1020-1025 tshirt;2020 naked
	Legs 2021	//1001-1005 shorts; 2020 naked
	Feet 302	//300naked; 301 302 are espandrillos
	
	//Type Kid for Dialogue
	NPCType 2

}

// Kind Mdchen 15 - 
Character ("npc_kid15", 5)
{
	
	Gender 2
	SkinColor 1

	Head 1000
	
	Cap 1001	//1000-1001 hair
	Torso 1013	//1001-1005 pullover;
			//1010-1014 skirt(nur naked feet);
			//1020-1025 tshirt;2020 naked
	Legs 2021	//1001-1005 shorts; 2020 naked
	Feet 300	//300naked; 301 302 are espandrillos
	
	//Type Kid for Dialogue
	NPCType 2

}

// Kind Mdchen 16 - 
Character ("npc_kid16", 5)
{
	
	Gender 2
	SkinColor 1

	Head 1000
	
	Cap 1000	//1000-1001 hair
	Torso 1014	//1001-1005 pullover;
			//1010-1014 skirt(nur naked feet);
			//1020-1025 tshirt;2020 naked
	Legs 2021	//1001-1005 shorts; 2020 naked
	Feet 301	//300naked; 301 302 are espandrillos
	
	//Type Kid for Dialogue
	NPCType 3

}

// Kind Mdchen 17 - tshirt
Character ("npc_kid17", 5)
{
	
	Gender 2
	SkinColor 1

	Head 1000
	
	Cap 1000	//1000-1001 hair
	Torso 1025	//1001-1005 pullover;
			//1010-1014 skirt(nur naked feet);
			//1020-1025 tshirt;2020 naked
	Legs 1004	//1001-1005 shorts; 2020 naked
	Feet 301	//300naked; 301 302 are espandrillos
	
	//Type Kid for Dialogue
	NPCType 3

}

// Kind Mdchen 18 - (nicht mehr naked)
Character ("npc_kid18", 5)
{
	
	Gender 2
	SkinColor 1

	Head 1000
	
	Cap 1001	//1000-1001 hair
	Torso 1021	//1001-1005 pullover;
			//1010-1014 skirt(nur naked feet);
			//1020-1025 tshirt;2020 naked
	Legs 2021	//1001-1005 shorts; 2020 naked
	Feet 300	//300naked; 301 302 are espandrillos
	
	//Type Kid for Dialogue
	NPCType 3

}

////////////////---FEMALES--//////////////////////////////////////////


// Erwachsene Frau 1 - normal
Character ("npc_female1", 5)
{
	
	Gender 1
	SkinColor 1

	Head 2001	//e brown
	Cap 88	//hair 23
	Torso 206	//tshirt white
	Legs 127	//tight jeans
	Feet 81	//ballarinas02

}
// Erwachsene Frau 2 - edel
Character ("npc_female2", 5)
{
	
	Gender 1
	SkinColor 0

	Head 14
	Cap 26	//hair 06
	Torso 70	//shirt brown
	Legs 159	//skirt grey
	Feet 80	//ballarinas01
	
}
// Erwachsene Frau 3 - jung
Character ("npc_female3", 5)
{
	
	Gender 1
	SkinColor 1

	Head 2001	//e brown
	Cap 36	//hair 08
	Torso 38	// tshirt 12
	Legs 184	//hotpants 01
	Feet 20	//feet chucks

}

// Erwachsene Frau 4 - bitch1
Character ("npc_female4", 5)
{
	
	Gender 1
	SkinColor 0

	Head 14	//
	Cap 57	//hair 13
	Torso 2010	// bikini
	Legs 172	//hotpants camo03
	Feet 70	//bitchboots


}

// Erwachsene Frau 5- bitch2
Character ("npc_female5", 5)
{
	
	Gender 1
	SkinColor 1

	Head 2001	
	Cap 64	//15 black
	Torso 2011	// bikini
	Legs 179	// hotpants blue	
	Feet 61	//cboots
	


}

// Erwachsene Frau 5- bitch3
Character ("npc_female6", 5)
{
	
	Gender 1
	SkinColor 2

	Head 4	
	Cap 84	//20 black
	Torso 315	// top
	Legs 186	// hotpants 	
	Feet 71	//bitchboots
	Glasses 31 


}


// Erwachsene Frau  - poor1
Character ("npc_female7", 5)
{
	
	Gender 1
	SkinColor 1

	Head 2001
	Cap 60	// hair 14 black
	Torso 306	//brown top 1
	Legs 182	//hotpants grey
	Feet 11	//barefoot brown
	
	//Type Beggar
	NPCType 1

}

// Erwachsene Frau  - poor2
Character ("npc_female8", 5)
{
	
	Gender 1
	SkinColor 1

	Head 2001
	Cap 214	//strohhut
	Torso 2011	//bikini brown
	Legs 115
	Feet 11	//barefoot brown
	
	//Type Beggar
	NPCType 1

}

// Erwachsene Frau  - poor3
Character ("npc_female9", 5)
{
	
	Gender 1
	SkinColor 1

	Head 2001
	Cap 74	// hair 17 brown
	Torso 200	//tshirt beige
	Legs 180	//hp brown
	Feet 11	//barefoot brown

	//Type Beggar
	NPCType 1

}

// Erwachsene Frau  - rich1
Character ("npc_female10", 5)
{
	
	Gender 1
	SkinColor 0

	Head 14
	Cap 26	//hair 06
	Torso 120	//jacket 1
	Legs 154	//skirt beige
	Feet 82	//ballarinas03


}

// Erwachsene Frau  - rich2
Character ("npc_female11", 5)
{
	
	Gender 1
	SkinColor 0

	Head 14
	Cap 69	//hair 16 blonde
	Torso 93	//lshrit white
	Legs 155	//skirt black
	Feet 81	//ballarinas03
	
	Glasses 22	//black sungl matrix


}

// Erwachsene Frau  - rich3
Character ("npc_female12", 5)
{
	
	Gender 1
	SkinColor 0

	Head 14
	Cap 59	//hair 13 red
	Torso 129	//jacket white
	Legs 126	//tr white
	Feet 80	//ballarinas01

	Glasses 21 

}

////////////////---MALES--////////////////////////////////////////////

// Erwachsener Mann 1 - gaertner
Character ("npc_male1", 5)
{
	
	Gender 0
	SkinColor 0

	Head 0
	Cap 214	//strohhut
	Torso 175	//coat grey
	Legs 125	// trousers grey	
	Feet 21	// shoes leather




}
// Erwachsener Mann 2 - business
Character ("npc_male2", 5)
{
	
	Gender 0
	SkinColor 1

	Cap	540	//scully black
	Head 2000
	Torso 123	//jacket beige
	Legs 127	// trousers jeans
	Feet 22	// shoes sport



}
// Erwachsener Mann 3 - biker
Character ("npc_male3", 5)
{
	
	Gender 0
	SkinColor 1

	Head 2000
	Cap 108	//cap black
	Torso 150	//bjacket 01
	Legs 138	//trousertight leather IN
	Feet 62	//cboots 03_02




}
// Erwachsener Mann 4 - employee
Character ("npc_male4", 5)
{
	
	Gender 0
	SkinColor 1
	
	Head 2000
	Cap 189	//hat blue
	Torso 76	//shirt 03
	Legs 202	//shorts blue
	Feet 40	//boots



}
// Erwachsener Mann 5 - normaler typ
Character ("npc_male5", 5)
{
	
	Gender 0
	SkinColor 1

	Head 2000
	
	Torso 87	//lshirt 
	Legs 31	//combat green
	Feet 41	//boots 02

	Glasses 22 	//sunglasses black

}



// Erwachsener Mann -  Doctor 01
Character ("npc_male6", 5)
{
	
	Gender 0
	SkinColor 0

	Head 5	
	
	Cap 553	// hair pferdeschwanz grey
	Glasses 31	//sunglasses
	
	Torso 176	//coat white
	Legs 103	//trouser brown
	Feet 25	//normal white


}

// Erwachsener Mann  / arm1
Character ("npc_male7", 5)
{
	
	Gender 0
	SkinColor 1

	Head 2000	
	
	//Cap	230	//bandana beige
	
	Torso 225	//lshirt dirty
	Legs 115	//trouser dirty
	Feet 0	//baerfoot


}

// Erwachsener Mann / arm2
Character ("npc_male8", 5)
{
	
	Gender 0
	SkinColor 1

	Head 2000	
	
	Cap 214	//strohhut
	Torso 6	//undershirt2
	Legs 115	//trouser dirty
	Feet 0	//baerfoot
	
	//Type Beggar
	NPCType 1

}

// Erwachsener Mann / arm3
Character ("npc_male9", 5)
{
	
	Gender 0
	SkinColor 1

	Head 13
	
	Cap 235	//bandana grey
	Torso 2001	// naked brown
	Legs 205 	//shorts grey
	//Feet 0	//barefoot
	Feet 83	//rubberboots
	
	//Type Beggar
	NPCType 1

}

// Erwachsener Mann / arm
Character ("npc_male10", 5)
{
	
	Gender 0
	SkinColor 0

	Head 6
	
	Cap 214	//strohhut
	Torso 0 	// white shirt 1
	Legs 115	//trouser dirty
	Feet 0	//barefoot
	
	//Type Beggar
	NPCType 1

}

// Erwachsener Mann / reich
Character ("npc_male11", 5)
{
	
	Gender 0
	SkinColor 0

	Head 5	
	Cap	538	// igor grey
	
	Torso 121	// jacket 02
	Legs 125	// trouser grey
	Feet 23	// normal black

	Glasses 20 	// glasses brown
}

// Erwachsener Mann / reich
Character ("npc_male12", 5)
{
	
	Gender 0
	SkinColor 0

	Head 11	
	Cap 526	// lynx blond
	
	Torso 127	// jacket green
	Legs 123	// tr brown
	Feet 21	// leather

	
}

// Erwachsener Mann / reich
Character ("npc_male13", 5)
{
	
	Gender 0
	SkinColor 0

	Head 12	
	Cap 208	// hat b black
	
	Torso 129	//jacket white
	Legs 126	// tr white
	Feet 61	//cboots

	
}

//  Gefaengnissinsasse 1
Character ("npc_male_jail1", 5)
{
	
	Gender 0
	SkinColor 1

	Head 13
	
	Portrait 1010 //Wrong portrait yet, is needed for recruitment
	
	Agility			53
	Dexterity		62
	Strength		73
	Wisdom			49
	Perception		52
	Marksmanship	51
	Mechanics		34
	Explosives		38
	Medical			12
	Level			2
	Sneak			58
	
	Torso 2001	
	Legs 2001
	Feet 1

	Additem 2078 //jail shirt
	Additem 3129 //trousers jail

	Glasses 21	//glasses
}

// Gefaengnissinsasse 2
Character ("npc_male_jail2", 5)
{
	
	Gender 0
	SkinColor 0

	Head 3
	
	Portrait 1010 //Wrong portrait yet, is needed for recruitment
	
	Agility			41
	Dexterity		69
	Strength		73
	Wisdom			49
	Perception		52
	Marksmanship	51
	Mechanics		34
	Explosives		38
	Medical			12
	Level			2
	Sneak			58
	
	Torso 2000	
	Legs 2000
	Feet 0
	
	Additem 5020	// chucks
	
	Additem 2078 //jail shirt
	Additem 3129 //trousers jail

}

//  Gefaengnissinsasse 3
Character ("npc_male_jail3", 5)
{
	
	Gender 0
	SkinColor 1

	Head 2000
	
	Portrait 1010 //Wrong portrait yet, is needed for recruitment
	
	Agility			75
	Dexterity		40
	Strength		62
	Wisdom			49
	Perception		52
	Marksmanship	54
	Mechanics		34
	Explosives		38
	Medical			12
	Level			2
	Sneak			58
	
	
	Torso 2001	//naked brown
	Legs 2001
	Feet 1

	Additem 3129 //trousers jail
	Additem 5020	// chucks

}

//  Gefaengnissinsasse 4
Character ("npc_male_jail4", 5)
{
	
	Gender 0
	SkinColor 0

	Head 12
	
	Portrait 1010 //Wrong portrait yet, is needed for recruitment
	
	Agility			71
	Dexterity		54
	Strength		73
	Wisdom			32
	Perception		49
	Marksmanship	46
	Mechanics		31
	Explosives		38
	Medical			15
	Level			2
	Sneak			51
	
	
	Torso 2000	//naked white
	Legs 2000
	Feet 0
	
	Additem 3129 //trousers jail
	Additem 5020	// chucks
	


}

//  Gefaengnissinsasse 5
Character ("npc_male_jail5", 5)
{
	
	Gender 0
	SkinColor 1

	Head 2000
	
	Portrait 1010 //Wrong portrait yet, is needed for recruitment
	
	Agility			44
	Dexterity		49
	Strength		61
	Wisdom			56
	Perception		61
	Marksmanship	59
	Mechanics		34
	Explosives		44
	Medical			12
	Level			2
	Sneak			58
	
	Torso 2001	
	Legs 2001
	Feet 1

	Additem 3129 //trousers jail
	Additem 5020	// chucks

	Additem 1236	//bandana white
	Additem 2078 //jail shirt
}

//  Gefaengnissinsasse 6
Character ("npc_male_jail6", 5)
{
	
	Gender 0
	SkinColor 2

	Head 01
	
	Portrait 1010 //Wrong portrait yet, is needed for recruitment
	
	Agility			53
	Dexterity		62
	Strength		71
	Wisdom			49
	Perception		52
	Marksmanship	54
	Mechanics		34
	Explosives		38
	Medical			12
	Level			2
	Sneak			58
	
	Torso 2002	
	Legs 2002
	Feet 2
	
	Additem 2078 //jail shirt
	Additem 3129 //trousers jail
	Additem 5020	// chucks

}

//  OP doc 01
Character ("npc_male_op1", 5)
{
	
	Gender 0
	SkinColor 2
	
	Cap 248

	Head 01
	
	
	Torso 79 
	Legs 116
	Feet 25

}

//miner01
Character ("miner_01", 5)
{
	
	Gender 0
	SkinColor 1
	Eyecolor 1
	
	Head 2000
	Portrait 1006
	
	
	Agility			50
	Dexterity		40
	Strength		80
	Wisdom			45
	Perception		45
	Marksmanship	35
	Mechanics		40
	Explosives		55
	Medical			15
	Level			1
	Sneak			35
	
	
	Torso 2001	
	Legs 2001
	Feet 1

	Additem 2090	//lshirtbrown
	Additem 3030	//combat brown
	AddItem 5040	//boots black
	AddItem 1233	//bandana brown
	
	//VoiceType 148
	
///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	TextIndex 1
	
}

//miner02
Character ("miner_02", 5)
{
	
	Gender 0
	SkinColor 1
	Eyecolor 1
	
	Head 13
	Portrait 1002
	
	Agility			52
	Dexterity		36
	Strength		88
	Wisdom			32
	Perception		37
	Marksmanship	44
	Mechanics		39
	Explosives		41
	Medical			33
	Level			1
	Sneak			12
	
	Torso 2001	
	Legs 2001
	Feet 1

	Additem 2070	//shirtbrown
	Additem 3127	//jeans
	AddItem 5041	//boots black
	AddItem 1233	//bandana brown
	
	//VoiceType 148
	
///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	TextIndex 1
	
}

//miner03
Character ("miner_03", 5)
{
	
	Gender 0
	SkinColor 0
	Eyecolor 1
	
	Head 0
	Portrait 1008
	
	Torso 2000	
	Legs 2000
	Feet 0
	
	Agility			32
	Dexterity		41
	Strength		65
	Wisdom			41
	Perception		62
	Marksmanship	42
	Mechanics		25
	Explosives		42
	Medical			21
	Level			1
	Sneak			23

	Additem 2203	//tshirt brown
	Additem 3123	//trousers brown
	AddItem 5040	//boots black
	AddItem 1110	//cap brown
	
	//VoiceType 148
	
///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	TextIndex 1
	
}

////////////////////////////////////////////////////////////////////////////////////
///////////////////////---UNIQUE-NPCS--//////////////////////////////////////////

// rich kid
Character ("Rich Kid", 5)
{
	Gender 0
	SkinColor 0
	Eyecolor 0
	
	Head 30
	Portrait 1006
	//Cap 558	//static red
	
	Torso 2000
	Legs  206	//shorts white
	Feet 0
	Glasses 21	//glasses black

	AddItem 1113	//cap white
	AddItem 2074	//hawaii blue
	
  RejectAnswer 0

	//VoiceType 160
	VoiceType 161
	
///////////////--NOT SET CORRECTLY!--//////////////////////////////////////	
	TextIndex 1
		
}
// 75 Deidranna
Character ("Deidranna", 2) 
{
	
	Gender 1
	SkinColor 0
	Portrait 1075
	Eyecolor 1
	FacialAnimType 3

	Level			9
	
	Head 75
	Cap 31	//hair Deidranna
	Torso 152	//bjacketblack
	//Torso 88	//lshirt black
	//Legs 159	//skirt grey
	Legs 136	//
	Feet 50	//bikerboots
	Feet 50	//bikerboots
	
	RejectAnswer 1

	VoiceType 238
	
///////////////--NOT SET CORRECTLY!--//////////////////////////////////////
	TextIndex 4
	
	Agility			97
	Dexterity		87
	Strength		90
	Wisdom			91
	Perception		70
	Marksmanship	99
	Mechanics		75
	Explosives		99
	Medical			20
	Level			9
	Sneak			95
	
	AddItem 4000 	// Kevlar Vest +1	
	
	AddItem 18 // HK21 Machinegun
	AddItem 901 // 7.62mmN 
	AddItem 901 // 7.62mmN 
	AddItem 901 // 7.62mmN 
	AddItem 97 //  Eotech
	AddItem 125 // Frag Grenade
	
	AddItem 4000 	// Kevlar Vest +1	
	
	AddItem 18 // HK21 Machinegun
	AddItem 901 // 7.62mmN 
	AddItem 901 // 7.62mmN 
	AddItem 901 // 7.62mmN 
	AddItem 97 //  Eotech
	AddItem 125 // Frag Grenade

	XPForKilling 400

}

//85 Brenda Drake // bikerchick
Character ("Brenda", 5)
{
	
	Gender 1
	SkinColor 0
	Eyecolor 0
	Cap 92	//brenda 
	
	Head 85
	Portrait 1075
	FacialAnimType 3 
	//Portrait 1014
	//FacialAnimType 0

	Torso 37	//tshirt 11
	Legs 128	// leather tr	
	Feet 40	//boots	
	
	//Glasses 30	//sungl
	
	VoiceType 85
	
	RejectAnswer 2
	
///////////////--NOT SET CORRECTLY!--//////////////////////////////////////	
	TextIndex 4
	
}

//80 Dr. Steven Willis
Character ("Willis", 5)
{
	Gender 0
	SkinColor 0
	EyeColor 0
	
	Head 05
	Portrait 1002
	Cap 526	//lynx blond
	
	Torso 3
	Legs 2000
	Feet 0

	AddItem 2176	//coat w
	AddItem 3120	// trousers beige
	AddItem 5025	//normal white

	VoiceType 80
	RejectAnswer 3	
	
///////////////--NOT SET CORRECTLY!--//////////////////////////////////////	
	TextIndex 1
	
}
//86 Peter Kingpin Klaus
Character ("Kingpin", 5)
{
	
	Gender 0
	SkinColor 1

	Head 156
	Portrait 1008
	Eyecolor 1
	Cap 500	// grunty black
	Torso 121	//jacket 
	Legs 126 	//tr w
	Feet 63
	
	Glasses 31	//sunglasses big
	
	VoiceType 86
	RejectAnswer 4
	
///////////////--NOT SET CORRECTLY!--//////////////////////////////////////	
	TextIndex 1
	
}

//97 Skyrider 
Character ("Skyrider", 5)
{
	
	Gender 0
	SkinColor 2
	Eyecolor 1

	Head 18
	Portrait 1001
	
	Cap 265
	Torso 152	//bjacketblack
	Legs 122 	//trousers blue	
	Feet 23	//normal black
	
	//AddItem 1109	//cap blue
	
	VoiceType 97
	RejectAnswer 5
	
///////////////--NOT SET CORRECTLY!--//////////////////////////////////////	
	TextIndex 1
	

}

//98 Pablo Greco //cargo department at airport

///// NOT USED FOR QUESTS ////

Character ("Pablo", 5)
{
	
	Gender 0
	SkinColor 1
	Eyecolor 1

	Head 2000
	Portrait 1007
	Cap	535	
	Torso 206
	Legs 202 	//shorts blue	
	Feet 24	//normal brown
  
  	RejectAnswer 6	

	VoiceType 98

	
///////////////--NOT SET CORRECTLY!--//////////////////////////////////////	
	TextIndex 1

	
}

//100 Father John Walker - JACKET+HEAD MISSING!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Character ("Walker", 5)
{
	
	Gender 0
	SkinColor 0
	Eyecolor 1
	
	Head 100
	Portrait 1012
	//Cap 108
	Torso 171	
	Legs 101 
	Feet 24	

	Glasses 21 //brown glasses
	//AddItem 6021//brown glasses
	VoiceType 100
	
  RejectAnswer 7
	
///////////////--NOT SET CORRECTLY!--//////////////////////////////////////	
	TextIndex 1
		
}

//NUR EINGETAGEN DAMIT TEST MAP CHARACTERS GEHT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Character ("Father", 5)
{
	
	Gender 0
	SkinColor 0
	Eyecolor 1
	
	Head 100
	Portrait 1012
	//Cap 108
	Torso 171	
	Legs 101 
	Feet 24	

	Glasses 21 //brown glasses
	//AddItem 6021//brown glasses
	VoiceType 100
	
  RejectAnswer 7
	
///////////////--NOT SET CORRECTLY!--//////////////////////////////////////	
	TextIndex 1
		
}


// LOOKALIKE OF FATHER FOR TEST QUEST ON TEST MAP
Character ("Father_Test", 5) 
{
	Gender 0
	SkinColor 0
	Eyecolor 1
	
	Head 100
	Portrait 1012
	//Cap 108
	Torso 171	
	Legs 101 
	Feet 24	
	Glasses 21 //brown glasses
	//AddItem 6021//brown glasses
	
	//VoiceType 200
	
///////////////--NOT SET CORRECTLY!--//////////////////////////////////////	
	TextIndex 100
		
}

// LOOKALIKE OF FATHER FOR TEST SHOP ON TEST MAP
Character ("Father_Shop", 5) 
{
	Gender 0
	SkinColor 0
	Eyecolor 1
	
	Head 100
	Portrait 1012
	//Cap 108
	Torso 171	
	Legs 101 
	Feet 24	
	
	UnlockTrader 
	
	Glasses 21  //brown glasses
	//AddItem 6021//brown glasses
	
	//VoiceType 201
	
	TextIndex 6
	RejectAnswer 21
	TraderMoney 5000
	
	
	// TRADING
	AddTradeItem 1 1 -1 -1 0
	AddTradeItem 12 1 -1 -1 0
	AddTradeItem 42 1 -1 -1 0
	AddTradeItem 90 1 -1 -1 0
	
	AddTradeItem 6022 1 -1 -1 0
	AddTradeItem 6030 1 -1 -1 0
	AddTradeItem 6031 1 -1 -1 0
	
	AddTradeItem 1260 1 -1 -1 0
	AddTradeItem 1120 1 -1 -1 0
	
	// ammunition
	AddTradeItem 900 1 -1 -1 0
	AddTradeItem 901 1 -1 -1 0
	AddTradeItem 902 1 -1 -1 0
	AddTradeItem 903 1 -1 -1 0
	AddTradeItem 904 1 -1 -1 0
	AddTradeItem 905 1 -1 -1 0
	AddTradeItem 906 1 -1 -1 0
	AddTradeItem 907 1 -1 -1 0
	AddTradeItem 908 1 -1 -1 0
	AddTradeItem 909 1 -1 -1 0
	AddTradeItem 910 1 -1 -1 0
}


//101 Fatima //mother
Character ("Fatima", 5)
{	
	
	Gender 1
	SkinColor 2
	EyeColor 1
	

	Head 4
	Portrait 1004
	FacialAnimType 0
	Cap 18	//hair 5 black
	
	Torso 69	//shirt blue
	Legs 156	//skirt blue
	Feet 80	//ballarinas
	
	VoiceType 101
	
	RejectAnswer 8
	
///////////////--NOT SET CORRECTLY!--//////////////////////////////////////
	TextIndex 4
	
}


	
//105 Dr.  Ernest Pippin / scientist / EVIL!
Character ("Ernest", 4)
{
	
	Gender 0
	SkinColor 0
	EyeColor 1
	
	Head 11
	Portrait 1011
	Cap	538	//trevor grey
	
	Torso 3
	Legs 2000
	Feet 0

	AddItem 2123	//jacket beige
	AddItem 3125	// trousers - grey
	AddItem 5024	//normal brown
	AddItem 6021	//glasses brown
	
	AddItem 43
	AddItem 901
	AddItem 901
	AddItem 901
	AddItem 901
	
	AddItem 2123	//jacket beige
	AddItem 3125	// trousers - grey
	AddItem 5024	//normal brown
	AddItem 6021	//glasses brown
	
	AddItem 43
	AddItem 901
	AddItem 901
	AddItem 901
	AddItem 901
	
	VoiceType 105
	
	RejectAnswer 9
	
///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	TextIndex 1
	
}


//127 Eldin Fiddes //old
Character ("Eldin", 5)
{
	
	Gender 0
	SkinColor 0
	Eyecolor 0
	
	Head 127
	Portrait 1010
	Cap	533	//igor grey
	
	Torso 2000
	Legs  202	//shorts blue
	Feet 0

	Additem 2088	//lshirt black
	Additem 3120	//tr beige
	AddItem 5023	//normal black
	
	VoiceType 127
	
	RejectAnswer 11
	
///////////////--NOT SET CORRECTLY!--//////////////////////////////////////	
	TextIndex 1
	
}

//130 Alexander Fredo
Character ("Fredo", 5)
{
	
	Gender 0
	SkinColor 0
	Eyecolor 1
	
	Head 130
	Portrait 1010	//shadow
	Cap 559	//fredo
	
	Torso 1
	Legs  202	//shorts blue
	Feet 0

	Additem 2151	//bjacket redblack
	Additem 3128	//leather
	AddItem 5063	//cboots
	
	VoiceType 130
	
	RejectAnswer 12
	
///////////////--NOT SET CORRECTLY!--//////////////////////////////////////	
	TextIndex 1
		
}

//135 Elliot Messenger
Character ("Elliot", 4)
{
	
	Gender 0
	SkinColor 0
	Eyecolor 0
	
	Head 9
	Portrait 1005
	
	//Cap 505	//steroid black
	Cap 109
	Torso 2000
	Legs 2000
	Feet 0

	Additem 2029	//tshirt 03
	Additem 3127	//jeans 
	AddItem 5020	//chucks
	AddItem 192		//QuestKey
	
	AddItem 25
	AddItem 909
	AddItem 909
	AddItem 909
	AddItem 909
	AddItem 192
	
	Additem 2029	//tshirt 03
	Additem 3127	//jeans 
	AddItem 5020	//chucks
	AddItem 192		//QuestKey
	
	AddItem 25
	AddItem 909
	AddItem 909
	AddItem 909
	AddItem 909
	AddItem 192
	
	VoiceType 135
	
	RejectAnswer 13
	
///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	TextIndex 1
}

//139 Doreen Harrows //a cruel factory owner
Character ("Doreen", 4)
{
	
	Gender 1
	SkinColor 0
	Eyecolor 1
	FacialAnimType 0

	Head 14
	Portrait 1014
	Cap 78	//hair 18 brown
	Torso 128	//jacket grey
	//Torso 92	//grey lshirt
	Legs 126	// tr white	
	Feet 80	//ballarinas	
	
	Feet 80	//ballarinas	
	
	Glasses 30	//sungl
	
	Agility			77
	Dexterity		72
	Strength		70
	Wisdom			79
	Perception		79
	Marksmanship	77
	Mechanics		74
	Explosives		76
	Medical			72
	Level			6
	Sneak			77

	AddItem 843 // Necklace
	
	AddItem 40
	AddItem 911
	AddItem 911
	AddItem 911
	
	AddItem 843 // Necklace
	
	AddItem 40
	AddItem 911
	AddItem 911
	AddItem 911
	
	VoiceType 139
	
	RejectAnswer 14
	
///////////////--NOT SET CORRECTLY!--//////////////////////////////////////	
	TextIndex 1
}

//148 Matt//miner
Character ("Matt", 5)
{
	
	Gender 0
	SkinColor 2
	Eyecolor 1
	
	Head 01
	Portrait 1000
	
	Torso 2002
	Legs 2002
	Feet 2

	Additem 2203	//tshirt brown
	Additem 3030	//combat brown
	AddItem 5040
	
	VoiceType 148
	
	RejectAnswer 15
	
///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	TextIndex 1
	
}

//156 Oswald//miner
Character ("Oswald", 5)
{
	
	Gender 0
	SkinColor 0
	Eyecolor 1

	Head 156
	Portrait 1002
	
	Torso 8
	Legs  2001
	Feet 1

	Additem 2203	//tshirt brown
	Additem 3030	//combat brown
	AddItem 5040
	
	VoiceType 156	
	
	RejectAnswer 16
	
///////////////--NOT SET CORRECTLY!--//////////////////////////////////////	
	TextIndex 1
	
}

//Mickey ?number ?portrait  // buys bloodcat remains
Character ("Mickey", 5)
{
	
	Gender 0
	SkinColor 0
	Eyecolor 1

	Head 7
	Portrait 1007
	Torso 203 	//tshirt brown
	Legs 47	//combat beige
	Feet 41 	//boots beige	
	
	AddItem 1180	//hat camo
	
///////////////--NOT SET CORRECTLY!--//////////////////////////////////////	
	
  RejectAnswer 16  // same as Oswald
  TextIndex 1
	//VoiceType 1
}

//78 Carmen //head hunter-male!--HAIR MISSING!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Character ("Carmen", 5)
{
	
	Gender 0
	SkinColor 0
	Eyecolor 1

	Head 12
	Portrait 1010
	Cap 572	// md brown
	Torso 151	//bjacket 01 02
	Legs 111	//tr leather
	Feet 50	//bikerboots	

	VoiceType 78
	
	RejectAnswer 17
	
///////////////--NOT SET CORRECTLY!--//////////////////////////////////////	
	TextIndex 1
	
}


//109 Martha Graham  //misses her son--HEAD MISSING!!!!!!!!!!!!!!!!!!!!!!!!!
Character ("Martha", 5)
{
	
	Gender 1
	SkinColor 0
	Eyecolor 1

	Head 14
	Portrait 1075
	FacialAnimType 3
	Cap 20
	Torso 92
	Legs 157
	Feet 81	//ballarinas
	
///////////////--NOT SET CORRECTLY!--//////////////////////////////////////	
	TextIndex 4
	//VoiceType 4
	
}

//147 Keith Hemps   // weapondealer
Character ("Keith", 5)
{
	
	Gender 0
	SkinColor 0
	Eyecolor 1

	Head 6
	Portrait 1006
	Cap	532
	Torso 67
	Legs 200 
	Feet 0
	//Feet 24		
	
	Glasses 30	//glasses 
	Attachment 80	//holster
	AddItem 4003
	Additem 1260	//helmet
///////////////--NOT SET CORRECTLY!--//////////////////////////////////////	
	RejectAnswer 16
  TextIndex 1
	//VoiceType 1
}


//////////////////////////////////////////////////////////////////////////////////
///////////////////////---MOST WANTED NPCS--/////////////////////////////////
	
//82 Matron of Mayhem MOM
Character ("MOM", 4)
{
	Gender 1
	SkinColor 0
	Eyecolor 1
	//portrait check!
	Head 39
	Portrait 1017
	EyeColor 2
	FacialAnimType 1
	
	Cap 17	//hair 4 red
	
	Torso  2010//top 01 01
	Legs 171	//hotpants camo3
	Feet 10
	
	Feet 10
	
	AddItem 2029	//tshirt 3 (red)
	AddItem 5040	//boots black
	//AddItem 3060	//combat knee camo1
	AddItem 6002	//facecloth wp
	AddItem 4005	//vest
	
	Attachment 50	//knife
	
	AddItem 2029	//tshirt 3 (red)
	AddItem 5040	//boots black
	//AddItem 3060	//combat knee camo1
	AddItem 6002	//facecloth wp
	AddItem 4005	//vest
	
	Attachment 50	//knife
	
///////////////--NOT SET CORRECTLY!--//////////////////////////////////////	
	AddItem 51  // Grenadelauncher
	AddItem 912 //Rocket
	AddItem 912 //Rocket
	AddItem 912 //Rocket
	AddItem 42  // Beretta 93R
	AddItem 911 //9_mm
	AddItem 911 //9_mm
	AddItem 101 //Medkit
	
	AddItem 51  // Grenadelauncher
	AddItem 912 //Rocket
	AddItem 912 //Rocket
	AddItem 912 //Rocket
	AddItem 42  // Beretta 93R
	AddItem 911 //9_mm
	AddItem 911 //9_mm
	AddItem 101 //Medkit
	
	//HP 73
	Agility			95
	Dexterity		86
	Strength		74
	Wisdom			99
	Perception		90
	Marksmanship	35
	Mechanics		8
	Explosives		78
	Medical			78
	Level			7
	Sneak			39	
}

//83  Impostor // neat cleaver murderer
Character ("Impostor", 4)
{
	Gender 0
	SkinColor 0
	Eyecolor 0
	
	Head  03
	Portrait 1003
	Torso 2000
	Legs 2000
	Feet 0
	
	AddItem 1251	//muetze brown
	AddItem 2090	// lshirt brown
	AddItem 3121	// trousers black
	AddItem 5020	//chucks
	AddItem 6021	//glasses brown
	
	AddItem 1251	//muetze brown
	AddItem 2090	// lshirt brown
	AddItem 3121	// trousers black
	AddItem 5020	//chucks
	AddItem 6021	//glasses brown
	
///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	AddItem 18 // HK21 Machinegun
	AddItem 901 // 7.62mm Nato 
	AddItem 901 // 7.62mm 
	AddItem 901 // 7.62mm 
	AddItem 901 // 7.62mm 
	AddItem 97 //  Eotech
	AddItem 125 // Frag Grenade
	
	AddItem 18 // HK21 Machinegun
	AddItem 901 // 7.62mm Nato 
	AddItem 901 // 7.62mm 
	AddItem 901 // 7.62mm 
	AddItem 901 // 7.62mm 
	AddItem 97 //  Eotech
	AddItem 125 // Frag Grenade
	
	//Attributes
	Agility			76
	Dexterity		89
	Strength		87
	Wisdom			89
	Perception		86
	Marksmanship	78
	Mechanics		12
	Explosives		58
	Medical			12
	Level			8
	Sneak			25
}	


//200  Tiffany Eddie // nunderworld gangster
Character ("Eddie", 4)
{
	Gender 0
	SkinColor 0
	Eyecolor 1
	
	Head  09
	Portrait 1005
	Cap	545	//thor black
	Torso 2000
	Legs 2000
	Feet 0
	
	AddItem 2124	// jacket black
	AddItem 3121	// trousers black
	AddItem 5063	//cowboy white
	AddItem 6022	//sunglasses black
			
	AddItem 8 // G3
	AddItem 901 // 7.62mmN 
	AddItem 901 // 7.62mmN 
	AddItem 901 // 7.62mmN 
	AddItem 901 // 7.62mmN 
	AddItem 95 // Scope
	
	AddItem 43 // Automag
	AddItem 901 // 7.62mmN 
	AddItem 125 // Frag Grenade
	
	AddItem 2124	// jacket black
	AddItem 3121	// trousers black
	AddItem 5063	//cowboy white
	AddItem 6022	//sunglasses black
			
	AddItem 8 // G3
	AddItem 901 // 7.62mmN 
	AddItem 901 // 7.62mmN 
	AddItem 901 // 7.62mmN 
	AddItem 901 // 7.62mmN 
	AddItem 95 // Scope
	
	AddItem 43 // Automag
	AddItem 901 // 7.62mmN 
	AddItem 125 // Frag Grenade
	
	//Attributes
	Agility			91
	Dexterity		96
	Strength		73
	Wisdom			92
	Perception		91
	Marksmanship	89
	Mechanics		86
	Explosives		65
	Medical			4
	Sneak			68
	Level			8
}

//111  Theodore Rexall T-Rex // against government
Character ("T-Rex", 4)
{
	Gender 0
	SkinColor 1
	Eyecolor 1
	
	Head  2000
	Portrait 1001
	Cap 505	//steroid black
	Torso 2001
	Legs 2001
	Feet 1
	
	AddItem 2203	// tshirt brown
	AddItem 3093	// combatknee_short white
	AddItem 5040	//boots black
	AddItem 4003	//vest
	
	Attachment 60 	//knife
	
	AddItem 2203	// tshirt brown
	AddItem 3093	// combatknee_short white
	AddItem 5040	//boots black
	AddItem 4003	//vest
	
	Attachment 60 	//knife
	
///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	AddItem 17 // fn_minimi
	AddItem 908 // 5.56mm
	AddItem 908 // 5.56mm 
	AddItem 908 // 5.56mm
	AddItem 908 // 5.56mm
	AddItem 908 // 5.56mm
	
	AddItem 96 //  Scope
	AddItem 125 // Frag Grenade
	AddItem 127 // Stun Grenade
	AddItem 160 // C4
	AddItem 140 // Mine
	AddItem 104 // Syringe
	
	AddItem 17 // fn_minimi
	AddItem 908 // 5.56mm
	AddItem 908 // 5.56mm 
	AddItem 908 // 5.56mm
	AddItem 908 // 5.56mm
	AddItem 908 // 5.56mm
	
	AddItem 96 //  Scope
	AddItem 125 // Frag Grenade
	AddItem 127 // Stun Grenade
	AddItem 160 // C4
	AddItem 140 // Mine
	AddItem 104 // Syringe
	
	//Attributes
	Agility			85
	Dexterity		92
	Strength		118
	Wisdom			88
	Perception		99
	Marksmanship	90
	Mechanics		76
	Explosives		73
	Medical			45
	Sneak			58
	Level			9
}

//202  Sammy Elgin The Druggist // Poisoner
Character ("Druggist", 4)
{
	Gender 0
	SkinColor 0
	Eyecolor 0
	
	Head  9
	Portrait 1001
	//Cap	532		//igor brown
	Torso 2000
	Legs 2000
	Feet 0
	
	AddItem 2071	// shirt green
	AddItem 3069	// Combat jeans blue
	AddItem 5040	//boots black
	AddItem 4001	//Vest
	AddItem 6040	//Gasmask
	AddItem 1145	//Helmet Grey with Googles
	
	AddItem 2071	// shirt green
	AddItem 3069	// Combat jeans blue
	AddItem 5040	//boots black
	AddItem 4001	//Vest
	AddItem 6040	//Gasmask
	AddItem 1145	//Helmet Grey with Googles
	
///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	AddItem 29 // Thompson
	AddItem 903 // 45cal
	AddItem 903 // 45cal
	AddItem 903 // 45cal 
	AddItem 903 // 45cal
	AddItem 903 // 45cal
	AddItem 97 //  Eotech
	AddItem 128 // Gas Grenade
	AddItem 128 // Gas Grenade
	AddItem 128 // Gas Grenade
	//AddItem 153 // Axe
	AddItem 104 // syringe
	AddItem 104 // syringe
	AddItem 749 // Dead Rat
	
	AddItem 29 // Thompson
	AddItem 903 // 45cal
	AddItem 903 // 45cal
	AddItem 903 // 45cal 
	AddItem 903 // 45cal
	AddItem 903 // 45cal
	AddItem 97 //  Eotech
	AddItem 128 // Gas Grenade
	AddItem 128 // Gas Grenade
	AddItem 128 // Gas Grenade
	//AddItem 153 // Axe
	AddItem 104 // syringe
	AddItem 104 // syringe
	AddItem 749 // Dead Rat
	
	//Attributes
	Agility			91
	Dexterity		96
	Strength		102
	Wisdom			97
	Perception		95
	Marksmanship	99
	Mechanics		44
	Explosives		65
	Medical			90
	Sneak			58
	Level			10
}
////////////-q_Slay is used for testquets, this Slay is used for the real ingame quest-//////////////
//64  Slay // deadly sniper// RPC AS WELL !?
Character ("Slay", 4)
{
	Gender 0
	SkinColor 0
	Eyecolor 0
	
	Head  35
	Portrait 1008
	Torso 2000
	Legs 2000
	Feet 0
	
	AddItem 2088	//lshirt black
	AddItem 3025	//combat camo 06
	AddItem 5023	//normal black
	
	AddItem 2088	//lshirt black
	AddItem 3025	//combat camo 06
	AddItem 5023	//normal black
	
///////////////--NOT SET CORRECTLY!--//////////////////////////////////////		
	AddItem 22 // PSG1
  AddItem 901 // 7.62mmN 
	AddItem 901 // 7.62mmN 
	AddItem 901 // 7.62mmN 
	AddItem 901 // 7.62mmN 
	AddItem 125 // Frag Grenade
	
	AddItem 22 // PSG1
  AddItem 901 // 7.62mmN 
	AddItem 901 // 7.62mmN 
	AddItem 901 // 7.62mmN 
	AddItem 901 // 7.62mmN 
	AddItem 125 // Frag Grenade
	
	Agility			88
	Dexterity		72
	Strength		85
	Wisdom			12
	Perception		90
	Marksmanship	99
	Mechanics		32
	Explosives		51
	Medical			37
	Level			6
	Sneak			54
}

///////////////////////////////////////////////////////////////////////////////////////////
///////////////////------ TUTORIAL NPCs ---------//////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////////////


// Hartman mechaniker
Character ("Hartman", 0)
{
	
	Gender 0
	SkinColor 1
	Eyecolor 1
	Portrait 1012
	TextIndex 12
	VoiceType 12
	
	Agility			68
	Dexterity		89
	Strength		74
	Wisdom			76
	Perception		72
	Marksmanship	64
	Mechanics		86
	Explosives		13
	Medical			32
	Level			2
	Sneak			63	
	
	Head 2000

	Torso 2001
	Legs 2001
	Feet 1	

	
	AddItem 1189	//hat blue
	AddItem 2069	//shirt blue
	AddItem 3029	//combat blue
	AddItem 5041	//boots brown
	
	
	AddItem 112
	AddItem 104
	
	//Weapons
	AddItem 27
	AddItem 903
	AddItem 903
	AddItem 903
	AddItem 903
	AddItem 903
	AddItem 903

}

//Cowboy explosives/draufgnger
Character ("Cowboy", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 0
	TextIndex 22 
	VoiceType 22
	
	Agility			59
	Dexterity		70
	Strength		80
	Wisdom			57
	Perception		86
	Marksmanship	76
	Mechanics		26
	Explosives		83
	Medical			6
	Level			4
	Sneak			38


	Portrait 1003

	Head 512
	Cap 507	//steroid brown
	Torso 2000
	Legs 2000
	Feet 0


 /// - EQUIP:
	AddItem 2153 //biker jacket brown
	AddItem 3072 // spectra grey
	Additem 5063	//cowboyboots white/black
	AddItem 4003 //Flak Jacket 1
	AddItem 1210 //Brown Hat
	
	AddItem 120 //Defusekit
	AddItem 181 //Crowbar
	AddItem 126 //Smokegrenades
	AddItem 161 //C4 Remote
	AddItem 6031 //porno brille
	//Weapons
	AddItem 37
	AddItem 900
	AddItem 900
	AddItem 900
}


// Joker schlossknacker
Character ("Joker", 0)
{
	
	Gender 0
	SkinColor 0
	Head 3
	Portrait 1000 
	TextIndex 38
	VoiceType 38
	
	Agility			74
	Dexterity		84
	Strength		77
	Wisdom			83
	Perception		81
	Marksmanship	64
	Mechanics		76
	Explosives		15
	Medical			34
	Level			3
	Sneak			72

	Torso 2000
	Legs 204	//shorts green
	Feet 0
	
	AddItem 1112	//cap grey
	AddItem 2022	//tshirt camo 03
	AddItem 5024	//feet normal brown
	
	
	AddItem 110 //Toolbox
	AddItem 182 //Locksmith
	//AddItem 112
	
	//Weapons
	AddItem 33
	AddItem 905
	AddItem 905
	AddItem 905

}


//Stanley medic/melee
Character ("Stanley", 0)
{
 /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 0

	Portrait 1010
	TextIndex 21
	VoiceType 21
	
	Agility			80
	Dexterity		74
	Strength		71
	Wisdom			76
	Perception		84
	Marksmanship	72
	Mechanics		17
	Explosives		15
	Medical			80
	Level			4
	Sneak			64

	Head 69
	Torso 0
	Legs 2000
	Feet 0

 /// - EQUIP:
	AddItem 6030	//glasses oakley
	//AddItem 2093	//lshirt white
	AddItem 3127	//trousers white
	AddItem 5062	//cboots brown
	
	AddItem 105
	AddItem 100
	//Weapons
	AddItem 36
	AddItem 7	//Knife
	AddItem 902
	AddItem 902
	AddItem 902
	AddItem 902
}

//  Patient 1
Character ("npc_patient_01", 5)
{
	
	Gender 0
	SkinColor 1

	Head 2000
	
	
	Agility			75
	Dexterity		40
	Strength		62
	Wisdom			49
	Perception		52
	Marksmanship	54
	Mechanics		34
	Explosives		38
	Medical			12
	Level			2
	Sneak			58
	
	
	Torso 2001	//naked brown
	//Legs 2001
	Legs 206
	Feet 1

	//AddItem 2176 //white coat

}

//  Patient 2
Character ("npc_patient_02", 5)
{
	
	Gender 0
	SkinColor 0

	Head 12
	
	
	Agility			71
	Dexterity		54
	Strength		73
	Wisdom			32
	Perception		49
	Marksmanship	46
	Mechanics		31
	Explosives		38
	Medical			15
	Level			2
	Sneak			51
	
	
	
	Torso 0
	Legs 206
	Feet 0
	
	//AddItem 2176 //white coat
}




  /////////////////////////////////////////////////////////////////////////////
  /////////--ADDON--RPCs--///////////////////////////////////////////////////

  //RPC 1 - Merc
  //QUEST ID 12
  //CID:75
  Character ("Dariush", 5)
  {
   /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 1


	TextIndex 613
	Portrait 1200

	Head 600	
	Torso 2000
	Legs 2000
	Feet 0
 
  /// - EQUIP:
	AddItem 5043	//boots white
	AddItem 3035	//kevlarpants snow
	AddItem 4015	//downvest white
	AddItem 2087	//lshirt beige
	AddItem 1257	// muetze grey
	
	AddItem 7
	AddItem 56
	AddItem 57
	
  /// - STATS:
	Agility 76
	Dexterity 71
	Strength 85
	Wisdom 82
	Perception 78

	Marksmanship 70
	Mechanics 33
	Explosives 9
	Medical 27
	Sneak 68
	
	Level 5
	
	TextIndex 613
	VoiceType 75


  /// - TRAITS:
  
  Trait SubMachineGunAdept
  Trait Pathfinder
  Trait AssaultRifleAdept
 
  /// - RELATIONS:

  //	RecruitAchievement 40
  }


  //RPC 2 - Rebel
  //QUEST ID 9
  //CID:76
  Character ("Roshan", 5)
  {
   /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 1


	TextIndex 615
	 Portrait 1200

	 Head 33	

 
  /// - EQUIP:
	
	 Torso 251	//monk fullbody
	 Feet 91	//monkshoes	
	 Cap 287 	//monkcap
	
	 Additem 6041	//glasses rund
	
	
	/// - STATS:
	Agility 90
	Dexterity 74
	Strength 70
	Wisdom 93
	Perception 91

	Marksmanship 47
	Mechanics 3
	Explosives 7
	Medical 18
	Sneak 60
	
	Level 4
	
	TextIndex 615
	VoiceType 76
  

  /// - TRAITS:
  Trait Pathfinder
  Trait HandgunAdept
 
  /// - RELATIONS:

  //	RecruitAchievement 40
  }


  //RPC 3 - Monk
  //QUEST ID 13
  //CID:74
  Character ("Shenyen", 5)
  {
   /// - BODY:
	Gender 0
	SkinColor 0
	EyeColor 1


	TextIndex 614
	Portrait 1200

	Head 607	
	Torso 2000
	Legs 2000
	Feet 0
 
  /// - EQUIP:
	AddItem 5024	// normal brown
	AddItem 3030	// kevlar brown
	AddItem 2173	// coat brown
	AddItem 6006	// pali green
	Additem 6041	// glasses rund
	
	//AddItem 76	// scimitar
	Additem 105
	
  /// - STATS:
	Agility 72
	Dexterity 38
	Strength 68
	Wisdom 98
	Perception 97

	Marksmanship 17
	Mechanics 28
	Explosives 2
	Medical 47
	Sneak 79
	
	Level 2
	
	TextIndex 614
	VoiceType 74
  

  /// - TRAITS:
  
  Trait Scout
 
  /// - RELATIONS:

  //	RecruitAchievement 40
  }


  //RPC 4
  //questID 3 // Miner, my love
  //Villager male
  //CID:73
  Character ("Jamshed", 5)
  {
   /// - BODY:
	Gender 0
	SkinColor 1
	EyeColor 1


	TextIndex 603
	Portrait 1200

	Head 605	
	Torso 2001
	Legs 2001
	Feet 1
 
  /// - EQUIP:
	AddItem 5041	//Boots
	AddItem 3123	//trousers brown
	AddItem 2203	//shirt brown
	AddItem 6007	//pali white
	Additem 1108	//cap black
	AddItem 6008	//facecloth addon
	
	/// - STATS:
	Agility 64
	//Dexterity 82
	Dexterity 62
	Strength 94
	Wisdom 55
	Perception 68

	Marksmanship 21
	Mechanics 58
	Explosives 73
	Medical 22
	Sneak 34
	
	Level 3
	
	TextIndex 603
	VoiceType 73
  

  /// - TRAITS:
  
  Trait Tough
  Trait ShotgunAdept
  Trait ExplosivesAdept
 
  /// - RELATIONS:

  //	RecruitAchievement 40
  }
  //RPC 5